Posted by Sixen Dec 25, 2011 at 09:18 UTC
Merry Christmas and Happy Holidays everyone! Those of you with plans, have a safe and fun filled day with family and friends... those that don't... well... have fun by yourself!
Posted by wishfire Dec 22, 2011 at 20:08 UTC
This week, Nickoli002 shares with us two extremly useful Skyrim mods!
Both the Recipe Bundle and the Weightless Items mods by Wolferoo provide convenience in different ways – The Recipe Bundle allows users to use cooking as an alternative to alchemy for buffs and healing, and the Weightless Items mod gives players the freedom to not rely on a companion for extra carry weight.
Even better, both of these mods are available from within our Curse Client for easy-one click installations! Just click “Get More Mods” with Skyrim selected.
Check them out in action below!<center></center>
Mod authors: Be sure you're using our easy, user-friendly Packager to get your mods in our Curse Client!
Posted by wishfire Dec 16, 2011 at 17:59 UTC
What does this mean for you? It's now incredibly easy and simple to install and manage mods with one click-installs, search for mods in a browseable database, and manage existing .esp and .esm files: complete with load order rearrangement! The client also creates multiple backups during the install and uninstall process, so you will never have to reinstall Skyrim due to one faulty mod!
Check out this video walkthrough below to see just how straightforward our Client makes mod management!<center></center>
Authors: Don't forget to use our Packager to get your mods into the Client, gaining you more downloads and exposure, as well as giving your users the simplist method of installation! More information on how the Packager works is available here.
Posted by wishfire Dec 15, 2011 at 22:32 UTC
The Curse team would like to wish all of our Dovakhiins happy holidays in a very special way -- Skyrim style!
Thanks to an awesome mod from Thegal, our resident modder Nickoli002 was able to share witih us a very special story of how good ol' Saint Nick goes about punishing the rather naughty population of Tamriel. Because in Skyrim, no one is safe from his list: not even the chickens.
Happy Holidays, from all of the Curse Team!
Mod Authors: Don't forget to download our brand new Packager to get your mods integrated into the Curse Client, getting you even more downloads, installs, and exposure! You can check out more on how it works here.
Posted by wishfire Dec 14, 2011 at 23:31 UTC<div>
Curse Client Support for Skyrim Mods
This means that now you can use all of the excellent Curse Client features such as automatic one-click installations, update checks, and in-client addon discovery!
Managing Existing .ESP Files
Note that these features only apply to files installed via the Client; if you would like to manage existing .ESP files in the Client, it can do that, too! Just click on the "Tools" icon, and then select "Plugin Load Order". The following screen will show below, letting you manage your pre-existing addons (and re-arrange load order!) in this window.
Just open the client and click “Get More Addons”, make sure either Skyrim or Oblivion is set in the drop down box, and all the great mods that are up on Curse.com and packaged for the Client are at your fingertips!
We know that mod installation for these games can seem daunting, especially uninstallation, and made sure to develop a solution that should ease any worries. The Curse Client keeps multiple backups of installed and uninstalled files to prevent users from ever having to completely reinstall the game. The goal of the client has always been to simplify your addon and modding needs, and our goal is to make the integration of these new games just as simple.
Mod Packaging and Feedback
For the mod authors themselves, feel free to start packaging your mods so that they can be integrated into the Client! Note that you must do this for your mods to be in the client. Be sure to download our packager to get started and to get your files into our client for even more exposure! For any bug reports, oddities, feedback, or even general discussion regarding these new features, please post in our SkyrimForge forums dedicated to this to bring it to our attention!</div>