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Skyrim 1.4.27 update now available!

Posted by Xenius01 Feb 29, 2012 at 21:22 UTC
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Bethesda has finished the 1.4.27 update for Skyrim and made it available to everyone on Steam. The update includes some bug fixes and adds the functionality to change the mod load order using the launcher. The full changelog can be found below.

<span style="text-decoration: underline;">UPDATE 1.4.27 (PC Only)</span>

LAUNCHER

  • Fixed issue with downloading mods when you are subscribed to more than 50 mods
  • Fixed crash when loading a subscribed mod that has been removed from Workshop by the author
  • Mod load order functionality

BUG FIXES (PC only)

  • Fixed occasional crashes when loading a save that relies on plugins/master files that no longer exist
  • Fixed issue where controls would become unresponsive while charging an enchanted weapon
  • Fixed issue where controls would occasionally become unresponsive while switching from third to first person while using the Arcane Enchanter
  • Fixed issue where controls would become unresponsive if activating a crafting station with autorun active
  • Fixed issue where keyboard would fail if Rename Item was selected before choosing the number of charges, while using Arcane Enchanter
  • Fixed several issues with remapping buttons while using an Xbox 360 controller
  • Fixed issue where pressing Escape button after fast traveling but before the loading would cause certain menus to stop working properly
  • Followers now sneak properly when player is sneaking

Original announcement on Bethesda's official blog

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Curse March Gaming Bracket Challenge - Round 1!

Posted by Xenius01 Feb 28, 2012 at 21:13 UTC
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Curse and Alienware are combining forces to present you the March Gaming Bracket Challenge! Characters from various games, including Skyrim, will be matched against each other.

The first round has already started, click the banner above to vote on your favourite characters. Your votes decide who enters the next round!

Besides casting your votes you are also able to enter our Alienware x51 giveaway! We are giving away one x51 each week, enter here to have a chance to win!

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The following characters from Skyrim are involved:

  • Ulfric Stormcloak
  • Astrid
  • Alduin
  • Lydia
  • Aela the Huntress
  • Grelod the Kind
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New Curse Client Feature: Saved Game Sync!

Posted by wishfire Feb 22, 2012 at 21:44 UTC
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Today, the Curse Client is getting an exciting new feature: Saved Game Sync!  While this feature currently only supports Skyrim, our developers plan to support a host of popular games in the future.  

To ensure an excellent experience for all our users, for the first 24 hours only Premium users will be granted access in order to monitor our systems as closely as possible.  After this small delay, it will be entirely open to every Curse user!

<span style="font-size: large;">What Saved Game Sync Can Do For You</span>

  • No filesize limit!  You're only limited by the number of slots you have, based on membership type.
  • Regular members get two saves with two revisons each, whereas Premium users get 100 saves with five revisions each!
  • Our revision system that keeps past versions of saves, so you'll never have a bricked or broken save again!  Just click on a past revision, and that version will download to your computer, ready for use with Skyrim.
  • Which saves you sync to our servers is up to you, and you can even rename them for easy recognition.  
  • Using Saved Game Sync gives you the freedom to play from multiple computers with the same saves!
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Even better, it's simple to use!  Just click the button shown below in the Curse Client (you must have Skyrim installed), and check the box that says "Enable Saved Game Sync".  Choose your saves and you're on your way -- revisions will update as you play!  

<span style="font-size: large;">Why We're Better Than Steam</span>

  • Total size limit of 50mb on Steam Cloud - Skyrim saves can get up to and beyond 10mb each!  Curse does not limit on size, only on file slots.
  • Steam uploads only the most recent saves - We at Curse know that the most recent isn't always better, which is why we let you choose exactly which save you upload!
  • Steam does not keep previous versions - Make a mistake in a quest choice and need to download your previous quicksave?  The Curse Client allows you to do that in one click!
  • Only Curse allows you to name your saves! - Not only do we let you pick and choose what you upload or download, we let you rename the file on our server for quick identification!
  • Ease of use - Curse offers the simpliest, most intuitive interface for managing your saved games available across any number of PCs!  
<div>We're proud of the new addition of Saved Game Sync in the Curse Client, and are excited to release it!  Managing your saves should be easy -- and we're here to help make it even more simple, accessible, and customizable!  If you don't already have the Curse Client installed, go grab it and start using this new extension of our already great features!</div>
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More Creation Kit tutorials

Posted by Xenius01 Feb 21, 2012 at 20:51 UTC
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Bethesda made a few more tutorial videos for Skyrim's Creation Kit. These last two videos explain how to add lighting to a dungeon and how to connect this dungeon to the outside world. The series has now come to an end, if you would like to start modding Skyrim, these tutorials are a good place to start!

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The complete YouTube playlist, containing 10 episodes, can be found here.

Once you have successfully created a mod you can use our packager to pack it up and then upload it to SkyrimForge to make it available for everyone.

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Packager documentation

Posted by Xenius01 Feb 17, 2012 at 23:30 UTC
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</center> The documentation for our packager is now available. For those who had difficulties using the scripting part of the packager this will be helpful, as it explains this feature using a few examples. Scripting is only needed if your mod contains options or is to be installed differently from placing files in the Data folder. You can find the packager documentation here.
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