Skyrim and Oblivion now in the Curse Client -- Mod Packager released!

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Curse Client Support for Skyrim Mods

Curse is excited to announce the official inclusion of the latest Elder Scrolls games -- most notably Skyrim --  into our Curse Client

This means that now you can use all of the excellent Curse Client features such as automatic one-click installations, update checks, and in-client addon discovery!

Managing Existing .ESP Files 

Note that these features only apply to files installed via the Client; if you would like to manage existing .ESP files in the Client, it can do that, too!  Just click on the "Tools" icon, and then select "Plugin Load Order".  The following screen will show below, letting you manage your pre-existing addons (and re-arrange load order!) in this window.

Just open the client and click “Get More Addons”, make sure either Skyrim or Oblivion is set in the drop down box, and all the great mods that are up on Curse.com and packaged for the Client are at your fingertips!

We know that mod installation for these games can seem daunting, especially uninstallation, and made sure to develop a solution that should ease any worries. The Curse Client keeps multiple backups of installed and uninstalled files to prevent users from ever having to completely reinstall the game.  The goal of the client has always been to simplify your addon and modding needs, and our goal is to make the integration of these new games just as simple.

Mod Packaging and Feedback

For the mod authors themselves, feel free to start packaging your mods so that they can be integrated into the Client! Note that you must do this for your mods to be in the client.  Be sure to download our packager to get started and to get your files into our client for even more exposure!  For any bug reports, oddities, feedback, or even general discussion regarding these new features, please post in our SkyrimForge forums dedicated to this to bring it to our attention!

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Facts

Date created
Dec 15, 2011