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The Skyrim $15,000 Challenge Terms of Service
Below you will find the official Terms of Service and criteria for participation in Curse.com's Skyrim $15,000 Challenge. === General Judging Criteria === # Mod quality will be reviewed by individuals on the [[http://skyrimforge.com|SkyrimForge]] queue assigned to Skyrim # All submissions will be manually reviewed #Moderators reserve the right to deny a file if it does not meet applicable standards #Submitted mods must be available for download through Curse.com and be usable to qualify #Quality, in the end, is up to the Curse staff to determine based upon the following factors: * Imagination *Usefulness *Time and effort required #Winners will be chosen at the Curse Staff’s discretion #Curse employees and their immediate family members are not eligible to enter or win #Winners will be paid every Friday, via Paypal. #Winners must have a Paypal account in order to receive payment. #Authors must keep their mod(s) on Curse for thirty (30) days. === Mod Category Requirements === == UI or Map mods == #Must change something significant/noticeable about the map or UI *Must be useful in some capacity, ‘junk’ mods to simply attempt to get into the contest will not be accepted *Aesthetic mods are acceptable so long as they overhaul something of significance == NPC or Character mods == #Must change or add something significant to the character creation process and/or the character itself, or to the NPC(s) in question #Bug fixes or tweaks to ‘broken’ or bugged NPCs are permissible, provided the NPC is of some importance #NPCs, if added, should serve a purpose for being there ==Weapons and armor== #Armor should be fully functional within the game *Meshes must be either entirely new, or significantly and noticeably modified from game files #Weapons should be fully functional within the game *Meshes must fit animations properly *Meshes must be either entirely new, or significantly and noticeably modified from game files ==Quests and dungeons== #Quests should have significant story and depth *Must be fully functional and integrated *Must have a reward tied to the end of the quest chain *Must have engaging lore tied in to quest #Dungeons should have significant length and provide a sense of accomplishment when completed *Must be fully functional and integrated *Does not necessarily need a huge reward, but should be worthwhile *Must not be carbon-copied from another dungeon within the game, should have significant changes if using another dungeon as base *If fixing or expanding upon a dungeon already in-game, the mod must make meaningful changes and serve a purpose === Deadlines === #Submission deadline to be considered for the $3k bonus is January 31st *Mods uploaded between 11/11/11 and 1/31/12 are eligible #Winners announced on or around February 3rd
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