In real life, time waits for no man. In Skyrim, time waits for everyman. Once the CK comes out I think I'll make my modding debut with adding timers to certain quests, for example if you start the Dragonborn quest line and dawdle, quests will eventually expire, bumping you along to the next until the dragons reach their peak in the story (and increasing the strength and chance of dragons appearing).
I'm particularly interested in doing this for the uprising quest lines as well, and making the civil war have a much greater impact on the land.
This would be my first mod, so any comments or input would be very much appreciated.
Idea is very good i like it.
But who will wait 10.000 years to begin quest again?
Travelling (No auto-travel) from one end of the map to second end of map without horse will take very much time + Fighting with enemies...
Really much time.
I will look forward to see your "Much greater impact of civil war on the land" idea.
Unknown Kawaii junk
One man said a very wise thing: If you are going to kill Boss, make sure you have enough level.
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