I apologize beforehand if this is in the wrong place. if so, let me know where it does belong, and I'll relocate.
I created this thread with the initial intention of asking for help. I have a rather large mod I would like to create, however the list of resources necessary in order to complete it makes me balk. If there is anyone out there who is willing to help me/ teach me how to do these things, it would be much appreciated! The list is as follows:
First off, before I jump in, let me just say... using the "list" code would make this SO much easier to read. Like this:
[list][*]Here [*]is [*]an [*]example[/list]
Now, to business.
Depending on what it is, I can throw in my support as a co-writer/story advisor, as well as a beta tester, idea person, and also balancer.
Sounds fantastic! I can pm you with details later. are you savvy with any of the programs needed to pull off the more technical aspects, or would you just be looking to storyboard?
(p.s. took your advice, that does look significantly better, although i was kinda surprised to see that the "enter"s were completely ignored, and the bulk of text was a jumbled mess. THX)
Well, if you check my mods, you'll see I'm a minor retexturer.
I also have a history of making gear and implementing it, as well as dungeon crafting (though they very rarely see the light of day).
Also, tip: add [*] where you want the bullet points to be, and have the [ list ] codes right up against the start and end of the list.
I'll pm you what I mean, so you can just copy it over onto the OP here. As it is, the way you've got it set up, the list tags are still visible.
Another bit of advice: Make sure you're using the right "markup" type. With square brackets, you want "BBCode" to be selected.
If you can pm me with some information I might be able to help with creating dungeons, city's, clotting and scripting.
I have a three man team currently in real life, and will be planning to make a mod with them and the help of others online.
In our spare time, we may be able to provide assistance to this.
You must login to post a comment. Don't have an account? Register to get one!