I've got something I've been trying to work on - a collection of armors and a weapon pertaining to the Monster Hunter series. The armor is a conversion of an Oblivion one, the sword being a new mesh entirely. Basically most of the armor is done, but I have run across a wall on the sword and the first person view of the bracers.
Unfortunately my model is in three pieces instead of one, and I have no idea how to merge it together without destroying the texture maps. So I've got the images and the vanilla nif of my blade bundled together if someone can take a look:
And the problem with the bracers in 1st person is that... they clip pretty bad on the extended arms. I've got them bundled with the 3rd person view models that work fine in-game:
If anyone can give me tips or go ahead and fix things for me, I'd be very grateful... I'm just at a loss of what to do next with either of these.
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