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stvc_headslate

Skyrim Total Voice Control project (STVC) UPDATED

Jun 29, 2012 Release
Take total immersive control of Skyrim with over 250 voice commands - Menus, Movement, Shouting, Powers, Dual-wield/Dual-cast/Chain-cast of weapons, spells, shouts & artifacts, Armour Swaps & even 'conversations' with your Companion & your Horse! The new 1.689.5.305 release is a complete package containing the whole project in 5 stages & includes full documentation & support information including links to tutorial & demo videos. There is an 'update' available for those who already have the...

Slenderman

Mar 29, 2014 Planning
Is slenderman, is a mod by me :D enjoy
Supernatural AI - Monsters

Supernatural AI

Jun 07, 2015 Release
This is Supernatural AI. It will improve AI, spells, shrewdness, realism and immunities abilities for: - Vampires - Ghosts - Dremora - Gargoyles - Werewolves - Trolls - Wraiths - Wisps - Wispmothers - Spriggans - Atronachs - Hagravens - Magic anomalies - Dragonpriests - Spiders - Giants - Dwarven automatons - Dragons (supporting DD with patch - only Nexus version here[worldrpg.altervista.org]) - Chaurus And many other creatures. Will make poison from creatures deadlier. Will make dragons very...

SweeTroll

Jan 31, 2013 Planning
this mod basically re-textures the ugly trolls of skyrim to something more... sweet
New Logo

The Dragon's Curse [Remaked] [BETA]

Jul 07, 2012 Beta
Mirrors : Skyrim Nexus (Requested) Steam Workshop (Original) Bug Reporting : - Bug Reporting ======= ChangeLog - Fixed Health Regen while flying. - Attempted to Fix the Rune Bug. - Fixed Other Bugs. Important Notes And Controls (You Should Read It Before Commenting) - Save Before Getting the Curse (Sometimes the updates will make the spell disapear.)(And you wont be able to get it again, unless you load this save). - To Fly, save while transformed into a dragon and load that save. (Else Game...

The Lost sword of Argonia

Jul 26, 2013 Planning
My first weapon tweak, based off of the argonians curvy tails, i have attempted to make a sword based on this feature alone. I will be making more/upgrading once i am more familiar with the software.

thenewsword

Apr 28, 2012 Planning
some weapns that i created that you could use

Werewolf - A Different Kind

Dec 09, 2011 Release
Werewolf - A Different Kind FEATURES: 1.) Keeps current armor and weapon configuration active 2.) Allows access to map, inventory, etc. while werewolf 3.) Voice usage while a werewolf 4.) Buffs speed(+50), unarmed(+30), health(+200), healing rate(+0.5), stamina(200), stamina rate(+0.5), damage resist(+25), movement noise(-0.25), critical chance(+15) and jump height(200 from 76) 5.) NPCs will not flee USAGES: bat wereup Turns you into a werewolf WARNING: Issuing 'wereup' results in stat buffs...