Mods

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage

Werewolf - A Different Kind

Dec 09, 2011 Release
Werewolf - A Different Kind FEATURES: 1.) Keeps current armor and weapon configuration active 2.) Allows access to map, inventory, etc. while werewolf 3.) Voice usage while a werewolf 4.) Buffs speed(+50), unarmed(+30), health(+200), healing rate(+0.5), stamina(200), stamina rate(+0.5), damage resist(+25), movement noise(-0.25), critical chance(+15) and jump height(200 from 76) 5.) NPCs will not flee USAGES: bat wereup Turns you into a werewolf WARNING: Issuing 'wereup' results in stat buffs...

thenewsword

Apr 28, 2012 Planning
some weapns that i created that you could use

The Lost sword of Argonia

Jul 26, 2013 Planning
My first weapon tweak, based off of the argonians curvy tails, i have attempted to make a sword based on this feature alone. I will be making more/upgrading once i am more familiar with the software.
New Logo

The Dragon's Curse [Remaked] [BETA]

Jul 07, 2012 Beta
Mirrors : Skyrim Nexus (Requested) Steam Workshop (Original) Bug Reporting : - Bug Reporting ======= ChangeLog - Fixed Health Regen while flying. - Attempted to Fix the Rune Bug. - Fixed Other Bugs. Important Notes And Controls (You Should Read It Before Commenting) - Save Before Getting the Curse (Sometimes the updates will make the spell disapear.)(And you wont be able to get it again, unless you load this save). - To Fly, save while transformed into a dragon and load that save. (Else Game...

SweeTroll

Jan 31, 2013 Planning
this mod basically re-textures the ugly trolls of skyrim to something more... sweet

Slenderman

Mar 29, 2014 Planning
Is slenderman, is a mod by me :D enjoy
stvc_headslate

Skyrim Total Voice Control project (STVC) UPDATED

Jun 29, 2012 Release
Take total immersive control of Skyrim with over 250 voice commands - Menus, Movement, Shouting, Powers, Dual-wield/Dual-cast/Chain-cast of weapons, spells, shouts & artifacts, Armour Swaps & even 'conversations' with your Companion & your Horse! The new 1.689.5.305 release is a complete package containing the whole project in 5 stages & includes full documentation & support information including links to tutorial & demo videos. There is an 'update' available for those who already have the...

Skyrim Realistic Archery

Sep 29, 2014 Planning
SRA is aimed at fixing the underlying mechanics of archery Aim-assist removed completely (Arrows\bolts will actually miss when they pass a few inches (...or feet) from an NPC. Also Arrows\bolts should now stick out of where they hit instead of teleporting to the centre mass of the nearest body part) Decreased collision radius of arrows\bolts (Arrows\bolts should impact thin air less often) All bows now have the same average pull time. As a result all bows will now shoot directly into the...
Editing NPC with custom hair

Skyrim NPC Editor

Mar 26, 2012 Release
_____________________________________________________________________________________________________ VERSION INFO _____________________________________________________________________________________________________ Verion 0.75.1 **Please read FAQs below, most questions are answered there, read first!** ***NON INSTALLER VERSION AVAILABLE FOR THOSE WHO ARE HAVING INSTALL ISSUE*** IF YOU ARE USING THE NON INSTALLER VERSION PLEASE MAKE SURE YOU HAVE XNA 4.0 REDIST INSTALLED ON YOUR COMPUTER....
Shout-Tastic

Shout-Tastic

Dec 29, 2012 Release
The goal of this mod is to enhance the fun and usefulness of some of the less popular dragon shouts. Now you can engage in a battle of the Thu'um with the deadliest dragons of Skyrim, and complete a quest to enchant a magic talisman that protects your companions from the harmful effects of your shouts. In particular it seemed if the player goes through the effort to find and unlock the third word of any dragon shout, it should be both fun and useful. Accordingly, the third words of several...
Ultimate Shield of Troll Protect

Random Shield Skins

Nov 22, 2011 Release
Starting with my "Ultimate Shield of Troll Protect", I'll be making some basic Shield, Armor and Weapon Skins. :p The Armor and Weapons will be "Cool" (I hope), but I'm having fun with crazy Shields currently. I'll work my way through all available Shields, then start out with the Ebony Armor set, and Daedric Weapons, most likely. Will remove stupidity or create personalized items upon request, as long as you keep it simple. I am not a Photoshop Pro! ;) I'm doing this just for kicks and am a...

Random Armor Mod

Sep 02, 2014 Planning
My first and random armor mod

new magic

Mar 21, 2012 Planning
these new spells add on to the already great selection of spells available in skyrim.
Punching!

Modifiable Hand Sneak Bonus

Dec 13, 2011 Release
------- Description ------- Allows you to select the multiplier for a sneak attack with your fists. Ranges from 2.5 to 10. ------- Known Bugs ------- None known.
Mixed Unit Tactics

Mixed Unit Tactics - Follower Squads

Aug 07, 2013 Release
This plugin allows you to have follower squads, provides balanced salary system and context dependent order mechanics. There are a lot of mods that simply increase the follower limit. The goal of this plugin is to create balanced, less chaotic combat experience with focus on preparation. This mod is not about cheating. Actually, in the vanilla system the game is trying to protect your followers from dying with the "Protected" flag. Your followers will die very rarely, often because of the...
Sword #1

Master of Blades

Nov 13, 2011 Planning
Master of Blades This mod add several new weapons! In progress... @14.11 Well, I did one model and now I am doing texture. I want to ask you two questions. How has the weapon to gain? How do you prefer? Write a comment.
All Weapons

Glass Weapons - Obsidian

Nov 18, 2011 Release
As always, suggestions are welcome, post in the comments. And if there is something you don't like, tell me! I will fix any issue that is found. Current Weapons: 1H Sword Greatsword Dagger Arrow/Quiver Hand Axe Hammer Mace Bow Battle Axe Install: Just drop the texture folder into the Skyrim Data folder.

Fort for a home

Feb 13, 2014 Planning
You will be able to claim one of the many ancient forts that dot the landscape as a home.

Dungeon Crawler

Dec 24, 2012 Alpha
Project Decription | Project Overview | City | Dungeon's | Estate's | Download's i have no idea on how to describe this project at the moment (but will try) Dungeon Crawler is made withe dungeon crawling in mind. The base thought is to be able to go dungeon crawling while still keeping the dungeons's in the main game intact for gameplay purposes. Anyway if you have played wow or .hack gui you will probably be familiar to how this works. When you activate this mod you will be able to buy 2 new...
Dual Casting Choices

Dual Casting Choices

Nov 24, 2011 Release
Description Choose from the range of ESPs to customise how dual casting works in Skyrim. Cost: This is the magicka cost multiplier. Take for example Thunderbolt, lets say it takes 10 magicka to cast. When dual casted, it will take 2.8 (default multiplier) times more magicka to cast, which means 28 magicka. Time: Preperation time between starting casting and being able to fire the spell. Effectiveness: Damage multiplier. For example Thunderbolt, lets say it does 10 damage. When dual casted, it...