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More Dynamic Shadows with Striping Fixed

Jan 15, 2013 Release
TOTALLY ENHANCED VERSION RE-DESIGNED LIGHTING FOR A NEXT GENERATION EXPERIENCE ALL NEW LIGHTS, ALL NEW SHADOWS NO MORE BUGS, CRASHES, GLITCHES AND STRIPING "Works perfectly fine and the change is astounding!" - Skyrim Japan "It was absolutely worth waiting for!" - N4G "The best graphics mod for Skyrim!" - Nexus Forums "The recommended visual mod for Skyrim!" - Steam Workshop Users "Visual evolution in Skyrim!" - Dark Side Of Gaming 1.DESCRIPTION This mod makes more lights in interiors...
Mystery awaits

Unremarkable Cave

Jan 03, 2013 Inactive
Description It is a dungeon called Unremarkable cave. Well it can be unremarkable from the outside, but it is not true for the interior part. Here the unique sword Spellblade had long been under the protection of powerful guards. This could go on for centuries, if certain dragonborn has not found an adventurer’s note which revealed the location of the cave. Features Interesting and challenging bosses with unusual mechanic (including teleporing mage and invisible assassin) Rather uncommon...

Dungeon Crawler

Dec 24, 2012 Alpha
Project Decription | Project Overview | City | Dungeon's | Estate's | Download's i have no idea on how to describe this project at the moment (but will try) Dungeon Crawler is made withe dungeon crawling in mind. The base thought is to be able to go dungeon crawling while still keeping the dungeons's in the main game intact for gameplay purposes. Anyway if you have played wow or .hack gui you will probably be familiar to how this works. When you activate this mod you will be able to buy 2 new...

sellswords mode - an entirely new game

Dec 07, 2012 Inactive
Skyrim: Sellswords Mode by Alex Ducey This mod creates an entirely new game mode that is wholly separate from the Skyrim campaign, and in no way interferes with the Tamriel of Bethesda's creation. This mode is meant to simulate Mercenaries mode from Resident Evil, but knowledge of those games in no way helps with this one. This guide will be pretty long, so I had better make a table of contents, haven't I? 1. How it works: Getting Started and Understanding the Game Mechanics 2. Items and...

Wyrmstooth

Dec 07, 2012 Release
Storyline The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above after you have...

Mage Charlies Homeland

Oct 13, 2012 Planning
Charlie's Homeland Welcome to Mage Charlie's homeland, Beautiful surroundings, eerie forests, mages, wizards, bears & deer’s, plus much more. What can you find! There is plenty to explore. I have added no quests at the minute because I’m not the best at making them, If anybody wishes to help me in doing so please PM me on the Nexus site, I really think this mod could use some custom quests to give it more depth. This has taken me quite a while to get this mod up and running in problems with...

MyFirstMod

Sep 26, 2012 Planning
Our first joint mod - bare with us. Not even sure what the end result will be.

Mother of Tears Tome 1

Jul 12, 2012 Release
July 16 2012: New Update 1.0.1.0 Quests and replayable quests correction ! Download the Updater here. All the previous files are needed It is a four Tomes Story. But not only, Epic Encounters and a lot of Equipment, Contract Helpers and lot more are playable without discovering the Quests. For more information, visite the WIKI. The Tome 1 consists of five required quests. During these quests The Dovahkiin learn more about dragons return to the world, and defend the Blades against the dragon...
The Armour

Shadowgear

Jul 01, 2012 Inactive
Name: Shadowgear Version: 1.01a Date Created: 14/6/12 Date: 18/6/12 Category: Quests, Armour, Weapons Game: Skyrim Requirements: Win-Zip, Win-Rar e.t.c Author: Stewb (My User name on NexusMods.com), Acwaz-Mare (My user name on Bethesda Game Studios Forum) Source: http://skyrim.nexusmods.com/downloads/file.php?id=18778 Description A set of armour and weapons named Shadowgear Equipment. As the name suggests it is aimed at helping stealthly types, but can be useful to others too. Details A...

Whiteruns Mythic Dawn Dungeon

Jun 23, 2012 Inactive
A new Evil lurks under the streets of Whiterun, The Mythic Dawn are back in a big dungeon even more dangerous than the Oblivion Era !! features include : -A Dungeon filled with the mythic dawn cult and Dremora -adds about 40 mins of fun new gameplay -take on two Daedric Dragon Priest bosses and three OverGrown Troll Bosses and big & small Daedric Spiders !! -Lots of loot -A second Boss Room has been added stuff To be Added: -Quests will be added as soon as i get hold of a microphone -9 new...
7

Dovahkiin Hideout

Mar 15, 2012 Beta
DESCRIPTION: This adds a very large basement connecting all houses in the game. You can enter the Hideout from any house in the game by opening the hatch found on in your house. FEATURES: - Library - Armory - Bedroom - Dungeon - Mining Cave - Exterior Exit/Entrance - Map Marker - Unique NPCs, Dialogues and Quests - Door Room (Includes 5 doors to every house in the game. Mage Quaters, Jarvaskr, Ragged Flaggon.) - Two Enchanting/Alchemy Labs - Woodcutter, Smithy, Craft Bench, Smelter, Skinning...
Dragonmead Brewery

Dragonmead Brewery

Feb 28, 2012 Inactive
A picturesque player home located on the cliffs near Ivarstead. Do a circuit of the lake near Ivarstead and you will come across it. Comes with: A merchant living next door A dual wielding sneaky companion 2 new types of Beer to make with Hidden Recipes Brewmasters Hood Lots of storage and everything an adventurer needs. The keys are located "somewhere" inside the brewery cellar... Dragonmead Brewery also comes with it's own special beer which increases carry weight for a short time. You can...
1

Compact Dovahkiin Hideout

Feb 25, 2012 Beta
COMPATIBILITY? This is Compatible with the Standard edition of Dovahkiin Hideout and Dovahkiin Retreat. You will have TWO hatches to two separate hideouts, one being the Standard, one being the Compact. Click here for the Standard Edition of Dovahkiin's Hideout Click here for Dovahkiin Retreat DESCRIPTION This is a more compact version of the Dovahkiin's Hideout. The Hideout includes doors to all major city houses including Breezehome, Honeyside and the rest. Inside your house you will find a...

under pass of Skyrim

Jan 28, 2012 Planning
thiis would hopfuuly work as this is my first mod ever hopping this will creat a path under the city of skyrim a bit like what you have in rivten
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Quest of the Seven Keys

Jan 26, 2012 Release
Description: This is a quest that can begin many ways after finding the Book of Seven Keys. You can find the Book in many locations, the easiest is right in front of Breezehome in Whiterun. You will be asked to first find the Dungeon I have created, after that, you will notice there are a few chests in that dungeon. Read the Book of Seven Keys to learn what you have to do to succeed in opening these boxes. Notes: - This is not a standard quest that you are given quest markers etc, this will...
1

The Maze Chapter 2

Dec 22, 2011 Beta
Chapter 2 sees the maze getting much larger and much more difficult. Can you defeat it to earn the reward at the end? Good luck. For testing purposes and ease of use I have made the zone in Breezehome. Zone into breezehome and you will be in the Maze. Description: The maze starting area is much like you find in Fable, as you progress through the chapters you will find the starting area gets bigger and more decorated, chapter 2 has bookshelves in one door that will include books of the lore of...
1

Maze of Trials

Dec 22, 2011 Beta
*Note* Entrance is in Breezehome until it is possible to create new Cells areas, just go into Breezehome and you will be put in the dungeon. This is the Maze of Trials; The Idea: 4 Chapters, 4 Doors. The more chapters you do, the better the trials area starts to look, by chapter 4 the trials area will look amazing. This is the first chapter in beta stage. Most likely I will do the styles and layout in Pre-CK for now, I have finished the first floor of the first chapter, there will be 3...
Entrance

Wounded Knee Gulch

Dec 19, 2011 Release
BIBI VIDI VICI VENI!! I, SLuckyD, by Rights of Wisdom & Skill, as proven in not-so-mortal combat with the savage GECK, and having blazed trails into NEW LANDS for our fledgling Empire... do hereby claim the meaningless title of Caesar pro-tempore of preCKModdery! I shall be a benevolent Imperator... starting immediately... by giving you the FIRST DUNGEON EVER MODDED IN SKYRIM! That's right - having conquered those foreign, frozen lands in the North, I bring to you its inhabitants... to do...
1

Honeyside smithing room

Dec 18, 2011 Release
Honeyside Smithing Room! Not just thrown in like most these mods.. Properly lit, given some decoration and style, ENJOY! :) Check out my other mods and more info below. Mannequin works and racks are coming, I will try to recreate this in all the other houses.. I plan to have each one with rooms of 40+ racks in them soon I get them working right. ----------------- Description ----------------- - Entire Smithing Room. - Blacksmith, Woodcutter, Grinder, Workbench, Woodcutter, etc. - Fully lit...
1

Honeyside Collector's Edition

Dec 13, 2011 Release
Adds the Collector's Edition to Honeyside. Just for fun, Enjoy!