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NameUpdatedCategoryAuthorStage
Darts

Tougher Traps

Nov 24, 2011 Release
Increases the amount of damage traps do. Currently supports: - Normal Darts - Dwarven Darts - Dwarven Ballista There are five levels of damage, following the Skyrim difficulty naming convention. The number next to them is the amount of health it is scaled to. Novice [100] Apprentice [150] Adept [200] Expert [250] Master [300] The damage levels are (in Health): Normal Darts [Novice] - 10 [Apprentice] - 20 [Adept] - 40 [Expert] - 80 [Master] - 160 Dwarven Darts [Novice] - 15 [Apprentice] - 30...

Burkart An Alternative Start to skyrim

Jan 31, 2012 Release
[[Description]] Burkart is a hunter living in one of skyrims many forests He has never lived in one place for more then a week and has been hunting since he was 10 He is currently living just outside a Shack With an Old man and an eleven year old kid named Hamming (From Helgan) Burkart has been saving up some money From selling pelts to merchants. [[Installation]] For windows 7/Vista users Click on the Start icon down in the bottom left, Click on Documents, My games, Skyrim, Then click on the...

Volker an Alternative Start to Skyrim

Jan 31, 2012 Inactive
This is my first mod I hope you enjoy [[Background]] Volker is a Nord Knight Born and raised in skyrim. When he was a boy he worked on his fathers mill. As a boy he was Facinated by the outside world (Which he never got to venture into) Untill he was 15. The mill was Raided by bandits, Volker ran and hid in the Celler for 4 days, When he came back up His house was destroyed and his father laid on the ground, Dead. Word got around that a boy named Volker was living alone in a Burnt down house,...

Homeland Longhouse

May 04, 2012 Planning
Features This mod is going to feature quests, two new factions, and a bunch of other shiny stuff for you to do in Skyrim, revolving around the story of Homeland in World of Warcraft (US Cenarion Circle) The Story takes the Player through various adventures with the Homeland Guild, a family style group of mercinaries and adventurers. But when a treasure hunt reveals an ancient relic and unearths the leader of a lost orcish necromancer clan, things take a turn for the worst. The Dragonborn must...

Whiteruns Mythic Dawn Dungeon

Jun 23, 2012 Inactive
A new Evil lurks under the streets of Whiterun, The Mythic Dawn are back in a big dungeon even more dangerous than the Oblivion Era !! features include : -A Dungeon filled with the mythic dawn cult and Dremora -adds about 40 mins of fun new gameplay -take on two Daedric Dragon Priest bosses and three OverGrown Troll Bosses and big & small Daedric Spiders !! -Lots of loot -A second Boss Room has been added stuff To be Added: -Quests will be added as soon as i get hold of a microphone -9 new...

Gokstad Sailable Ship and Portable Player Home

Jul 17, 2012 Release
GOKSTAD SAILABLE SHIP AND PORTABLE PLAYER HOME v1.3b - Another ground-breaking mod by SLuckyD - Including a custom book & Skyrim naval charts by Mebyon (HOPEFULLY, it's the prequel to the upcoming epic, 'Stone Unhenged' mod also by SLuckyD. See the included readMe files for more information on future plans on both mods.) * YOU NEED BE ABLE TO MAINTAIN AT LEAST 30fps IN-GAME FOR THIS MOD TO WORK DECENTLY. In order to tweak your game or actual system to gain fps, see the tweak-section below for...
7

Dovahkiin Hideout

Mar 15, 2012 Beta
DESCRIPTION: This adds a very large basement connecting all houses in the game. You can enter the Hideout from any house in the game by opening the hatch found on in your house. FEATURES: - Library - Armory - Bedroom - Dungeon - Mining Cave - Exterior Exit/Entrance - Map Marker - Unique NPCs, Dialogues and Quests - Door Room (Includes 5 doors to every house in the game. Mage Quaters, Jarvaskr, Ragged Flaggon.) - Two Enchanting/Alchemy Labs - Woodcutter, Smithy, Craft Bench, Smelter, Skinning...
1

Dovahkiin Retreat

Feb 06, 2012 Beta
Description: ******************* This is Dovakiin Retreat, in early beta in preparation for CK but still very usable. It is a small player owned house located near whiterun beside a waterfall/river. This house includes an exterior entrance to Dovahkiin Hideout that you can use if you have Dovahkiin Hideout installed. Download Dovahkiin Hideout: Link Features: ******************* - New Home named the Dovahkiin Retreat - Map Marker for quick access - Outdoor Storage - Outdoor Crafting Area (All...
1

Breezehome First Wing

Jan 10, 2012 Release
This mod adds a new wing to Breezehome, but it isn't that easy, the door is locked and you will need to find the key to open the door. You will find your first clue in front of the door. This is the 1st part of a 4 part series of quests that involve upgrading breezehome. Enjoy. Includes: - 2 Mannequins - 20 Weapon Racks - Skinning Rack, Workbench, Smithy - Storage (Pouch and Chest) The key can be found through the quest, or if you are lazy or just cannot find the key I have added a 2nd key...

More Dynamic Shadows with Striping Fixed

Jan 15, 2013 Release
TOTALLY ENHANCED VERSION RE-DESIGNED LIGHTING FOR A NEXT GENERATION EXPERIENCE ALL NEW LIGHTS, ALL NEW SHADOWS NO MORE BUGS, CRASHES, GLITCHES AND STRIPING "Works perfectly fine and the change is astounding!" - Skyrim Japan "It was absolutely worth waiting for!" - N4G "The best graphics mod for Skyrim!" - Nexus Forums "The recommended visual mod for Skyrim!" - Steam Workshop Users "Visual evolution in Skyrim!" - Dark Side Of Gaming 1.DESCRIPTION This mod makes more lights in interiors...

No Fast Travel

Dec 04, 2011 Release
Description Skyrim's beauty can only be seen and experienced by those that take the time to lead the adventurer's life. Those that walk the paths, and don't fast travel get to truly experience what Skyrim has to offer. This mod disables fast travel, and monitors in the background to make sure it cannot be re-enabled. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi file into your <skyrim>\asi folder, NOT into your data folder. That's it!...

Dynamic Timescale

Dec 04, 2011 Release
Description This mod monitors the timescale based on what the player is doing and where they are. Currently it will change the timescale if the player is in combat and if they are in/outside. The default values are 5 while in combat, 6 while inside, and 12 by default. These values can be changed in dynamicTimescale.ini. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi and .ini file into your <skyrim>\asi folder, NOT into your data folder. That's...

Dungeon Crawler

Dec 24, 2012 Alpha
Project Decription | Project Overview | City | Dungeon's | Estate's | Download's i have no idea on how to describe this project at the moment (but will try) Dungeon Crawler is made withe dungeon crawling in mind. The base thought is to be able to go dungeon crawling while still keeping the dungeons's in the main game intact for gameplay purposes. Anyway if you have played wow or .hack gui you will probably be familiar to how this works. When you activate this mod you will be able to buy 2 new...
World Map 1

World Map in Full 3D

Nov 17, 2011 Release
Mod changes camera controls in ingame world map view so it becomes possible to zoom in almost to the ground and explore area around character in full detail. Watch video to see the result. Troubleshooting 1. Game doesn't start or crashes on save load - remove lines with uLockedObjectMapLOD and uLockedTerrainLOD (this may lower objects and terrain detail on the map) 2. Love clouds? Then remove line that contains sMapCloudNIF
Drakehelm Grotto

Drakehelm Manor and Grotto

Feb 22, 2012 Release
Captain William Drakehelm was a mysterious figure who showed up around Dragon Bridge seemingly out of nowhere in the early spring of 4E 192. He purchased a beautiful plot of land along the river just below the falls, and the townsfolk were abuzz at the prospect of being employed in the construction of the home. The Captain ruffled some feathers, to say the least, when he brought in his own large crew of rough characters to handle the job. Adding insult to injury, the workers camped up on the...
Antiallias and sharpen effect

Antiallias and sharpen effect

Nov 15, 2011 Beta
The sharpen effect is applied by default. To deactive sharpen effect : open shader.fx and scroll till you see : #include “Sharpen.h” Put 2 // in the begining of the line. = //#include “Sharpen.h” INSTALL: Extract the content inside the D3D9 folder to The install dir. Where the executable is. Usually here: Program Files (x86)\Steam\steamapps\common\skyrim PEOPLE WHO HAVE PROBLEM WITH CRASHING READ HERE: It seems that Fps monitoring programs and tray tools such as ati tray tools cause the game...
Comparison

No Spider Webs

Nov 18, 2011 Release
Spider webs removed or replaced with moss.

Wyrmstooth

Dec 07, 2012 Release
Storyline The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above after you have...

MyFirstMod

Sep 26, 2012 Planning
Our first joint mod - bare with us. Not even sure what the end result will be.

Mistwalker

Dec 30, 2012 Inactive
A place in Skyrim will be made called Dera'tay. You can find it by finding traveling Tolk'ir, rumors from innkeepers, or the local guards. Here, there will be a new race, the Tolk'ir who are a people from Raat'wei, an island secluded from the rest of Tamriel. In Dera'tay, the dragonborn will find Mistwalkers, people who can completely change your character. Class, name, story, everything. If you choose to become the new race, Tolk'ir (there will be a dialogue option that starts the quest)...