Book art

Lorecraft - CORE - learning and managing for crafting

Apr 02, 2012 Release
This is a copy-paste from the Nexus Page. I won't update this mod as often here. So you better check its page there instead. Also I WON'T UPLOAD CONTENT PLUGINS TO SKYRIM FORGE. Check Skyrim Nexus for them. SKYRIM NEXUS LORECRAFT CORE PAGE RELEASED CONTENT PLUGINS LORECRAFT CORE by ArcaneSmith** LAST UPDATE** 3.0! Lorecraft has been reworked once again and been split further to increase compatibility and available choice of plugins. Now the esm is just a library that contains the basic stuff...

Ring of Boost Carry Weight Maximum

Mar 28, 2012 Release
Ring of Himalayan Hauling v1.0 - a cheat mod by SLuckyD [SUMMARY] - This mod automatically gives Player my "Ring of Himalayan Hauling." - The Ring is enchanted with the constant magic effect called "Sherpa Strength" - Sherpa Strength boosts Player's Maximum Carry Weight by 10000. [DETAILS] - This mod does NOT alter anything Vanilla. - This mod will NOT conflict with anything. - This mod is compatible with everything [INSTALLATION] - copy this mod's ESP file to your game's DATA folder - in the...

Crom Skills System

Feb 24, 2012 Release
This Mod adds a Mining skill, that will automatically be used when you mine. It adds a prospection skill, that is automatically used when mining. What It does: For every Ore, It will check your success at mining. This depends on your skill and the type of Ore. It will then automatically add to your Mining Xps, and after some time, you will improve yourself (5 ranks, from ignorant to master right now...). You can have one of four results: Critical success: 2 Ore (and 2 times gems possibility),...
Harvest Corpse

Cannibal's Doggie Bag

Feb 20, 2012 Release
Allows player who has the cannibalism perk the option to harvest meat for later Harvesting adds 3 Human Flesh and 1 Human Heart to the player's inventory Harvest marks the corpse as eaten, so it can only be harvested or fed upon once Harvesting is considered a crime the same way as feeding Works great in combination with the Cooking Recipe Bundle 's cannibal recipes Look up the quest A Taste of Death for more info on becoming a cannibal

Colored Dragonscale Armor

Feb 07, 2012 Release
Description: The dragons of Skyrim are getting tougher. Seems just like yesterday when you have slain your first typical dragon. But today, they are stronger. Blood, Frost, Elder and Ancient dragons roam the skies, with their vibrant colored scales which are tougher than ever. But your armor isn't. For it was created with the weak scales of a typical brown dragon. But it is about to change now. The tougher dragons will now drop higher quality scales upon their death, which you can use to...

- A ENB HD6 Cinematic Lighting Enhancement

Jan 13, 2012 Release
HD6 Additions and Tweaks to ENB v0102 - For Filmic Days and adjustable Darker Nights / Caves Available also from Skyrim Nexus Included are a normal nights and darker nights variant, along with ability to alter how dark night / interiors are WHILE playing with a keypress (1 + pageup / pagedown). Along with various additions to enbeffect.fx such as color balance / brightness / contrast / saturation for day and night and the addition of an adjustable vignette to make it easier for you to tweak...
Elven Meltdown

Vals Crafting Meltdown

Jan 10, 2012 Release
Hello Curse! I finnaly figured out how to upload here so..yea..HI! :D [Note: If you have any questions, feel free to send me a message, I'll help you with my mod, as well as try to help any questions you have with mod creation] --The concept of this mod is simple. To add recipes to melt down items in Skyrim that should have been added but for one reason or another they were not.-- These features added by this mod include ----Melting Down Armor back into raw materials---- -Steel- -Glass-...

Fair Pickpocketing

Jan 07, 2012 Release
Makes the pickpocketing chances fairer. A master thief can now get 100% successs chance, and there is always a minimum 1% for any thief to succeed.


Dec 31, 2011 Release
SKYRIM REBALANCED Skyrim Rebalanced aims to provide an improved, more balanced, and altogether more fun Skyrim experience. This is not a single mod but rather a collection of individual mods. Most of them are my own. SKYRIM REBALANCED is not all or nothing. All the mods are separate in the file that you download, so that you can pick and choose which plug-ins to use. -Better Weapon Enchantments -Werewolves Rebalanced -Balanced Magic (by mysty)* not available in this version, see bottom of...

Rotten Rat's FAST

Dec 31, 2011 Release
If you're like me... you've been wondering how and why it's possible for a humanoid to outrun rabbits, deer, wolves, etc. Well wonder no more! This simple mod makes hunting more realistic - in the respect that if you 'spook' your prey, they will bail faster than you'll be able to keep up... so hunting now requires use of stealth, stalking, and tracking (if spooked). HINT: bunnies & foxes are easier to kill if, like a real hunter, you find & note where they're most likely to appear... then...
Runes everywhere!

Unlimited Player Runes

Dec 19, 2011 Release
Changes the player runes limit from 1 to 1000. Allows for virtually unlimited amounts of runes to be placed.

Modifiable Hand Sneak Bonus

Dec 13, 2011 Release
------- Description ------- Allows you to select the multiplier for a sneak attack with your fists. Ranges from 2.5 to 10. ------- Known Bugs ------- None known.


Dec 11, 2011 Release
This modification gives your Breezehome a more Riften styled look, the layout is much the same as vanilla Breezehome with a few additions, the bedroom is much bigger and there is an extra area in the living room. Also includes an enchanting table and much more. Next release will be focused more on decoration and things like mannequins, weapon racks, bookshelves etc.. As well as a basement with a smithy. ENJOY! ***WARNING READ THIS BEFORE TOUCHING THIS*** Make sure you have Breezehome 100%...

Werewolf - A Different Kind

Dec 09, 2011 Release
Werewolf - A Different Kind FEATURES: 1.) Keeps current armor and weapon configuration active 2.) Allows access to map, inventory, etc. while werewolf 3.) Voice usage while a werewolf 4.) Buffs speed(+50), unarmed(+30), health(+200), healing rate(+0.5), stamina(200), stamina rate(+0.5), damage resist(+25), movement noise(-0.25), critical chance(+15) and jump height(200 from 76) 5.) NPCs will not flee USAGES: bat wereup Turns you into a werewolf WARNING: Issuing 'wereup' results in stat buffs...

Cao's Advanced Perk Ranks

Dec 09, 2011 Release
Cao's Advanced Perk Ranks This mod adds 77 new ranks to spend perk points on. Now you will definitely need to choose well what type of class you wish to specialize in. I added some very powerful perks, but you will likely only be able to choose a few of the really good ones. Most skill first perks have 7 ranks now instead of 5. What i mainly added here is More Power for those that specialize. I intend to add alot more perks to have more ranks, but for now this is what i have, i couldn't yet...