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More Dynamic Shadows with Striping Fixed

Aug 19, 2013 Release
TOTALLY ENHANCED VERSION RE-DESIGNED LIGHTING FOR A NEXT GENERATION EXPERIENCE ALL NEW LIGHTS, ALL NEW SHADOWS NO MORE BUGS, CRASHES, GLITCHES AND STRIPING "Works perfectly fine and the change is astounding!" - Skyrim Japan "It was absolutely worth waiting for!" - N4G "The best graphics mod for Skyrim!" - Nexus Forums "The recommended visual mod for Skyrim!" - Steam Workshop Users "Visual evolution in Skyrim!" - Dark Side Of Gaming 1.DESCRIPTION This mod makes more lights in interiors...
Sword #1

Master of Blades

Nov 13, 2011 Planning
Master of Blades This mod add several new weapons! In progress... @14.11 Well, I did one model and now I am doing texture. I want to ask you two questions. How has the weapon to gain? How do you prefer? Write a comment.
Drakehelm Grotto

Drakehelm Manor and Grotto

Feb 22, 2012 Release
Captain William Drakehelm was a mysterious figure who showed up around Dragon Bridge seemingly out of nowhere in the early spring of 4E 192. He purchased a beautiful plot of land along the river just below the falls, and the townsfolk were abuzz at the prospect of being employed in the construction of the home. The Captain ruffled some feathers, to say the least, when he brought in his own large crew of rough characters to handle the job. Adding insult to injury, the workers camped up on the...
Red and Gold Noble Beds

Red and Gold Noble Beds

Jan 03, 2012 Release
This mod will replace all types of noble beds in the game to have a red and gold higher resolution texture.

landscape 31611

Nov 14, 2013 Planning
a new home for the dragonborn and his or her wife and servants
Comparison

No Spider Webs

Nov 18, 2011 Release
Spider webs removed or replaced with moss.

MyFirstMod

Sep 26, 2012 Planning
Our first joint mod - bare with us. Not even sure what the end result will be.

ReAL Water - insane0h hiRES water replacement

Nov 22, 2011 Beta
Welcome to my finished release for a high resolution water texture replacement for Skyrim. The default water looks pretty good in Skyrim, but this small texture mod will make it look somewhat realistic. :::INSTALLATION::: Simply extract the folder to your skyrim/data - if prompted to merge or replace files/folders, click yes. Note: My version has smoother y-axis depth than others, and it has a small rippling effect to simulate water on the surface. On the fast-water-movement: I have tried to...

under pass of Skyrim

Jan 28, 2012 Planning
thiis would hopfuuly work as this is my first mod ever hopping this will creat a path under the city of skyrim a bit like what you have in rivten

Konahrik's Accoutrements - Dragon Priest Armory

Apr 17, 2014 Release
Take a journey through time in a completely new dungeon called Revakheim. Unlock unique gear and create armor not seen since the Merethic Era. Gain new powers and become stronger than ever. Fight ancient enemies and fulfill your destiny as the true "Konahrik" Warlord. Key Features ❖ Explore a Massive New Dungeon Find the lost Dragon Priest temple, Revakheim, and uncover it many wonders. ❖ Become the True Warlord Collect all of Konahrik's armor by traveling to Revakheim's past. ❖ Dragon Priest...
Entrance

The Sea Eagle Simple Player Home Ship

Jun 07, 2014 Release
This mod is a simple mod that adds a boat to the Solitude docks that is now navmeshed but the deck isn't yet. This mod uses stock meshes so all there will be is the esp file for the mod. I am widely open to any kind of criticism to help improve and if you like what I do then you can donate if you want. If there are any bugs in the mod, please send me a PM about the bug and I may be able to patch it.
Front of the house

holmstye- house mod

May 12, 2014 Release
Hello everybody, I have decided to post one of my oldest mods to the Curse forge. This mod adds a house outside of White run and can be used to store stuff and live in. The mod is set up for followers to walk around in but may have a little glitch here and there. I am widely open to any kind of criticism to help improve and if you like what I do then you can donate if you want. If there are any bugs in the mod, please send me a PM about the bug and I may be able to patch it.
Master Bedroom

Skytower

Sep 27, 2012 Beta
My first attempt at a mod which features an Island in the sky. May and will be buggy so any ideas and bug reports would be greatly appreciated. What this mods has: Island in the sky above Whiterun accessible via Map or dwemer tower near Whiterun Stables. The layout is made as simple and straightforward as possible. Tower layout: 1. First floor: Kitchen, Dining room, Meeting Hall 2. Second floor , six rooms if you would like to have more room for more spouses ( hopefully works together with...
The Nine shrines

Lawrenheim Temple

May 12, 2012 Beta
Lawrenheim Temple provides players with and epic place to call home. Furnished with mannequins, weapon racks and custom racks for unique items it allows the display of almost all available weapons and armor in game. The full set of crafting stations allows for hours of woodchopping fun. ;) Remember to save your game prior installing a new version. Strongly suggesting you get the v0.801 to avoid the respawning of mannequins and mask busts. If the respawn already happened to you the mannequins...

Mage Charlies Homeland

Oct 13, 2012 Planning
Charlie's Homeland Welcome to Mage Charlie's homeland, Beautiful surroundings, eerie forests, mages, wizards, bears & deer’s, plus much more. What can you find! There is plenty to explore. I have added no quests at the minute because I’m not the best at making them, If anybody wishes to help me in doing so please PM me on the Nexus site, I really think this mod could use some custom quests to give it more depth. This has taken me quite a while to get this mod up and running in problems with...
Solitude

New City Smelters

Feb 05, 2012 Release
New City Smelters This mod adds a smelter to the cities Solitude, Riften, and Falkreath. (they had none) (someone requested this on the forums.) the smelter in solitude replaces some random logs that were just for looks. the smelter in Falkreath is behind the blacksmith, behind his porch. the smelter in Riften's placement is a little odd, but it works... there sure is not much empty space near that blacksmith, so I did the best I could. ... it is next to one of the cities entrances, by the...
RocketLauncher

Cao's Tools of the Trade +new spells +RocketLauncher

Feb 04, 2012 Release
Cao's Tools of the Trade + new spells v0.8 Featuring: Dwemer Rocket Launcher adds merchants that sell items to boost skills, some ninja items, new spells, and dwemer rocket launcher. Pre-Quest BUY VERSION I have yet to fix some things with the quest, but I wanted to release this as it is, as it is cool stuff :D News: about update. I said quest soon after creation kit release.... but my quest i had was relatively basic... now with the much more capabilities with the creation kit, iam going to...
Schematics

Cao's Automatons and Shurikens

Feb 04, 2012 Release
Cao's Automatons and Shurikens, Dwemer Schematics. Choose Search, Buy, or Cheat version, choose only one. This mod adds hidden Dwemer Schematics in Dwemer ruins, Morrowind had schematic drawings but they served no purpose other than for looks. Well now in Skyrim you can make the automaton robots to be summoned! Walk a little way up the road south of Honningbrew Meadery (near Whiterun) and you will find a camp of the merchant/smithy Clagius Caro, he specializes in Dwemer artifacts and scrap...
stones

all shrines & stones @ Dragonreach

Dec 16, 2011 Release
All the Shrines & Stones are at Dragonreach - Cheat this mod makes all 9 of the shrines to the divines and all 13 constellation standing stones are all placed in the throne of castle Dragonreach (Whiterun's castle) so now you dont have to run all over to find them. the shrines are on the floor to the left when you enter Dragonreach, the 13 stones are on the right balcony above the throne. ________________ If you could donate, it would be great, I spent many hours before the creation kit was...
lab in tavern

CountryTaverns - AlchemyLabs

Dec 14, 2011 Release
Cao Alchemy Labs in Taverns this mod adds alchemy labs to all the inns/taverns that are far from main cities. there was a time i was off wandering around and i came to Nightgate Inn, and i was let down there wasnt an alchemy lab there, it would of been great.... well now there is! the main cities have alchemy stores with labs in them, so i didnt add labs to the city inns. the following inns now have alchemy labs: Braidwood Inn (Kynesgrove) Nightgate Inn Old Hroldan Vilemyr Inn (town of...