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Garden

Spirit World Redone

Feb 16, 2012 Release
Description: Hey guys, this is my version of Spirit Realm House mod. I just loved the idea behind the mod but there were some things I wanted to improve, so I made my own version. In this release, I changed the entrace to Spirit World to a portal like the one at Skuldafn because I just love the animation of that portal and I've been wainting for the CK to make this possible. (Took me a LOT of time to get the scripting right) You need to have a Dragon Priest Staff in order to open it, and you...
Riverview

River View Home

Nov 17, 2011 Planning
RiverView Player Home Overview This mod will provide a player owned home near the town of Riverwood after completing a small quest. The home is suited for Hunters and Delvers a like and will feature ample storage and display space for your items. Layout First Floor Foyer Main entrance to the home Decorative weapon mounts Great Room Hearth Seating Area Shield Mounts Pantry Food Storage Sorted Food Display Kitchen Cooking Area Storage Working Sink Dinning Hall Seating for 6 Display Cabinet for...

Guardians - Last Hour

Sep 27, 2012 Planning
Guardians - Last Hour Deutsch "Guardians - Last Hour" ist eine Komplettumwandlung von TESV:Skyrim. Das heißt, die Story und die Welt haben nichts mit der Story von TES zu tun, die Spiele basieren lediglich auf der selben Engine. Da leider nur sehr wenige an diesem Projekt arbeiten, wird es bis zur ersten Vollversion vermutlich noch einige Zeit dauern, an aufgeben denke aber zumindest ich nicht :D Handlung In einer von Hunger und Armut geplagten Welt sucht ein Dieb seinen Weg. Doch als sich...
Solitude

New City Smelters

Feb 05, 2012 Release
New City Smelters This mod adds a smelter to the cities Solitude, Riften, and Falkreath. (they had none) (someone requested this on the forums.) the smelter in solitude replaces some random logs that were just for looks. the smelter in Falkreath is behind the blacksmith, behind his porch. the smelter in Riften's placement is a little odd, but it works... there sure is not much empty space near that blacksmith, so I did the best I could. ... it is next to one of the cities entrances, by the...
RocketLauncher

Cao's Tools of the Trade +new spells +RocketLauncher

Feb 04, 2012 Release
Cao's Tools of the Trade + new spells v0.8 Featuring: Dwemer Rocket Launcher adds merchants that sell items to boost skills, some ninja items, new spells, and dwemer rocket launcher. Pre-Quest BUY VERSION I have yet to fix some things with the quest, but I wanted to release this as it is, as it is cool stuff :D News: about update. I said quest soon after creation kit release.... but my quest i had was relatively basic... now with the much more capabilities with the creation kit, iam going to...
Schematics

Cao's Automatons and Shurikens

Feb 04, 2012 Release
Cao's Automatons and Shurikens, Dwemer Schematics. Choose Search, Buy, or Cheat version, choose only one. This mod adds hidden Dwemer Schematics in Dwemer ruins, Morrowind had schematic drawings but they served no purpose other than for looks. Well now in Skyrim you can make the automaton robots to be summoned! Walk a little way up the road south of Honningbrew Meadery (near Whiterun) and you will find a camp of the merchant/smithy Clagius Caro, he specializes in Dwemer artifacts and scrap...
stones

all shrines & stones @ Dragonreach

Dec 16, 2011 Release
All the Shrines & Stones are at Dragonreach - Cheat this mod makes all 9 of the shrines to the divines and all 13 constellation standing stones are all placed in the throne of castle Dragonreach (Whiterun's castle) so now you dont have to run all over to find them. the shrines are on the floor to the left when you enter Dragonreach, the 13 stones are on the right balcony above the throne. ________________ If you could donate, it would be great, I spent many hours before the creation kit was...
lab in tavern

CountryTaverns - AlchemyLabs

Dec 14, 2011 Release
Cao Alchemy Labs in Taverns this mod adds alchemy labs to all the inns/taverns that are far from main cities. there was a time i was off wandering around and i came to Nightgate Inn, and i was let down there wasnt an alchemy lab there, it would of been great.... well now there is! the main cities have alchemy stores with labs in them, so i didnt add labs to the city inns. the following inns now have alchemy labs: Braidwood Inn (Kynesgrove) Nightgate Inn Old Hroldan Vilemyr Inn (town of...

Mage Charlies Homeland

Oct 13, 2012 Planning
Charlie's Homeland Welcome to Mage Charlie's homeland, Beautiful surroundings, eerie forests, mages, wizards, bears & deer’s, plus much more. What can you find! There is plenty to explore. I have added no quests at the minute because I’m not the best at making them, If anybody wishes to help me in doing so please PM me on the Nexus site, I really think this mod could use some custom quests to give it more depth. This has taken me quite a while to get this mod up and running in problems with...
The Nine shrines

Lawrenheim Temple

May 12, 2012 Beta
Lawrenheim Temple provides players with and epic place to call home. Furnished with mannequins, weapon racks and custom racks for unique items it allows the display of almost all available weapons and armor in game. The full set of crafting stations allows for hours of woodchopping fun. ;) Remember to save your game prior installing a new version. Strongly suggesting you get the v0.801 to avoid the respawning of mannequins and mask busts. If the respawn already happened to you the mannequins...

Dreaded Depths

Feb 20, 2012 Inactive
This is my first mod, I wanted to experiment with creating an open environment. This is still a WIP, I would appreciate any tips and or advice on how to improve the home. At current this mod includes: Secure location for storing items General goods vendor Crafting work stations Map marker and fast travel enabled
Master Bedroom

Skytower

Sep 27, 2012 Beta
My first attempt at a mod which features an Island in the sky. May and will be buggy so any ideas and bug reports would be greatly appreciated. What this mods has: Island in the sky above Whiterun accessible via Map or dwemer tower near Whiterun Stables. The layout is made as simple and straightforward as possible. Tower layout: 1. First floor: Kitchen, Dining room, Meeting Hall 2. Second floor , six rooms if you would like to have more room for more spouses ( hopefully works together with...

Sweetroll Randomization Act

Apr 20, 2013 Inactive
Welcome to Sweetroll Randomization Act. A mod for Sweetrolls and the people who eat them. This is the new and improved version of a great mod. I have added many Sweetrolls, new spells, a new standing stone, and a new creature. This is on top of the main feature of the mod, Randomization. Sweetroll Randomization Act is just that, Sweetrolls randomized in leveled loot, leveled placements, and unique placement in the world space. SRA also has a special bonus, Sweetrolls randomly appear in the...
Dragonmead Brewery

Dragonmead Brewery

Feb 28, 2012 Inactive
A picturesque player home located on the cliffs near Ivarstead. Do a circuit of the lake near Ivarstead and you will come across it. Comes with: A merchant living next door A dual wielding sneaky companion 2 new types of Beer to make with Hidden Recipes Brewmasters Hood Lots of storage and everything an adventurer needs. The keys are located "somewhere" inside the brewery cellar... Dragonmead Brewery also comes with it's own special beer which increases carry weight for a short time. You can...

under pass of Skyrim

Jan 28, 2012 Planning
thiis would hopfuuly work as this is my first mod ever hopping this will creat a path under the city of skyrim a bit like what you have in rivten

ReAL Water - insane0h hiRES water replacement

Nov 22, 2011 Beta
Welcome to my finished release for a high resolution water texture replacement for Skyrim. The default water looks pretty good in Skyrim, but this small texture mod will make it look somewhat realistic. :::INSTALLATION::: Simply extract the folder to your skyrim/data - if prompted to merge or replace files/folders, click yes. Note: My version has smoother y-axis depth than others, and it has a small rippling effect to simulate water on the surface. On the fast-water-movement: I have tried to...

Mistwalker

Dec 30, 2012 Inactive
A place in Skyrim will be made called Dera'tay. You can find it by finding traveling Tolk'ir, rumors from innkeepers, or the local guards. Here, there will be a new race, the Tolk'ir who are a people from Raat'wei, an island secluded from the rest of Tamriel. In Dera'tay, the dragonborn will find Mistwalkers, people who can completely change your character. Class, name, story, everything. If you choose to become the new race, Tolk'ir (there will be a dialogue option that starts the quest)...

MyFirstMod

Sep 26, 2012 Planning
Our first joint mod - bare with us. Not even sure what the end result will be.

Wyrmstooth

Dec 07, 2012 Release
Storyline The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above after you have...
Comparison

No Spider Webs

Nov 18, 2011 Release
Spider webs removed or replaced with moss.