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NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
stones

all shrines & stones @ Dragonreach

Dec 16, 2011 Release
All the Shrines & Stones are at Dragonreach - Cheat this mod makes all 9 of the shrines to the divines and all 13 constellation standing stones are all placed in the throne of castle Dragonreach (Whiterun's castle) so now you dont have to run all over to find them. the shrines are on the floor to the left when you enter Dragonreach, the 13 stones are on the right balcony above the throne. ________________ If you could donate, it would be great, I spent many hours before the creation kit was...
1

Breezehome Bookshelves

Dec 28, 2011 Beta
Mod Description: 0.2 Breezehome Bookshelves by Shawk - Adds two new Bookshelves to Breezehome in the Alchemy room. Both working. - Collision fixed. Issues: - You will need to Zone out of Breezehome then back in if you loaded into Breezehome the first load. - You may find that sometimes the Activator doesn't show your books after you put them on the shelf. You will just need to individually remove the books. - Some collision issues, but I will fix them over holidays or after.
1

Breezehome First Wing

Jan 10, 2012 Release
This mod adds a new wing to Breezehome, but it isn't that easy, the door is locked and you will need to find the key to open the door. You will find your first clue in front of the door. This is the 1st part of a 4 part series of quests that involve upgrading breezehome. Enjoy. Includes: - 2 Mannequins - 20 Weapon Racks - Skinning Rack, Workbench, Smithy - Storage (Pouch and Chest) The key can be found through the quest, or if you are lazy or just cannot find the key I have added a 2nd key...

BULLSEYE v1.0 by SLuckyD

Dec 10, 2011 Release
What we have here is the very FIRST mod offering a new WORLDSPACE and a new INTERIOR CELL, linked to VANILLA SKYRIM; as well as a lot of OTHER new/custom things! Though this is just a NOVELTY mod, it serves as PROOF OF CONCEPTS for what capabilities we already have available to us for preCKModding. This version also includes a wee Stonehenge (the 'rebuilt' model). Wanna know the SECRET to how I made this... shall you open the strange, new (actually IN-GAME) DOOR in Markarth, taking you to a...

butzland

Jan 14, 2014 Planning
butzland it is awesome because it ass butzland!!!!!!!!! oooooowooooooohhhhhh!!!!!!!!!!!!!!!!!!!yeahyea!
Schematics

Cao's Automatons and Shurikens

Feb 04, 2012 Release
Cao's Automatons and Shurikens, Dwemer Schematics. Choose Search, Buy, or Cheat version, choose only one. This mod adds hidden Dwemer Schematics in Dwemer ruins, Morrowind had schematic drawings but they served no purpose other than for looks. Well now in Skyrim you can make the automaton robots to be summoned! Walk a little way up the road south of Honningbrew Meadery (near Whiterun) and you will find a camp of the merchant/smithy Clagius Caro, he specializes in Dwemer artifacts and scrap...
RocketLauncher

Cao's Tools of the Trade +new spells +RocketLauncher

Feb 04, 2012 Release
Cao's Tools of the Trade + new spells v0.8 Featuring: Dwemer Rocket Launcher adds merchants that sell items to boost skills, some ninja items, new spells, and dwemer rocket launcher. Pre-Quest BUY VERSION I have yet to fix some things with the quest, but I wanted to release this as it is, as it is cool stuff :D News: about update. I said quest soon after creation kit release.... but my quest i had was relatively basic... now with the much more capabilities with the creation kit, iam going to...

City Mod

Nov 19, 2013 Planning
Build your own city anywhere you want and in many different styles. Always wanted to build your own castle and city, now you can build it the way you want it.
Collectors Edition in Breezehome

Collectors Edition to Breezehome

Dec 11, 2011 Release
Ads the Collector's Edition to Breezehome! Just put CollectorsED.esp in your Data folder and BAM, free collector's edition!
Grindstone + Tanning Rack

College of Winterhold Improved

Nov 29, 2011 Release
Planning to overhaul the College of Winterhold to make it more useful for the player. Currently the below has been added: Arch-Mage Quarters - Added Tanning Rack - Added Grindstone - Added 2 display cases - Removed 2 benches Hall of Attainment - Added Arcane Enchanter - Removed the haybails - Upon assuming the Arch-Mage position, any object is usable/takable (without stealing). Hall of Countenance - Removed the haybails. - Upon assuming the Arch-Mage position, any object is usable/takable...
1

Compact Dovahkiin Hideout

Feb 25, 2012 Beta
COMPATIBILITY? This is Compatible with the Standard edition of Dovahkiin Hideout and Dovahkiin Retreat. You will have TWO hatches to two separate hideouts, one being the Standard, one being the Compact. Click here for the Standard Edition of Dovahkiin's Hideout Click here for Dovahkiin Retreat DESCRIPTION This is a more compact version of the Dovahkiin's Hideout. The Hideout includes doors to all major city houses including Breezehome, Honeyside and the rest. Inside your house you will find a...
lab in tavern

CountryTaverns - AlchemyLabs

Dec 14, 2011 Release
Cao Alchemy Labs in Taverns this mod adds alchemy labs to all the inns/taverns that are far from main cities. there was a time i was off wandering around and i came to Nightgate Inn, and i was let down there wasnt an alchemy lab there, it would of been great.... well now there is! the main cities have alchemy stores with labs in them, so i didnt add labs to the city inns. the following inns now have alchemy labs: Braidwood Inn (Kynesgrove) Nightgate Inn Old Hroldan Vilemyr Inn (town of...
7

Dovahkiin Hideout

Mar 15, 2012 Beta
DESCRIPTION: This adds a very large basement connecting all houses in the game. You can enter the Hideout from any house in the game by opening the hatch found on in your house. FEATURES: - Library - Armory - Bedroom - Dungeon - Mining Cave - Exterior Exit/Entrance - Map Marker - Unique NPCs, Dialogues and Quests - Door Room (Includes 5 doors to every house in the game. Mage Quaters, Jarvaskr, Ragged Flaggon.) - Two Enchanting/Alchemy Labs - Woodcutter, Smithy, Craft Bench, Smelter, Skinning...
1

Dovahkiin Retreat

Feb 06, 2012 Beta
Description: ******************* This is Dovakiin Retreat, in early beta in preparation for CK but still very usable. It is a small player owned house located near whiterun beside a waterfall/river. This house includes an exterior entrance to Dovahkiin Hideout that you can use if you have Dovahkiin Hideout installed. Download Dovahkiin Hideout: Link Features: ******************* - New Home named the Dovahkiin Retreat - Map Marker for quick access - Outdoor Storage - Outdoor Crafting Area (All...
Dragon Belly

Dragon Belly Home - Spouse Usable with Voiced NPC Quest

Mar 24, 2012 Beta
3modz - Dragon Belly by Recon3Y3z REMOVED ALL NAVMESHES UNTIL BETHESDA FINDS A FIX... The Skyrim 1.5 update has upgraded the navmesh bug to causing CTDs. To prevent crashes I have temporally removed all navmeshes from this mod. This means NPCs will walk around like it's vanilla Skyrim for now. A spouse usable player home located under Dragon Bridge with a voiced NPC ownership quest. Features Ownership quest (purchase/murder) NPC with full voice dialog Ownable player home under dragon bridge...
Drakehelm Grotto

Drakehelm Manor and Grotto

Feb 22, 2012 Release
Captain William Drakehelm was a mysterious figure who showed up around Dragon Bridge seemingly out of nowhere in the early spring of 4E 192. He purchased a beautiful plot of land along the river just below the falls, and the townsfolk were abuzz at the prospect of being employed in the construction of the home. The Captain ruffled some feathers, to say the least, when he brought in his own large crew of rough characters to handle the job. Adding insult to injury, the workers camped up on the...

Gokstad Sailable Ship and Portable Player Home

Jul 17, 2012 Release
GOKSTAD SAILABLE SHIP AND PORTABLE PLAYER HOME v1.3b - Another ground-breaking mod by SLuckyD - Including a custom book & Skyrim naval charts by Mebyon (HOPEFULLY, it's the prequel to the upcoming epic, 'Stone Unhenged' mod also by SLuckyD. See the included readMe files for more information on future plans on both mods.) * YOU NEED BE ABLE TO MAINTAIN AT LEAST 30fps IN-GAME FOR THIS MOD TO WORK DECENTLY. In order to tweak your game or actual system to gain fps, see the tweak-section below for...

Guardians - Last Hour

Sep 27, 2012 Planning
Guardians - Last Hour Deutsch "Guardians - Last Hour" ist eine Komplettumwandlung von TESV:Skyrim. Das heißt, die Story und die Welt haben nichts mit der Story von TES zu tun, die Spiele basieren lediglich auf der selben Engine. Da leider nur sehr wenige an diesem Projekt arbeiten, wird es bis zur ersten Vollversion vermutlich noch einige Zeit dauern, an aufgeben denke aber zumindest ich nicht :D Handlung In einer von Hunger und Armut geplagten Welt sucht ein Dieb seinen Weg. Doch als sich...
1

Hillside Home Quest

Jan 09, 2012 Beta
READ UPDATE PROCEDURE BEFORE UPDATING This is a quest for a new home I call Hillside. The Quest begins inside Breezehome (look on the table.) If you have modified Breezehome with console etc then you most likely won't be able to start the quest, so below I will give you the location of the house, those who want to complete the quest don't read past the warnings. The house includes: - 23 Weapon Racks - 99 Extra Bookslots - 2 Mini-Mannequins (Dolls...?) - 3 Mannequins - 8 shield plaques - 2...
Front of the house

holmstye- house mod

May 12, 2014 Release
Hello everybody, I have decided to post one of my oldest mods to the Curse forge. This mod adds a house outside of White run and can be used to store stuff and live in. The mod is set up for followers to walk around in but may have a little glitch here and there. I am widely open to any kind of criticism to help improve and if you like what I do then you can donate if you want. If there are any bugs in the mod, please send me a PM about the bug and I may be able to patch it.