Mods

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
Ring of Shadows

The Ring of Shadows

Dec 01, 2011 Beta
The reason this is not craftable was by design. I am going to make a large quest chain for this mod which will grant you the ability to choose 1 of 10 rings which each grants a different aura effect. This will take me a large amount of time so I am simply going to be building on this mod slowly. To see the effect this ring produces, watch this video: http://www.youtube.com/watch?v=8dYBPrH1RRg To get this ring in game just type in console: player.additem 0020000c 1 To choose a different smoke...
1

The Maze Chapter 2

Dec 22, 2011 Beta
Chapter 2 sees the maze getting much larger and much more difficult. Can you defeat it to earn the reward at the end? Good luck. For testing purposes and ease of use I have made the zone in Breezehome. Zone into breezehome and you will be in the Maze. Description: The maze starting area is much like you find in Fable, as you progress through the chapters you will find the starting area gets bigger and more decorated, chapter 2 has bookshelves in one door that will include books of the lore of...
Shout-Tastic

Shout-Tastic

Dec 29, 2012 Release
The goal of this mod is to enhance the fun and usefulness of some of the less popular dragon shouts. Now you can engage in a battle of the Thu'um with the deadliest dragons of Skyrim, and complete a quest to enchant a magic talisman that protects your companions from the harmful effects of your shouts. In particular it seemed if the player goes through the effort to find and unlock the third word of any dragon shout, it should be both fun and useful. Accordingly, the third words of several...
1

Quest of the Seven Keys

Jan 26, 2012 Release
Description: This is a quest that can begin many ways after finding the Book of Seven Keys. You can find the Book in many locations, the easiest is right in front of Breezehome in Whiterun. You will be asked to first find the Dungeon I have created, after that, you will notice there are a few chests in that dungeon. Read the Book of Seven Keys to learn what you have to do to succeed in opening these boxes. Notes: - This is not a standard quest that you are given quest markers etc, this will...
1

Quest of Riddles

Dec 15, 2011 Beta
This is a smaller quest of decent riddles based in Whiterun. If you can get to Note #6 I applaud you.. Ignore my late night rant in that note however.. trying to make something unique in this game can be trying at times with the current way of modification. Edit: This is in beta, full release with more of an ending will come in time.. Right now it's more of a test to make sure it works for people and to make sure they enjoy this kind of quest.

Pirate Adventure

Nov 29, 2011 Planning
The Heel of Nightmares is an ancient sword of lore commonly spoken about on the northern shores of Skyrim. It is whispered that roughly 150 years ago a stalwart crew of brigands sailed out of Dawnstar in search of the Heel of Nightmares, Captained by Hirad Crest-Cleave, after acquiring a long lost map detailing its whereabouts. However after the crew had set out, they were never heard from again. The player goes on a search for the sword, while trying to simultaneously figure out what...
Quest Stages

Paarthurnax Choices (+3)

Feb 11, 2012 Release
Originally used upload in the CK to steamworkshop. Trying out other mod sites to see how they work as well. Created Feb 8, 2012 Updated Feb 11, 2012 Update 8, SteamRev11 Adds an three additional outcome to the Paarthurnax sidequest. 1a) Lie 2a) Murder in a fit of rage 2b) Murder before this quest even starts 3a) Talk them down Talk to the involved NPCs to learn their side of the story to open the alternate option. Also after talking to the Blades about why they think you should do something...
Old Annon

Old Annon

Sep 28, 2014 Release
Mod adds a new location - Old Annon , Lakefront Nir and small quest , as well as the history of realized using scraps (30 total) , as well as a variety of armor and weapons 1 . Description: City magicians and engineers once flew , that knowledge did not prevent muscle. For many years, the city prospered , but one day , something happened that destroyed this city . You have to inspect it and see the small part of the city after 15 years after the event. All this and more you will learn...

Nightmares of the Priest

Nov 13, 2011 Planning
Quest Overview: A simple job to recover some Antique Armour from a ruined Temple soon leads to the death of your employer after it's recovery and now you start recurring haunting nightmare of a long dead Priest. Each morning that you awake from the nightmare you feel physically weaker. Is the nightmare slowly killing you? Can you save yourself from the same fate of your employer? Quest Information: A intricate 7 stage quest line involving puzzle solving, combat and exploration. Designed for...

Mother of Tears Tome 1

Jul 12, 2012 Release
July 16 2012: New Update 1.0.1.0 Quests and replayable quests correction ! Download the Updater here. All the previous files are needed It is a four Tomes Story. But not only, Epic Encounters and a lot of Equipment, Contract Helpers and lot more are playable without discovering the Quests. For more information, visite the WIKI. The Tome 1 consists of five required quests. During these quests The Dovahkiin learn more about dragons return to the world, and defend the Blades against the dragon...
1

Maze of Trials

Dec 22, 2011 Beta
*Note* Entrance is in Breezehome until it is possible to create new Cells areas, just go into Breezehome and you will be put in the dungeon. This is the Maze of Trials; The Idea: 4 Chapters, 4 Doors. The more chapters you do, the better the trials area starts to look, by chapter 4 the trials area will look amazing. This is the first chapter in beta stage. Most likely I will do the styles and layout in Pre-CK for now, I have finished the first floor of the first chapter, there will be 3...

Konahrik's Accoutrements - Dragon Priest Armory

Apr 17, 2014 Release
Take a journey through time in a completely new dungeon called Revakheim. Unlock unique gear and create armor not seen since the Merethic Era. Gain new powers and become stronger than ever. Fight ancient enemies and fulfill your destiny as the true "Konahrik" Warlord. Key Features ❖ Explore a Massive New Dungeon Find the lost Dragon Priest temple, Revakheim, and uncover it many wonders. ❖ Become the True Warlord Collect all of Konahrik's armor by traveling to Revakheim's past. ❖ Dragon Priest...

Improved Nightingale Bow

Jan 17, 2012 Release
The two most deadly player obtainable bows in the game are the Daedric Bow and the Nightingale Bow. However a master smith with Daedric Perks can upgrade the Daedric to provide better damage than possible with the same skill using a Nightingale Bow. By adding a material type (Daedric) the Nightingale Bow can match the damage of the Daedric when it is improved. Bow bows have an identical base damage of 19. Plans: - In the future I will expand this project to include all of the Nightingale...

houses

May 01, 2012 Planning
it has house butit needs work
1

Honeyhill

Jan 03, 2012 Beta
This mod moves Honeyside (Riften home,) too Hillside (New house location i made.) The House is called Honeyhill. This is as simple as it sounds, I took Honeyside and moved it so it was out of the city and into the Wilderness. this mod also includes my Smithing room from Honeyside Smithy and the same quest that was in my Hillside mod, nothing changed.. The first note to the Quest is inside Breezehome on the table, read that and go from there. READ BEFORE INSTALL: This doesn't modify Quests...

Homeland Longhouse

May 04, 2012 Planning
Features This mod is going to feature quests, two new factions, and a bunch of other shiny stuff for you to do in Skyrim, revolving around the story of Homeland in World of Warcraft (US Cenarion Circle) The Story takes the Player through various adventures with the Homeland Guild, a family style group of mercinaries and adventurers. But when a treasure hunt reveals an ancient relic and unearths the leader of a lost orcish necromancer clan, things take a turn for the worst. The Dragonborn must...
1

Hillside Home Quest

Jan 09, 2012 Beta
READ UPDATE PROCEDURE BEFORE UPDATING This is a quest for a new home I call Hillside. The Quest begins inside Breezehome (look on the table.) If you have modified Breezehome with console etc then you most likely won't be able to start the quest, so below I will give you the location of the house, those who want to complete the quest don't read past the warnings. The house includes: - 23 Weapon Racks - 99 Extra Bookslots - 2 Mini-Mannequins (Dolls...?) - 3 Mannequins - 8 shield plaques - 2...

Gokstad Sailable Ship and Portable Player Home

Jul 17, 2012 Release
GOKSTAD SAILABLE SHIP AND PORTABLE PLAYER HOME v1.3b - Another ground-breaking mod by SLuckyD - Including a custom book & Skyrim naval charts by Mebyon (HOPEFULLY, it's the prequel to the upcoming epic, 'Stone Unhenged' mod also by SLuckyD. See the included readMe files for more information on future plans on both mods.) * YOU NEED BE ABLE TO MAINTAIN AT LEAST 30fps IN-GAME FOR THIS MOD TO WORK DECENTLY. In order to tweak your game or actual system to gain fps, see the tweak-section below for...
Screenshot 1

DSAMG - Dragon Soul Absorb More Glorious

Jul 04, 2012 Mature
Contrary to what is portrayed in the trailer, killing a dragon is pretty anti-climactic. Aside from the "Mimi Page Dovahkiin Victory Sound" (which is amazing btw), there are no other mods that attempt to remedy this. This mod uses sound edits to make the process of dragon soul absorbing more epic. There are four versions to choose from. Pick four to install. There is also one optional script to download, which adds animations to the event. Use your own discretion - this may cause glitches,...
Drakehelm Grotto

Drakehelm Manor and Grotto

Feb 22, 2012 Release
Captain William Drakehelm was a mysterious figure who showed up around Dragon Bridge seemingly out of nowhere in the early spring of 4E 192. He purchased a beautiful plot of land along the river just below the falls, and the townsfolk were abuzz at the prospect of being employed in the construction of the home. The Captain ruffled some feathers, to say the least, when he brought in his own large crew of rough characters to handle the job. Adding insult to injury, the workers camped up on the...