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Dragon Belly

Dragon Belly Home - Spouse Usable with Voiced NPC Quest

Mar 24, 2012 Beta
3modz - Dragon Belly by Recon3Y3z REMOVED ALL NAVMESHES UNTIL BETHESDA FINDS A FIX... The Skyrim 1.5 update has upgraded the navmesh bug to causing CTDs. To prevent crashes I have temporally removed all navmeshes from this mod. This means NPCs will walk around like it's vanilla Skyrim for now. A spouse usable player home located under Dragon Bridge with a voiced NPC ownership quest. Features Ownership quest (purchase/murder) NPC with full voice dialog Ownable player home under dragon bridge...
7

Dovahkiin Hideout

Mar 15, 2012 Beta
DESCRIPTION: This adds a very large basement connecting all houses in the game. You can enter the Hideout from any house in the game by opening the hatch found on in your house. FEATURES: - Library - Armory - Bedroom - Dungeon - Mining Cave - Exterior Exit/Entrance - Map Marker - Unique NPCs, Dialogues and Quests - Door Room (Includes 5 doors to every house in the game. Mage Quaters, Jarvaskr, Ragged Flaggon.) - Two Enchanting/Alchemy Labs - Woodcutter, Smithy, Craft Bench, Smelter, Skinning...
1

Hillside Home Quest

Jan 09, 2012 Beta
READ UPDATE PROCEDURE BEFORE UPDATING This is a quest for a new home I call Hillside. The Quest begins inside Breezehome (look on the table.) If you have modified Breezehome with console etc then you most likely won't be able to start the quest, so below I will give you the location of the house, those who want to complete the quest don't read past the warnings. The house includes: - 23 Weapon Racks - 99 Extra Bookslots - 2 Mini-Mannequins (Dolls...?) - 3 Mannequins - 8 shield plaques - 2...
1

Honeyhill

Jan 03, 2012 Beta
This mod moves Honeyside (Riften home,) too Hillside (New house location i made.) The House is called Honeyhill. This is as simple as it sounds, I took Honeyside and moved it so it was out of the city and into the Wilderness. this mod also includes my Smithing room from Honeyside Smithy and the same quest that was in my Hillside mod, nothing changed.. The first note to the Quest is inside Breezehome on the table, read that and go from there. READ BEFORE INSTALL: This doesn't modify Quests...
1

The Maze Chapter 2

Dec 22, 2011 Beta
Chapter 2 sees the maze getting much larger and much more difficult. Can you defeat it to earn the reward at the end? Good luck. For testing purposes and ease of use I have made the zone in Breezehome. Zone into breezehome and you will be in the Maze. Description: The maze starting area is much like you find in Fable, as you progress through the chapters you will find the starting area gets bigger and more decorated, chapter 2 has bookshelves in one door that will include books of the lore of...
1

Maze of Trials

Dec 22, 2011 Beta
*Note* Entrance is in Breezehome until it is possible to create new Cells areas, just go into Breezehome and you will be put in the dungeon. This is the Maze of Trials; The Idea: 4 Chapters, 4 Doors. The more chapters you do, the better the trials area starts to look, by chapter 4 the trials area will look amazing. This is the first chapter in beta stage. Most likely I will do the styles and layout in Pre-CK for now, I have finished the first floor of the first chapter, there will be 3...
1

Book of Treasures

Dec 18, 2011 Beta
You will find the maps in whiterun, under the tree, see picture for example. Info: This is a work in progress. Right now it is just two new maps with two new treasures but that is no where near where I want it to go. Once I figure out how it works, I want to have a book full of treasures.. I have figured out half of it, just need to understand it a little more, but for testing purposes I'm releasing this to test map placement/treasure placement on a larger scale. The Treasures are not...
1

Quest of Riddles

Dec 15, 2011 Beta
This is a smaller quest of decent riddles based in Whiterun. If you can get to Note #6 I applaud you.. Ignore my late night rant in that note however.. trying to make something unique in this game can be trying at times with the current way of modification. Edit: This is in beta, full release with more of an ending will come in time.. Right now it's more of a test to make sure it works for people and to make sure they enjoy this kind of quest.
Ring of Shadows

The Ring of Shadows

Dec 01, 2011 Beta
The reason this is not craftable was by design. I am going to make a large quest chain for this mod which will grant you the ability to choose 1 of 10 rings which each grants a different aura effect. This will take me a large amount of time so I am simply going to be building on this mod slowly. To see the effect this ring produces, watch this video: http://www.youtube.com/watch?v=8dYBPrH1RRg To get this ring in game just type in console: player.additem 0020000c 1 To choose a different smoke...
Mystery awaits

Unremarkable Cave

Jan 03, 2013 Inactive
Description It is a dungeon called Unremarkable cave. Well it can be unremarkable from the outside, but it is not true for the interior part. Here the unique sword Spellblade had long been under the protection of powerful guards. This could go on for centuries, if certain dragonborn has not found an adventurer’s note which revealed the location of the cave. Features Interesting and challenging bosses with unusual mechanic (including teleporing mage and invisible assassin) Rather uncommon...

Mistwalker

Dec 30, 2012 Inactive
A place in Skyrim will be made called Dera'tay. You can find it by finding traveling Tolk'ir, rumors from innkeepers, or the local guards. Here, there will be a new race, the Tolk'ir who are a people from Raat'wei, an island secluded from the rest of Tamriel. In Dera'tay, the dragonborn will find Mistwalkers, people who can completely change your character. Class, name, story, everything. If you choose to become the new race, Tolk'ir (there will be a dialogue option that starts the quest)...

sellswords mode - an entirely new game

Dec 07, 2012 Inactive
Skyrim: Sellswords Mode by Alex Ducey This mod creates an entirely new game mode that is wholly separate from the Skyrim campaign, and in no way interferes with the Tamriel of Bethesda's creation. This mode is meant to simulate Mercenaries mode from Resident Evil, but knowledge of those games in no way helps with this one. This guide will be pretty long, so I had better make a table of contents, haven't I? 1. How it works: Getting Started and Understanding the Game Mechanics 2. Items and...
Alexandria the Zero

Alexandria the Zero

Jul 24, 2012 Inactive
Alexandria the Zero V2.0 - 7/21/12 Also Available On STEAM Workshop With More Screenshots! :http://steamcommunity.com/sharedfiles/filedetails/?id=83092457 Also Available On Skyrim NEXUS: http://skyrim.nexusmods.com/mods/20955/ Alexandria is a custom follower I created. She can be found in The Bannered Mare in Whiterun. She uses the baseline stats of Aela the Huntress with more powerful weapons. She currently has an Enchanted Ebony Bow of Frost and a Skyforge Steel Dagger. She is locked at her...
The Armour

Shadowgear

Jul 01, 2012 Inactive
Name: Shadowgear Version: 1.01a Date Created: 14/6/12 Date: 18/6/12 Category: Quests, Armour, Weapons Game: Skyrim Requirements: Win-Zip, Win-Rar e.t.c Author: Stewb (My User name on NexusMods.com), Acwaz-Mare (My user name on Bethesda Game Studios Forum) Source: http://skyrim.nexusmods.com/downloads/file.php?id=18778 Description A set of armour and weapons named Shadowgear Equipment. As the name suggests it is aimed at helping stealthly types, but can be useful to others too. Details A...
CRMOD Academic Experiment

CRMOD Academic Experiment

Apr 26, 2012 Inactive
This is a scientific experiment I'm conducting as a part of my master thesis that I 'm currently writing at Aalborg University Copenhagen (AAUC). It involves a custom level you will play in and a custom character you will play as in the experiment. I cannot tell you much about the experiment before the test since that would compromise the data. But I can tell you the story in the test: You are a man that have been sentenced to death and therefore thrown down into a cave. Here you are to die a...
Screenshot 1

DSAMG - Dragon Soul Absorb More Glorious

Jul 04, 2012 Mature
Contrary to what is portrayed in the trailer, killing a dragon is pretty anti-climactic. Aside from the "Mimi Page Dovahkiin Victory Sound" (which is amazing btw), there are no other mods that attempt to remedy this. This mod uses sound edits to make the process of dragon soul absorbing more epic. There are four versions to choose from. Pick four to install. There is also one optional script to download, which adds animations to the event. Use your own discretion - this may cause glitches,...

Homeland Longhouse

May 04, 2012 Planning
Features This mod is going to feature quests, two new factions, and a bunch of other shiny stuff for you to do in Skyrim, revolving around the story of Homeland in World of Warcraft (US Cenarion Circle) The Story takes the Player through various adventures with the Homeland Guild, a family style group of mercinaries and adventurers. But when a treasure hunt reveals an ancient relic and unearths the leader of a lost orcish necromancer clan, things take a turn for the worst. The Dragonborn must...

houses

May 01, 2012 Planning
it has house butit needs work

Pirate Adventure

Nov 29, 2011 Planning
The Heel of Nightmares is an ancient sword of lore commonly spoken about on the northern shores of Skyrim. It is whispered that roughly 150 years ago a stalwart crew of brigands sailed out of Dawnstar in search of the Heel of Nightmares, Captained by Hirad Crest-Cleave, after acquiring a long lost map detailing its whereabouts. However after the crew had set out, they were never heard from again. The player goes on a search for the sword, while trying to simultaneously figure out what...

Nightmares of the Priest

Nov 13, 2011 Planning
Quest Overview: A simple job to recover some Antique Armour from a ruined Temple soon leads to the death of your employer after it's recovery and now you start recurring haunting nightmare of a long dead Priest. Each morning that you awake from the nightmare you feel physically weaker. Is the nightmare slowly killing you? Can you save yourself from the same fate of your employer? Quest Information: A intricate 7 stage quest line involving puzzle solving, combat and exploration. Designed for...