Maze of Trials

Dec 22, 2011 Beta
*Note* Entrance is in Breezehome until it is possible to create new Cells areas, just go into Breezehome and you will be put in the dungeon. This is the Maze of Trials; The Idea: 4 Chapters, 4 Doors. The more chapters you do, the better the trials area starts to look, by chapter 4 the trials area will look amazing. This is the first chapter in beta stage. Most likely I will do the styles and layout in Pre-CK for now, I have finished the first floor of the first chapter, there will be 3...
Essential NPC down!

Essential NPC Deathtime Increase

Dec 19, 2011 Beta
Changes the downtime limit for essential NPCs from 20 to 60. Ingame this translates to 10~ seconds with default, and 40~ seconds with the mod.
Ancient Dragon

Colored Dragon Armor (PREVIEW)

Dec 18, 2011 Beta
IMPORTANT! As of now, this is nothing more but a pack of 5 new textures for Dragonscale armor. However, this mod will be updated after Bethesda releases the Creation Kit. Description for the full mod, which is to be released in January: The dragons of Skyrim are getting tougher. Seems just like yesterday when you have slain your first typical dragon. But today, they are stronger. Blood, Frost, Elder and Ancient dragons roam the skies, with their vibrant colored scales which are tougher than...

Book of Treasures

Dec 18, 2011 Beta
You will find the maps in whiterun, under the tree, see picture for example. Info: This is a work in progress. Right now it is just two new maps with two new treasures but that is no where near where I want it to go. Once I figure out how it works, I want to have a book full of treasures.. I have figured out half of it, just need to understand it a little more, but for testing purposes I'm releasing this to test map placement/treasure placement on a larger scale. The Treasures are not...
Skyrim Online

Skyrim Online

Dec 17, 2011 Beta
Skyrim Online turns your single experience into an online experience, play with your friends, chat with people worldwide, trade with other players... Currently in the alpha stage you can see other players (appearing as naked prisoners), you can also chat with everybody. The mod also includes an Arena to fight with waves of creeps. Offcial website : Installation 0) Back up your config files, this mod will rewrite them !!! 1) Unrar the file in your Skyrim root folder....

Quest of Riddles

Dec 15, 2011 Beta
This is a smaller quest of decent riddles based in Whiterun. If you can get to Note #6 I applaud you.. Ignore my late night rant in that note however.. trying to make something unique in this game can be trying at times with the current way of modification. Edit: This is in beta, full release with more of an ending will come in time.. Right now it's more of a test to make sure it works for people and to make sure they enjoy this kind of quest.
Ring of Shadows

The Ring of Shadows

Dec 01, 2011 Beta
The reason this is not craftable was by design. I am going to make a large quest chain for this mod which will grant you the ability to choose 1 of 10 rings which each grants a different aura effect. This will take me a large amount of time so I am simply going to be building on this mod slowly. To see the effect this ring produces, watch this video: To get this ring in game just type in console: player.additem 0020000c 1 To choose a different smoke...
Entire Collection

Elven Weapon Retex Pack - TCS

Dec 01, 2011 Beta
Quick Note: This readme was typed for SkyrimNexis, so there are likely things in here that are irrelevant to this site. I dont' care. Hey, finally managed to get this retex pack done after six hours of texture editing, screenshotting, and image editing. The majority of the work actually went into the screenshotting and screenshot editing, lol.. If you like the mod, let me know in your comments. Also, don't hesitate to endorse, because it really helps in getting more views in the long run....

Byz Nightingale Recolor - Male and Female

Nov 23, 2011 Beta
This mod is a recolor of the Nightingale Armor using a soft white for hightlights and a variety of red, blue, or green for smaller areas on the armor. To install, simply put the 'armor' folder of the color you choose into your Data/textures folder. eg. C:/Program Files/Skyrim/Data/textures/armor

ReAL Water - insane0h hiRES water replacement

Nov 22, 2011 Beta
Welcome to my finished release for a high resolution water texture replacement for Skyrim. The default water looks pretty good in Skyrim, but this small texture mod will make it look somewhat realistic. :::INSTALLATION::: Simply extract the folder to your skyrim/data - if prompted to merge or replace files/folders, click yes. Note: My version has smoother y-axis depth than others, and it has a small rippling effect to simulate water on the surface. On the fast-water-movement: I have tried to...
Magma Sword

Glass Weapon Set Recolor WIP

Nov 16, 2011 Beta
Updated Current Colors: Magma Red Orange - Blue Hilt Emerald - Bone White Hilt ( I made this one much less "glowy") Obsidian - Silverish Hilt (Not glowy) -------- Coming Colors: Bone White Blade with undecided color hilt Aqua Blue with undecided color hilt -------- About: Doing this set to have some nice looking weapons in the game when you get bored with the standard weapon sets. I will be doing the entire glass weapon set at some point, the greatsword is next, will be uploaded to this and I...
DorkDiva elf eye pack

DorkDiva elf eye pack

Nov 15, 2011 Beta
This replaces the elf eye textures with slit pupil varieties, more will be available upon release of the CK. Drop the data folder into the Skyrim directory.

Skyrim Better Performance

Nov 15, 2011 Beta
Fus Ro Dah! You runned oblivion on highest settings? Skyrim only on High or Medium with annoying freezes or lags? This file is for you! You can jump from Medium to Ultra in less than 1 minute! Quick Update - 3/25/2013 Skyrim Better Performance works now with LATEST version of Skyrim [5 - 7 FPS Gain]** History: I was encountering lags on High settings with old .dll file, So i decided to make new one for Skyrim with big succes mostly because the most problems in Bethesda games had same issues...
Antiallias and sharpen effect

Antiallias and sharpen effect

Nov 15, 2011 Beta
The sharpen effect is applied by default. To deactive sharpen effect : open shader.fx and scroll till you see : #include “Sharpen.h” Put 2 // in the begining of the line. = //#include “Sharpen.h” INSTALL: Extract the content inside the D3D9 folder to The install dir. Where the executable is. Usually here: Program Files (x86)\Steam\steamapps\common\skyrim PEOPLE WHO HAVE PROBLEM WITH CRASHING READ HERE: It seems that Fps monitoring programs and tray tools such as ati tray tools cause the game...

TairenSoul Warpaints and Tattoos

Jul 31, 2013 Inactive
*RaceMenu Plugin Version* Requirements: -SKSE ( is required for Race Menu. Skryim's vanilla tintmasks are limited to a resolution of 256 x 256. With the addtion of SKSE and the following tweak*, tintmasks with resolutions of 2048 x 2048 can be used. -Race Menu mod by expired6978 *must* be installed (along with SKSE) ( Please see the Race Menu page (and below) for instructions on how to tweak SKSE. INSTALL: -Although not 100%...

Sweetroll Randomization Act

Apr 20, 2013 Inactive
Welcome to Sweetroll Randomization Act. A mod for Sweetrolls and the people who eat them. This is the new and improved version of a great mod. I have added many Sweetrolls, new spells, a new standing stone, and a new creature. This is on top of the main feature of the mod, Randomization. Sweetroll Randomization Act is just that, Sweetrolls randomized in leveled loot, leveled placements, and unique placement in the world space. SRA also has a special bonus, Sweetrolls randomly appear in the...

Children of Skyrim Eye Colours

Feb 14, 2013 Inactive
This mod: - Replaces the brown eye-colour of some of the children in the game with different colours to make each child a little more unique. - Also affects the Hearthfire children. (if you have Hearthfire) - Has eye-colours of brown (default), blue, green, yellow/amber, and violet-grey. - Affects children only. - Has a version that requires Dawnguard and Hearthfire and a version that does not. These two versions, otherwise, are identical. (Example: If you downloaded one version and your...
Mystery awaits

Unremarkable Cave

Jan 03, 2013 Inactive
Description It is a dungeon called Unremarkable cave. Well it can be unremarkable from the outside, but it is not true for the interior part. Here the unique sword Spellblade had long been under the protection of powerful guards. This could go on for centuries, if certain dragonborn has not found an adventurer’s note which revealed the location of the cave. Features Interesting and challenging bosses with unusual mechanic (including teleporing mage and invisible assassin) Rather uncommon...


Dec 30, 2012 Inactive
A place in Skyrim will be made called Dera'tay. You can find it by finding traveling Tolk'ir, rumors from innkeepers, or the local guards. Here, there will be a new race, the Tolk'ir who are a people from Raat'wei, an island secluded from the rest of Tamriel. In Dera'tay, the dragonborn will find Mistwalkers, people who can completely change your character. Class, name, story, everything. If you choose to become the new race, Tolk'ir (there will be a dialogue option that starts the quest)...

sellswords mode - an entirely new game

Dec 07, 2012 Inactive
Skyrim: Sellswords Mode by Alex Ducey This mod creates an entirely new game mode that is wholly separate from the Skyrim campaign, and in no way interferes with the Tamriel of Bethesda's creation. This mode is meant to simulate Mercenaries mode from Resident Evil, but knowledge of those games in no way helps with this one. This guide will be pretty long, so I had better make a table of contents, haven't I? 1. How it works: Getting Started and Understanding the Game Mechanics 2. Items and...