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Magma Sword

Glass Weapon Set Recolor WIP

Nov 16, 2011 Beta
Updated Current Colors: Magma Red Orange - Blue Hilt Emerald - Bone White Hilt ( I made this one much less "glowy") Obsidian - Silverish Hilt (Not glowy) -------- Coming Colors: Bone White Blade with undecided color hilt Aqua Blue with undecided color hilt -------- About: Doing this set to have some nice looking weapons in the game when you get bored with the standard weapon sets. I will be doing the entire glass weapon set at some point, the greatsword is next, will be uploaded to this and I...
Sword #1

Master of Blades

Nov 13, 2011 Planning
Master of Blades This mod add several new weapons! In progress... @14.11 Well, I did one model and now I am doing texture. I want to ask you two questions. How has the weapon to gain? How do you prefer? Write a comment.
TrainingPerLevel_10

Training per Level

Dec 06, 2011 Release
Description This mod lets you choose how many times you are allowed to get training from an NPC per level. There are ten options: NoTraining : No training per level. LessTraining_1 : Train only once per level. LessTraining_2 : Train only twice per level. LessTraining_3 : Train only three times per level. LessTraining_4 : Train only four times per level. MoreTraining_10 : Train ten times per level. MoreTraining_15 : Train fifteen times per level. MoreTraining_20 : Train twenty times per level....

Decorator's Assistant

Dec 05, 2011 Release
Description This mod allows you to move and rotate an item without it being held, and without worrying about collisions. To use this, you must first grab an item and hold it. Once you are holding it, press the SEMICOLON key. Release the object, and you will find it floating in the air. You can then use the arrow keys to move it along the X and Y axises, and page up/down to move it along the Z axis. If you hold ALT, it will rotate the object instead of moving it. If you hold SHIFT, it will...

Toggle UI

Dec 04, 2011 Release
Description Screenshot-lovers rejoice! You no longer have to dig through menus and delays to capture that special moment. This mod lets you toggle UI elements on and off. It currently support toggling: - The entire HUD (without disabling menus). - The compass. - Quest markers. - Floating quest markers. The keys and default states of these settings can be changed via this mod's .ini file. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi and .ini...

Scale Quest Rewards

Dec 04, 2011 Release
Description This mod will check to see if you have leveled to a point where you would have received a better version of a reward, and will swap the item with the better one. Items now level up with you! Well, some of them at least. Currently the mod will check when you load a game (you can turn this feature on/off) or when you press a certain key (configurable or disable-able in the ini file). By default the key is the coma/less than key. Note that currently player-upgraded/enchanted versions...

No Fast Travel

Dec 04, 2011 Release
Description Skyrim's beauty can only be seen and experienced by those that take the time to lead the adventurer's life. Those that walk the paths, and don't fast travel get to truly experience what Skyrim has to offer. This mod disables fast travel, and monitors in the background to make sure it cannot be re-enabled. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi file into your <skyrim>\asi folder, NOT into your data folder. That's it!...

Dynamic Timescale

Dec 04, 2011 Release
Description This mod monitors the timescale based on what the player is doing and where they are. Currently it will change the timescale if the player is in combat and if they are in/outside. The default values are 5 while in combat, 6 while inside, and 12 by default. These values can be changed in dynamicTimescale.ini. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi and .ini file into your <skyrim>\asi folder, NOT into your data folder. That's...

Dragon Souls to Perk Points

Dec 04, 2011 Release
Description This mod allows you to convert an amount (user-configurable) of dragon souls into a perk point. It can be configured via soulstoperks.ini. By default you can convert 10 dragon souls to 1 perk point. To convert, press the apostrophe/quotation mark ('/") key. This key is configurable in the ini file. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi and .ini file into your <skyrim>\asi folder, NOT into your data folder. That's it!...
The Transmutation Interface In The Blacksmith Forge

Equivalent Exchange - Simple Transmutation

Nov 25, 2011 Release
Yes, the name of this mod is inspired by a mod with a similar purpose for Minecraft! INTRODUCTION Hello, and welcome to my first mod for TESV: Skyrim. I did not think modding would be this big so early, but I guess Oblivion and TESNexus have left an impression! Anyway, I am a long time modder for Oblivion, and I do have a bit of experience with Gamebyro's file structure, etc. HOWEVER, as you probably already know, there is no official SDK (Construction Set) out for Skyrim, so all mods must be...
Rorikstead House Front View

Rorikstead House

Oct 20, 2012 Inactive
Rorikstead House Please endorse and comment if you liked it :) 1.3 Update - Weapon Grind - Map with flags - Kind of light saber on the throne - Fixed some light glitches. - Darker - some baskets and ingredients - Max (The dog),learned to walk :D New Version1.2 New TRAINING area in basement A Dog in the house 1.1 Fixed Duplicated NPC'S Fog added to basement King-size bed Workbench and some other little stuffs. This mod add's a new house in Rorikstead, with a basemenet. There are a lot of...
screenshot

Igna - Savegame

Nov 19, 2011 Release
---------------- Igna - Savegame by pLAN_S ---------------- Female Nord. Screenshot included. Enjoy. /pLAN_S exclusively on skyrimforge.com --------------------------------------------------------------------------------- YOU ARE NOT ALLOWED TO UPLOAD THIS ON THE NEXUS-NETWORK, THIS INCLUDES SKYRIMNEXUS, NEWVEGASNEXUS, OR ANY OTHER OF THEIR SITES. ---------------------------------------------------------------------------------
screenshot

Nanine - Savegame

Nov 19, 2011 Release
—————————— Nanine – Savegame by pLAN_S —————————— Female redguard. Screenshot included. Enjoy. /pLAN_S exclusively on skyrimforge.com ———————————————————————————————————————————- YOU ARE NOT ALLOWED TO UPLOAD THIS ON THE NEXUS-NETWORK, THIS INCLUDES SKYRIMNEXUS, NEWVEGASNEXUS, OR ANY OTHER OF THEIR SITES. ———————————————————————————————————————————-
Save 1 - Aurane  Skyrim  00.51.33.jpg

Aurane + Sonja - Savegames

Nov 18, 2011 Release
---------------------------- Aurane + Sonja - Savegames by pLAN_S ( former zipfile ) ---------------------------- 2 female characters. Screenshots included. Enjoy. /pLAN_S exclusively on skyrimforge.com -------------------------------------------------------------------------- YOU ARE NOT ALLOWED TO UPLOAD THIS ON THE NEXUS-NETWORK, THIS INCLUDES SKYRIMNEXUS, NEWVEGASNEXUS, OR ANY OTHER OF THEIR SITES. --------------------------------------------------------------------------
ScreenShot1

Handy Map Markers

Dec 07, 2011 Release
This mod adds many new map marker locations to popular city areas for easier traveling. In addition to these, the College of Winterhold travel location has been moved to the statue in the college courtyard. Dawnstar: -The White Hall Markarth: -Smithy Riften: -Docks -Market Solitude: -Bards College -Castle Dour Whiterun: -Jorrvaskr -Market Windhelm: -Docks -Gray Quarter -House Quarter -Market Copy the esp to your Skyrim\Data folder and activate in Data Files of the Skyrim Launcher.
Light Armor Headgear

Light Armor Headgear

Dec 04, 2011 Release
This mod makes all of the circlets, hats, and hoods that count as clothing into "Light Armor." This does not give the items an armor value, but allows you to use them with Light Armor Perks that require you to wear all Light Armor. Currently, the following have been set as "Light Armor" -Adept Hood -Alik'r Hood -Apprentice Hood -Black Mage Hood -Chef's Hat -Cicero's Hat -Circlet of * Alchemy -Circlet of * Alteration -Circlet of * Archery -Circlet of * Conjuration -Circlet of * Destruction...
Screenshot

Graphical Perk Planner AND in-game Perk/Stat Respec

Nov 27, 2011 Release
If this doesn't save your bat files right (Run program as administrator) http://www.sevenforums.com/tutorials/11841-run-administrator.html New Smaller File size, Easier install (can now run as administrator) .Net Framework MUST be installed for this to work. Version 1.12 Complete Respec Mode! (or cheat mode if you're into that) Will help you keep track of just how many and what perk points you can spend From in-game Console ' bat remove (gets all perks ready for changing) bat add (sets all...

More Dynamic Shadows with Striping Fixed

Jan 15, 2013 Release
TOTALLY ENHANCED VERSION RE-DESIGNED LIGHTING FOR A NEXT GENERATION EXPERIENCE ALL NEW LIGHTS, ALL NEW SHADOWS NO MORE BUGS, CRASHES, GLITCHES AND STRIPING "Works perfectly fine and the change is astounding!" - Skyrim Japan "It was absolutely worth waiting for!" - N4G "The best graphics mod for Skyrim!" - Nexus Forums "The recommended visual mod for Skyrim!" - Steam Workshop Users "Visual evolution in Skyrim!" - Dark Side Of Gaming 1.DESCRIPTION This mod makes more lights in interiors...

Gem Refining

Feb 03, 2012 Beta
This mod simply gives you the ability to refine gems. To use just visit any forge and chose the gem of your choice in the misc section. As of this moment the mod doesn't have restrictions on skill level, having a certain perk, or etc. This is however a planned feature. If you find any bugs or undesired effects please post them in the comment section. If you have any Ideas you would like to see added to this mod also post it in the comment section.

Adopt a child

Aug 31, 2012 Release
This mod will allow you to adopt a child from the Honorhall Orphanage in riften. To adopt the child simply talk to the constance Mitchel in Riften. Pay the One time Adoption Fee and You are ready to adopt the child. Take a child with you in your adventure or simply ask them to go to your house. They can stay at any place. If you keep them happy they even play games with you. Fully Compatible with killable Children Mod. Fully Compatible with EFF Mod. Fully Compatible with Killable Children...