Cao's Advanced Perk Ranks
This mod adds 77 new ranks to spend perk points on. Now you will definitely need to choose well what type of class you wish to specialize in. I added some very powerful perks, but you will likely only be able to choose a few of the really good ones. Most skill first perks have 7 ranks now instead of 5. What i mainly added here is More Power for those that specialize.
I intend to add alot more perks to have more ranks, but for now this is what i have, i couldn't yet figure out how to modify some perks i wanted to do.
This mod is intended to be used alongside THIS mod ->http://www.skyrimforge.com/mods/caos-extra-pockets-upgrades/ they are seperate mods, so that you can choose what setting you want for the Extra Pockets Perk, some want cheat mod, some want balanced, so you can decide for yourselves.
HOW TO INSTALL
use Curse Client http://www.curse.com/client
place "cao_PerkRanks.esp" into Skyrim DATA folder
in the launcher tick the checkbox.
If you could donate, it would be great, I spent many hours before the creation kit was released to create this mod, to do so: click the donate button in the upper right, thank you.
Data Files grayed out?
Go to: Drive Letter:\Program Files\Steam\steamapps\common\skyrim\Skyrim\SkyrimPrefs.ini
For those who don't have bought the game on steam, the SkyrimPrefs.ini file is located in Drive Letter:\Users\<USERNAME>\Documents\My Games\Skyrim
Add these lines, or change them if they already exist so they match the below:
If that fails: Go to: Drive Letter:\Users\[USERNAME]\AppData\Local\Skyrim Make the Skyrim folder un-read only.
Details of what perk ranks are added
the list of normal perks in the game, for comparison: http://elderscrolls.wikia.com/wiki/Perks
One Handed - Armsman (90skill)rank6:120% more dmg (100skill)rank7:150% more dmg
One Handed - Fighting stance (35skill)rank2: 40% less stamina use (50skill)rank3: 55% less stamina use
Two Handed - Barbarian (90skill)rank6:120% more dmg (100skill)rank7:150% more dmg
Two Handed - Champions stance (35skill)rank2: 40% less stamina use (50skill)rank3: 55% less stamina use
Archery - Overdraw (90skill)rank6:120% more dmg (100skill)rank7:150% more dmg
Archery - Hunter's Discipline (75skill)rank2:recover almost every arrow from dead bodies (i think its 90% or 90 pts compared to 33 or 66)
Archery - EagleEye (45skill)rank2:20% more zoom, 20% less stamina use (60skill)rank3: 40% , 40% of rank1s values.
Destruction - Augmented Flames, Frost,Shock (95skill)added a rank3 to each : 70% more damage
Light Armor - Agile Defender (90skill)rank6:armor rating +120%(100skill)rank7:armor rating +150%
Light Armor - Custom Fit (45skill)rank2: 35% Armor bonus wear all light (70skill)rank3: 50% Armor bonus
Heavy Armor - Juggernaut (90skill)rank6:armor rating +120% (100skill)rank7:armor rating +150%
Heavy Armor - Well Fitted (45skill)rank2: 35% Armor bonus wear all heavy (70skill)rank3: 50% Armor bonus
Restoration - Recovery (70skill)rank3: Magicka regenerates 60% faster.(80skill)rank4: 75% faster (100skill)rank5: 100% faster
Restoration - Regeneration (45skill)rank2:Healing spells cure 70% more. (80skill)rank3:Healing spells cure 100% more.
Illusion - Animage (80skill)rank2: illusion spells work on animals +20 levels.
Illusion - Aspect of Terror (90skill)rank2:Fear spells work on higher Lvl opponents (+25 Lvls to spell max). Cumulative with Kindred Mage and Animage. also +25 Fire dmg.
Alteration - Magic Resistance (80skill)rank4: 40% magic resist ,(90skill)rank5: 50% magic resist
Alteration - Stability i lowered the default skill req. i think this isnt THAT powerful. (55skill)rank1: 1.5x alteration spell duration (70skill)rank2: 2x spell duration. (90skill)rank3: 3x spell duration
Conjuration - Necromancy & Atromancy (60skill)rank2: 3x summoned duration. (90skill)rank3: 4x summoned duration
Conjuration - Dark Souls (100skill)rank2: Reanimated undead +120 health
Conjuration - Summoner (100skill)rank3: Can summon atronachs or raise undead 4x as far away.
Enchanting - Enchanter (90skill)rank6: 120% stronger enchanting (100skill)rank7: 150% stronger enchanting
Enchanting - Fire, Frost, Storm Enchanter (85skill, 90skill, 95skill) rank2: Fire, Frost, Storm enchantments are 50% stronger.
Enchanting - Insightful Enchanter (85skill)rank2: Skill enchantments are 35% stronger. (100skill)rank3: 50% stronger.
Enchanting - Corpus Enchanter (85skill)rank2: Health, magicka, and stamina enchantments are 35% stronger. (100skill)rank3: 50% stronger
Enchanting - Soul Siphon (50skill)rank2: trap 10% of the victim's soul, recharging the weapon. (60skill)rank3: trap 15% of the victim's soul, recharging the weapon.
Enchanting - Soul Squeezer (35skill)rank2:more magicka from souls for recharging 400 instead of default250 (50skill)rank3: 600 instead of default250
Sneak - Stealth (90skill)rank6: 50% harder to detect (100skill) rank7: 60% harder to detect
Sneak - Deadly Aim (50skill)rank2: 4x sneak damage with bows (60skill)rank3: 4x sneak damage with bows
Sneak - Backstab (50skill)rank2: 8x onehand sneak damage
Speech - Haggling (90skill)rank6: prices are 40% better (100skill)rank7: prices are 50% better
Speech - Intimidation (90skill)rank2:Intimidation is 3x as likely to be successful.
Pickpocket - Light Fingers (90skill)rank6: Pickpocketing bonus of 120% (100skill)rank7: Pickpocketing bonus of 150%
Pickpocket - Cutpurse (60skill)rank2: Pickpocketing gold is 75% easier. (90skill)rank3: Pickpocketing gold is 100% easier.
Pickpocket - Night Thief (50skill)rank2: +60% chance to pickpocket if the target is asleep. (i figured this is such a specific thing id just add 1 rank)
Alchemy - Alchemist (90skill)rank6: make potions 120% stronger (100skill)rank7: make potions 150% stronger
Alchemy - Concentrated Poison (75skill)rank2:Poison applied weapons last 3x (90skill)rank3:Poison applied weapons last 4x
Alchemy - Green Thumb (100skill)rank2: 3 ingredients harvested from plants
Blocking - Shield Wall (90skill)rank6: Blocking is 45% more effective. (100skill)rank7: Blocking is 50% more effective.
Blocking - Deadly Bash (80skill)rank2: Bashing does six times more damage.
Blocking - Elemental Protection (65skill)rank2: block elemental dmg 60%. (90skill)rank2: block elemental dmg 70%.