JavaScript use on CurseForge?

  •   20.3% - Never use it - 24
  •   36.4% - Only use it to improve existing functionality - 43
  •   16.1% - Anything to make the site cooler - 19
  •   25.4% - AJAX everywhere! - 30
  •  1.7% - What's JavaScript? - 2

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  • Avatar of Scalebane Scalebane Sep 02, 2008 at 21:29 UTC - 0 likes

    The new Google chrome browser seems to work okay here..still messing with stuff.

  • Avatar of bloodowl bloodowl Aug 31, 2008 at 08:49 UTC - 0 likes

    Use it where it makes the website easier to use, but also when someone has java script disabled it should not be broken.

  • Avatar of Kaelten Kaelten Aug 29, 2008 at 13:18 UTC - 0 likes

    well currently the site is 100% usable without JS . . . except for IE users, hopefully the CSS dropdowns will work propery in IE8. & Adminstrator
    Check out my new addon, OneChoice, it helps you pick quest rewards faster.
    Developer of Ace3, OneBag3, and many other addons and libraries
    Project lead and Mac developer for the Curse Client

  • Avatar of Phanx Phanx Aug 29, 2008 at 03:51 UTC - 0 likes

    I'm usually in favor of unobtrusive scripting that makes things easier to use. However, make sure that everything is still equally usable for those who have scripting disabled. There are few things on the web that annoy me more than forms that require complex scripting to even type into, let alone submit, or navigation that simply cannot be accesssed without scripting. Those rank right up there with popup windows, looping background music, animated cursors, and Flash splash pages. :P

  • Avatar of hamu hamu Aug 28, 2008 at 08:58 UTC - 0 likes

    I don't trust JS, my browser usually blocks it anyway, so whenever some sites use it, I have to consider the value...

    Use it as sparingly as possible :)


  • Avatar of Zyuu Zyuu Aug 28, 2008 at 00:04 UTC - 0 likes

    AJAX everywhere!

  • Avatar of ckknight ckknight Aug 27, 2008 at 20:52 UTC - 0 likes

    I think sticking to JavaScript niceties to make existing functionality better/easier/etc. would be better than trying to deal anything with XMLHttpRequest (i.e. AJAX), which I consider unnecessary for CurseForge.

  • Avatar of smcn smcn Aug 27, 2008 at 19:51 UTC - 0 likes

    i already have curseforge on my noscript whitelist, do what you will!

  • Avatar of Kaelten Kaelten Aug 27, 2008 at 19:40 UTC - 0 likes

    Dashkal, I agree, however I think there may be places where javascript may be able to aid in navigation.

    For all of this site's simplicity in places it's incredibly content dense in others. One of my biggest goals over the next few months is to make that content more accessible.

  • Avatar of merah merah Aug 27, 2008 at 19:30 UTC - 0 likes

    AJAX is good anywhere of course! Look at big brother sourceforge


Posted on
Aug 27, 2008
Last updated
Aug 28, 2008
Voted on
118 times