xylozi

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
Pickpocketing

Fair Pickpocketing

Jan 07, 2012 xylozi Release
Makes the pickpocketing chances fairer. A master thief can now get 100% successs chance, and there is always a minimum 1% for any thief to succeed.
Runes everywhere!

Unlimited Player Runes

Dec 19, 2011 xylozi Release
Changes the player runes limit from 1 to 1000. Allows for virtually unlimited amounts of runes to be placed.
NPC Example

Less Talkative NPCs

Dec 17, 2011 xylozi Release
Reduces the idle chatter and social conversations NPCs have between you, and themselves. The game settings changed were: fCombatDialogueTauntMaxElapsedTime 30 to 60 fCombatDialogueTauntMinElapsedTime 10 to 30 fAISocialRadiusToTriggerConversation 500 to 50 fAIGreetingTimer 5 to 40 fAIExclusiveGreetingTimer 2.5 to 30 fAIForceGreetingTimer 3 to 40 fAIInDialogueModeWithPlayerDistance 500 to 50 iAISocialDistanceToTriggerEvent 200 to 50 fIdleChatterCommentTimerMax 20 to 60 fIdleChatterCommentTimer...
Punching!

Modifiable Hand Sneak Bonus

Dec 13, 2011 xylozi Release
------- Description ------- Allows you to select the multiplier for a sneak attack with your fists. Ranges from 2.5 to 10. ------- Known Bugs ------- None known.
Grindstone + Tanning Rack

College of Winterhold Improved

Nov 29, 2011 xylozi Release
Planning to overhaul the College of Winterhold to make it more useful for the player. Currently the below has been added: Arch-Mage Quarters - Added Tanning Rack - Added Grindstone - Added 2 display cases - Removed 2 benches Hall of Attainment - Added Arcane Enchanter - Removed the haybails - Upon assuming the Arch-Mage position, any object is usable/takable (without stealing). Hall of Countenance - Removed the haybails. - Upon assuming the Arch-Mage position, any object is usable/takable...
Darts

Tougher Traps

Nov 24, 2011 xylozi Release
Increases the amount of damage traps do. Currently supports: - Normal Darts - Dwarven Darts - Dwarven Ballista There are five levels of damage, following the Skyrim difficulty naming convention. The number next to them is the amount of health it is scaled to. Novice [100] Apprentice [150] Adept [200] Expert [250] Master [300] The damage levels are (in Health): Normal Darts [Novice] - 10 [Apprentice] - 20 [Adept] - 40 [Expert] - 80 [Master] - 160 Dwarven Darts [Novice] - 15 [Apprentice] - 30...
Dual Casting Choices

Dual Casting Choices

Nov 24, 2011 xylozi Release
Description Choose from the range of ESPs to customise how dual casting works in Skyrim. Cost: This is the magicka cost multiplier. Take for example Thunderbolt, lets say it takes 10 magicka to cast. When dual casted, it will take 2.8 (default multiplier) times more magicka to cast, which means 28 magicka. Time: Preperation time between starting casting and being able to fire the spell. Effectiveness: Damage multiplier. For example Thunderbolt, lets say it does 10 damage. When dual casted, it...
Finishing Move

Killable Children

Nov 22, 2011 xylozi Release
Description Allows the children of Skyrim to be die. Affects the Breton, Imperial, Nord and Redguard children. Install Go to: Drive Letter:\Program Files\Steam\steamapps\common\skyrim\Data\ For those who don't have bought the game on steam, the SkyrimPrefs.ini file is located in Drive Letter:\Users\<USERNAME>\Documents\My Games\Skyrim Drop the 'killable_children.esp' in that folder Launch the Skyrim Launcher, and click on 'Data Files' Tick 'killable_children.esp' and click 'Ok'
Aela the Huntress - No Warpaint

No Warpaint on Aela the Huntress

Dec 23, 2011 xylozi Inactive
Removes the war-paint from Aela the Huntress.
Essential NPC down!

Essential NPC Deathtime Increase

Dec 19, 2011 xylozi Beta
Changes the downtime limit for essential NPCs from 20 to 60. Ingame this translates to 10~ seconds with default, and 40~ seconds with the mod.