Amber Night - IN PROGRESS

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!gradients = false
!rounded_corners = false
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//	Forcibly reset ALL THE THINGS
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.bd
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//	Colors
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//------------------------------------------------------------------------------
//	Fonts
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code, kbd, pre, samp
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p, dl, ol, ul, blockquote, figure, table
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nav ul
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#bd a:link
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#bd a:visited
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#bd a:hover,
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#bd p a:hover,
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Facts

Created
Jun 20, 2012
Updated
Jun 20, 2012

Author

Praesent nec varius elementum id fusce, dui convallis elementum nibh porta, magnis morbi sollicitudin condimentum eros praesent, convallis facilisis potenti nonummy a,. Tristique gravida aenean vel conubia eu tristique, ipsum fermentum ad vitae posuere nunc, auctor metus. Sociosqu litora mus dignissim ad, consequat parturient conubia netus rhoncus, class porta netus mollis gravida placerat vitae, dictum mi. Eu vitae dictumst nam malesuada, massa hendrerit per vel ac sapien, dignissim massa iaculis mauris. Molestie platea sagittis semper dis non sollicitudin, dis.

Polls preview

What should I do?

  •  0.0% - [STB 1.2] Continue updating it with small Updates and Additions - 0
  •   54.5% - [STB 2.0] Complete Rewrite, fixing most Bugs and adding tons of new cool stuff - 6
  •   45.5% - [STB 2.0] Partial Rewrite, few bug Fixes, lots of new and fancy Additions. Cross-Version-Compatibility - 5

What should I do?

  1. Choice:

Which entities do I need to add?

  •  150.0% - Snowballs - 3
  •  150.0% - Eggs - 3
  •  150.0% - Falling blocks - 3
  •  150.0% - Minecarts - 3
  •  150.0% - Boats - 3

Which entities do I need to add?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Aug 04, 2015

Maecenas curae ut in ultrices felis, quam mattis vulputate nec placerat orci convallis, hymenaeos aenean sit lectus penatibus tempus sociis.

Elementum vehicula per.

1 Aug 04, 2015

Pellentesque velit facilisi imperdiet risus mi taciti egestas, facilisis mattis vel malesuada proin tortor, gravida hac velit mi. Litora suscipit tempor aliquet, ut malesuada rhoncus.

Neque velit felis sociosqu egestas.

2 Aug 04, 2015

Magnis per augue volutpat montes, molestie at a ac malesuada, nonummy mus nonummy accumsan commodo, rhoncus malesuada ad penatibus eros, vitae ante habitant lectus ornare tempus,. Praesent sagittis nam lobortis rutrum, aenean tempus pharetra ultrices vitae nisl, elit nostra venenatis lacinia, sociosqu nec proin.

Tellus eget.

3 Aug 04, 2015

Cubilia magnis vel montes sapien nascetur torquent scelerisque, taciti pulvinar lacinia nibh non, justo viverra netus magna hymenaeos, felis sem.

Rutrum placerat.

4 Aug 04, 2015

Hendrerit ultricies fringilla velit suscipit, ut magnis accumsan mattis odio, ac class iaculis proin litora, phasellus lacus nisi nascetur, gravida pellentesque facilisi elit. Vulputate.

Lacinia ullamcorper.

5 Aug 04, 2015

A pharetra velit iaculis convallis montes torquent, nascetur laoreet urna dictum posuere natoque, elit cum ultricies dapibus scelerisque pede malesuada,. Nam platea hac at, laoreet neque porta nostra hymenaeos, per feugiat condimentum habitant aenean sem, nascetur consectetuer quis pretium, vestibulum. Sapien facilisis.

Natoque vel dui integer.

6 Aug 04, 2015

Penatibus magna tristique natoque fermentum arcu, hac nunc nam metus faucibus curae, egestas quis montes molestie elit diam, bibendum quisque augue. Dictum mi proin feugiat luctus dapibus, praesent class elit senectus, ullamcorper sociis commodo iaculis, libero ipsum lectus.

Semper hymenaeos dignissim quam condimentum.

7 Aug 04, 2015

Quisque nisl sagittis nostra nec, at sed suscipit quam platea, hac habitasse molestie lacinia nam, congue varius faucibus at interdum congue nibh, sociosqu dictumst. Suscipit viverra facilisi nisl elementum vitae, interdum montes quis fames interdum nulla, in sed.

Duis tincidunt urna libero.

8 Aug 04, 2015

Praesent convallis mattis ligula dis felis rhoncus, cum curae netus mi scelerisque dignissim, sem erat tincidunt. Donec sed eros lacinia nullam, est morbi conubia natoque dolor quis, sagittis parturient torquent vehicula maecenas, congue hendrerit ipsum sapien, nascetur. Nisi euismod lacus aenean.

Diam faucibus.

9 Aug 04, 2015

Dictum aenean rutrum gravida velit fames, augue suscipit bibendum fermentum tincidunt ut, cursus feugiat cursus aptent hac. Facilisis odio taciti lobortis condimentum sociosqu augue, justo luctus imperdiet urna ut fermentum, ad nonummy urna euismod. Rutrum id cum nunc.

Est parturient erat torquent.

10 Aug 04, 2015

Gravida conubia dapibus vivamus id sodales imperdiet, integer cum inceptos ligula fusce ut, erat est integer purus massa, neque parturient. Sodales aenean curabitur leo, nisl volutpat posuere cras pulvinar, mus vivamus ultrices urna et cras blandit.

Pharetra dolor.

11 Aug 04, 2015

Ornare cum netus nisl nec euismod, pellentesque amet hac blandit maecenas, lectus litora convallis fringilla cursus, massa tempus ut rhoncus primis. Nec lacinia turpis scelerisque, sociis taciti tristique nonummy mauris erat, pellentesque aptent laoreet.

Et lorem inceptos.

12 Aug 04, 2015

Imperdiet sit ligula tempus habitasse ac placerat, in taciti mauris ipsum, erat ante dignissim eros, curabitur tempus congue odio. Et primis praesent litora, convallis hendrerit mus duis.

Neque enim lacinia elementum eget.

13 Aug 04, 2015

Nullam enim et ut molestie amet nullam dignissim, consectetuer magna taciti ipsum hendrerit, nullam nunc eu potenti. Suspendisse leo duis nulla integer mi, congue euismod aliquam quam posuere.

Tellus nam.

14 Aug 04, 2015

Eleifend sed dolor lectus aptent netus, iaculis vivamus orci non ante suspendisse, auctor fringilla arcu aliquet natoque, tellus sed fermentum consequat, aliquam convallis hymenaeos. Elit vel nisl mollis sollicitudin platea posuere, ante donec taciti hymenaeos venenatis.

Porttitor sodales inceptos ut dapibus.

15 Aug 04, 2015

Natoque ultrices mollis suspendisse eget fusce dui ultrices, etiam adipiscing sociosqu est odio aenean, neque porta quisque class lorem nam. Orci vel ullamcorper nibh arcu eleifend, dolor eleifend magna ante, potenti et nostra tempor dis, lectus senectus.

Ornare habitant class sagittis.

16 Aug 04, 2015

Nisl facilisi nostra natoque nascetur, litora in fermentum porttitor, tempor consequat vulputate ridiculus odio ipsum, dictum fusce torquent libero montes maecenas. Senectus consectetuer lobortis sagittis non, auctor vitae semper molestie neque ullamcorper mattis accumsan.

Montes a sollicitudin ridiculus pellentesque.

17 Aug 04, 2015

Mauris hac neque justo sed habitant, ridiculus posuere facilisis ornare torquent, sodales pede amet ante varius augue. Parturient penatibus interdum facilisis magnis iaculis, et venenatis natoque lacinia magna morbi sociis, pulvinar ornare gravida amet. Quisque sociis a nostra duis laoreet ac.

Lacus fusce iaculis nibh.

18 Aug 04, 2015

Fringilla ad nisl imperdiet mauris, litora aenean sollicitudin cum, ridiculus fermentum suspendisse potenti donec ultricies ac, tortor aliquet nisi adipiscing. Hendrerit mus sem nostra, pede faucibus varius etiam sodales, pulvinar lacinia pede.

Eleifend natoque dolor imperdiet consequat.

19 Aug 04, 2015

Accumsan torquent vehicula primis facilisi elementum fames, montes purus rutrum proin viverra pretium, integer a ligula sem. Lobortis porttitor pretium proin urna, risus nostra non cubilia sociosqu placerat primis a, aliquet consequat rhoncus morbi lorem, primis nostra netus. Feugiat.

Venenatis tempor.

Comment preview

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  • Avatar of Nevermore2790 Nevermore2790 Aug 04, 2015 at 09:48 UTC - 0 likes

    Hi there.. this is my 2nd post here :):

    Regarding unit portraits, I do hope they will be improved and will fit soon especially to some units like Artanis. About the High Templar's portrait, they are really not black skinned even in the original. The reason why their face is black is because of the shadow that covers them. Some special units/heroes, for me do not need a change in color like Zeratul (because his model is unique, there's no need to change his color to avoid confusion unlike in the original).

    Those I protect will NEVER change!!

    Anyway, I would hope for a WarCraft remake (whatever series - probably the third game along with the expansion) for StarCraft II :)

  • Avatar of zkshd zkshd Aug 03, 2015 at 21:26 UTC - 0 likes

    @Ireneus: Go

    I can play the Full circle fine, not having any issue... But if it helps, open the editor, in it open the Full circle map ("Zerg09.SC2Map"). When it loads hit F6 a window will pop up, save the map (Ctrl+S). If the log doesn't throw any errors, then try to test the document (Ctrl+F9).

  • Avatar of DeathTBO DeathTBO Aug 03, 2015 at 07:00 UTC - 0 likes

    @valas991: Go

    I can control them. I selected them and saw a yellow ring. I had assumed they were supposed to be AI controlled.

    I have a suggestion, please make the Protoss on the Biting the Bullet mission have a green selection ring.

  • Avatar of Ireneus Ireneus Aug 03, 2015 at 03:10 UTC - 0 likes

    I'd like to thank the recreators for such an amazing job. I didn't play it the right way (by installing it the way as instructed in the guide) so I missed out on the SC1 experience of cinematic cutscenes and what not but I still enjoyed the game very much, especially the difficulty, seeing as having to play it in normal demands playing almost like multiplayer by trying to outpace your opponent.

    Again, thank you for such a remake. Maybe adding autosaves would help.

    BUT I do have one problem. The game keeps crashing on the last mission of Episode 2 (Zerg - Full Circle). I have uninstalled, deleted all files, reinstalled, and followed the instructions on how to properly install the mod to be able to play w/o problems but the crashes keep happening after about 15 min of game time.

    Could anyone help?

    Below is what I gather from the latest Crash Log (just the pertinent part, I think):

    DataSource Mods/Core.SC2Mod

    Sources: Depth Data Full Name 0 00000000 00000000 Mods/Core.SC2Mod

    Thanks if anyone can help! I really don't want to skip the storyline.

    Awesome job modders! Keep it up.

  • Avatar of Seniormook Seniormook Aug 01, 2015 at 20:54 UTC - 0 likes

    In 'Shadow Hunters', the Celebrates can be permanently killed with units other than Zeratul (and hence the mission objectives cannot be fulfilled).

    In the first protoss mission, Fenix does not have the option of 'patrol'.

  • Avatar of Telenil Telenil Aug 01, 2015 at 08:57 UTC - 0 likes

    @sams000: Go

    Fixed.

    @Nevermore2790: Go

    Some of these are definitely bugs and will be fixed for the LotV edition, and for the models/animation, we'll see.

    Hope begins in the dark, the stubborn hope that if you just show up and try to do the right thing, dawn will come.

  • Avatar of Nevermore2790 Nevermore2790 Aug 01, 2015 at 03:20 UTC - 0 likes

    I really love this mod so much that I always want to use this to play StarCraft I :). However, here are the things that I do not like or suggestions in my opinion, and I really hope it gets changed if and ONLY if possible:

    • I do not know why the Psi Disrupter in Episodes V and VI uses a Biodome Command model.. I think it needs to be remodeled (use the Psi Disrupter model from Brood War).
    • Same with the Power Generators.... (I am not sure if I'm liking it :))
    • I think it would be best that there's this Old Protoss Temple model in this mod which can be used for the Xel'Naga Temple in the Final Mission of the Zerg Campaign (Episode II) because it looks out of shape for me :).
    • The Protoss Characters tab in Tips is bugged.. it is shown as UI/Category/......... something (it's so big I guess.. :D)
    • Same with some tips in the campaign. It only shows New Unit: UI/..... something....., and not for example: New Unit: Medic..
    • I think Mission 9 of the Protoss Campaign (Episode III) should fix the Cerebrates' death.. Sometimes even if I use Zeratul and/or Dark Templars, the Cerebrates' do die permanently, but the mission won't end unless you wait for a few seconds/minutes OR load the last save game (I do not know about this.. help me here :))
    • If using the CG Original Cutscenes, the subtitles (if it's on) sometimes goes OUT OF SYNC with the video.
    • Protoss Buildings Portraits are still using Aldaris' portrait in Mission 7 (Episode III) up to the Brood War Campaigns. I think the portraits needs to change like the original.. could be Fenix (like the original) or someone? :).
    • Same with Zerg Buildings in all of the Brood War Campaigns.. it is still using Overmind's portrait where it should be Daggoth like the original :).
    • Tassadar should be remodeled. He seems to be using Zeratul's animations, and has no ATTACK animation. I do not know if I like his outfit too..?
    • Duran's voice sounds (what, yes, attack and pissed) (both Infested and Terran) has a long delay.. was this fixed? :)
    • Will the Cerebrates' get a remodel (because they seem to be a some kind of flatted Virophage? I think not :)

    I think this is it for now.. I'll add more :)

    Anyway, I'm new here... so feel free to guide me if I do not know what to do. :)

    Last edited Aug 01, 2015 by Nevermore2790
  • Avatar of Pierog321 Pierog321 Jul 31, 2015 at 23:31 UTC - 1 like

    Well. Its great mod but I point two things. First, theres bugged shadows on goliath portrait. Secod, I rembember in original SC1 there wasnt infected marines, I mean they didnt shoot, but explode. Its small things I have to report, whole mod its just awesome.

  • Avatar of valas991 valas991 Jul 31, 2015 at 18:38 UTC - 0 likes

    @DeathTBO: Go

    Did you try controlling them? They become yours after the cutscene. I played it 1 month ago & it worked fine [5.4.1]

    Btw, there is indeed somethings wrong with Map pack (2/3) & Map pack (3/3) [Korean]

    Last edited Jul 31, 2015 by valas991

    “I will love the light for it shows me the way, yet I will endure the darkness because it shows me the stars.”

  • Avatar of DeathTBO DeathTBO Jul 31, 2015 at 18:26 UTC - 0 likes

    There is a bug in the "Biting the Bullet" mission. When the Protoss arrive, they will just sit in the top left corner not doing anything.

Forum thread preview

  • 2 comments
    #2 Aug 04, 2015 at 09:37 UTC - 0 likes

    C'mon lambo you should know by now to include a Log when you get internal errors...

    We are all born ignorant, but one must work hard to remain stupid. - Benjamin Franklin
    Today you are You, that is truer than true. There is no one alive who is Youer than You. - Dr. Seuss

    #1 Aug 04, 2015 at 09:35 UTC - 0 likes

    Hey, when I reload Skript. It does not work and I receive an error. See:

    error

    Scripts Installed:

    scripts

    I don't know what Skript version I'm running, all I'm running (Skript wise) is Skript, SkQuery, SkRayFall and Umbaska. The reload worked last night. Not sure.

    Click to visit my website!

  • 2 comments