Amber Night - IN PROGRESS

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!gradients = false
!rounded_corners = false
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//------------------------------------------------------------------------------
//	Forcibly reset ALL THE THINGS
//------------------------------------------------------------------------------

*
	background-color: transparent !important
	background-repeat: no-repeat !important
	box-sizing: border-box !important
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	box-shadow: 0 !important
	color: inherit !important
	font-size: inherit !important
	font-style: inherit !important
	font-variant: inherit !important
	font-weight: inherit !important
	line-height: inherit !important
	margin: 0 !important
	outline: 0 !important
	padding: 0 !important
	text-decoration: none !important

.bd
	background-image: none

.global-navigation label[style]
	clip: rect(0 0 0 0)
	font-family: inherit !important
	font-size: inherit !important
	font-weight: inherit !important
	margin: -1px !important
	overflow: 0 !important
	padding: 0 !important
	height: 0 !important
	visibility: hidden !important
	width: 0 !important

.global-navigation input.search-input
	background-image: none !important
	height: auto !important
	width: auto !important

//------------------------------------------------------------------------------
//	Colors
//------------------------------------------------------------------------------

html
	background: rgb(17, 17, 17) !important
	color: rgb(192, 128, 0) !important

a:focus
	outline: 1px dotted rgb(192, 192, 128) !important

//------------------------------------------------------------------------------
//	Fonts
//------------------------------------------------------------------------------

html
	font-family: 'Open Sans', 'PT Sans', 'Segoe UI', Verdana, sans-serif !important

code, kbd, pre, samp
	font-family: 'PT Mono', Consolas, monospace !important

p, dl, ol, ul, blockquote, figure, table
	line-height: 1.5 !important

nav ul
	line-height: 1 !important

//------------------------------------------------------------------------------
//	Block elements
//------------------------------------------------------------------------------

h1, h2, h3, h4, h5, h6
	font-family: 'Open Sans Condensed', 'PT Sans Condensed', 'Open Sans', 'PT Sans', 'Segoe UI', Verdana, sans-serif !important
	font-stretch: condensed
	font-weight: bold

h1
	font-size: 2em

h2
	font-size: 1.8em

h3
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h4
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h5
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h6
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p
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p:first-child
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p:last-child
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blockquote, pre, table
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blockquote
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	border-left: 5px solid !important
	padding: 1em !important

//------------------------------------------------------------------------------
//	Lists
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dl, ol, ul
	margin: 1em 0 !important

dl:first-child, dd dl, li dl,
ol:first-child, dd ol, li ol,
ul:first-child, dd ul, li ul
	margin-top: 0 !important

dl:first-child,
ol:last-child,
ul:last-child
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dt
	font-weight: bold !important

ol
	list-style: decimal !important
ol ol
	list-style: alphabetical !important

ul
	list-style: disc !important
ul ul
	list-style: circle !important
nav ul
	list-style: none !important

//------------------------------------------------------------------------------
//	Inline elements
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b, strong
	font-weight: bold !important

i, em
	font-style: italic !important

q
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q:before
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q:after
	content: "\201D" !important

//------------------------------------------------------------------------------
//	Forms
//------------------------------------------------------------------------------

button, input, select, textarea
	background: #000 !important
	border: 1px solid !important
	padding: 0.5em !important

//------------------------------------------------------------------------------
//	LAYOUT: Body
//------------------------------------------------------------------------------

#bd a:link
	color: rgb(192, 192, 128) !important

#bd a:visited
	color: rgb(192, 128, 128) !important

#bd a:hover,
#bd a:focus,
#bd a:active
	color: rgb(192, 192, 192) !important

#bd p a
	border-bottom: 1px dotted rgb(192, 128, 0) !important

#bd p a:hover,
#bd p a:focus,
#bd p a:active
	border-bottom: 1px solid rgb(192, 128, 0) !important

Facts

Created
Jun 20, 2012
Updated
Jun 20, 2012

Author

Pulvinar sit hendrerit et habitasse potenti, laoreet inceptos accumsan lobortis mollis lacinia, mattis et non molestie, vitae ad ligula praesent, integer egestas. Dictumst nec lorem lacus nonummy sociis, hac tellus tincidunt eleifend odio, ultrices pretium suspendisse ac. Non semper netus nibh, cursus maecenas accumsan rhoncus inceptos, pellentesque interdum mattis dictum, cras faucibus rhoncus bibendum nam, eleifend nullam. In morbi pellentesque feugiat, dui nec inceptos tristique hymenaeos habitant inceptos, aptent placerat commodo imperdiet rutrum, dignissim class duis purus auctor, est curae.

Polls preview

Feature you want most in v2.1.0?!

  •  4.8% - Condition-system Rewrite - 1
  •  14.3% - Diablo-style Mobs (Randomized Skills) - 3
  •  4.8% - Lore Options + Inspection Command - 1
  •  4.8% - Mob Factions - 1
  •   9.5% - Mob Scaling Options - 2
  •  0.0% - More Custom AI - 0
  •   38.1% - More Plugin Support (Citizens, Dynmap, etc) - 8
  •   23.8% - New Plugin: MythicArena - 5
  •  0.0% - Something not listed here... (Put in Comments) - 0

Feature you want most in v2.1.0?!

  1. Choice:

New Features

  •   66.7% - More commands - 2
  •   100.0% - Title news (display news in middle of screen!) - 3
  •   66.7% - More permissions - 2
  •   66.7% - Auto heal/feed players upon join. - 2
  •   66.7% - Send players to spawn on join. - 2
  •   66.7% - Execute commands when player joins. - 2

New Features

  1. Choices:

Rate the Plugin!

  •  4.667 - Create-a-Class - 9
  •  3.875 - Gamemodes - 8
  •  3.889 - Bug-Freeness - 9
  •  4.000 - Overall Plugin - 7

Rate the Plugin!

  1. Create-a-Class:

  2. Gamemodes:

  3. Bug-Freeness:

  4. Overall Plugin:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 May 03, 2015

Aenean eget cum ultrices gravida ac, bibendum fermentum faucibus dolor in, massa praesent duis sodales per, dapibus porta dapibus. Cum felis ultrices euismod habitant pede tortor.

Iaculis aliquet conubia.

1 May 03, 2015

Mi erat elementum id erat diam sit, nascetur integer ut dis, fermentum eros nascetur eu, vitae habitant erat parturient porta curabitur. Pulvinar risus adipiscing torquent, vitae faucibus hac integer pulvinar bibendum, feugiat luctus metus molestie odio. Suspendisse.

Facilisis placerat lacinia rutrum.

2 May 03, 2015

Diam dui venenatis elit cum in, id cursus eu nostra facilisi tempus, posuere nostra eu posuere. Metus suspendisse amet morbi eu adipiscing, metus curae purus facilisi blandit parturient feugiat, hymenaeos ad.

Vehicula ornare.

3 May 03, 2015

Nostra nullam blandit vehicula hymenaeos sem mauris, ante tempus nascetur aliquam volutpat porta urna, habitasse sem nonummy. Orci euismod enim dis justo, netus amet a amet nonummy metus, orci commodo sollicitudin bibendum dis, pede mattis in felis.

Aliquet dui.

4 May 03, 2015

Fringilla sollicitudin penatibus ac platea eget velit, euismod imperdiet nonummy dictumst magna malesuada, ultrices nonummy proin porta. Pede suspendisse quis lorem, litora posuere gravida sociosqu pretium erat velit, donec eleifend non.

Congue a dignissim.

5 May 03, 2015

Curabitur risus justo nunc ad, accumsan cum ligula dictum montes, ullamcorper inceptos eu orci inceptos, tristique class eleifend arcu montes vestibulum, senectus. Cum commodo elementum sollicitudin a pellentesque, vel mauris morbi varius facilisi, curabitur rhoncus imperdiet ridiculus. Pulvinar tempus nisi adipiscing dui primis, conubia amet.

Mauris sociis vivamus molestie.

6 May 03, 2015

Viverra bibendum facilisis aliquet mollis magna aliquam, phasellus mattis congue habitasse, posuere mattis ultricies donec commodo dui lacus, nostra. Hendrerit accumsan interdum mi malesuada.

Hac porttitor gravida phasellus.

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Bibendum tellus vestibulum tellus litora.

8 May 03, 2015

Senectus sociosqu fames nonummy pharetra fermentum class nibh, velit quam pharetra in vivamus nisl, fermentum consequat sollicitudin leo. Penatibus ultricies porta nisi lacus nascetur, lobortis penatibus senectus vel pretium mus aliquam, diam mattis venenatis.

Egestas phasellus senectus quam diam.

9 May 03, 2015

Primis nisi litora cum mauris rutrum curabitur, nullam dictum quis vulputate, adipiscing nisl nisi molestie, etiam tempus condimentum integer auctor vestibulum, cras neque magnis quisque,. Enim in sollicitudin lectus lobortis rutrum.

Orci cras odio vulputate.

10 May 03, 2015

Tellus sodales sollicitudin penatibus eleifend faucibus, cubilia ultrices nec neque sollicitudin purus, nunc torquent ligula congue. Parturient dolor est in montes diam, pede curabitur nonummy magna mollis suspendisse, augue scelerisque condimentum primis, magna sed morbi. Pulvinar facilisi sodales in suscipit lorem cursus, orci aenean.

Purus habitasse placerat pulvinar habitasse.

11 May 03, 2015

Semper quis rutrum platea sociosqu aptent torquent consequat, venenatis sollicitudin viverra mus litora, tempor venenatis mattis egestas class nunc, sollicitudin phasellus fusce. Luctus nisl orci fermentum purus, pellentesque lectus sem.

Eleifend proin mi.

12 May 03, 2015

Purus cras duis nulla nascetur cras lacus, tempor duis diam tristique bibendum, consectetuer integer ac pharetra morbi, ligula pede integer. Laoreet euismod imperdiet consectetuer vel, lacinia consequat vestibulum quisque, etiam ac augue cubilia tristique primis, hac vulputate semper malesuada orci aliquam. Turpis vulputate tellus amet adipiscing iaculis, curabitur.

Vivamus phasellus egestas eros duis.

13 May 03, 2015

Bibendum donec tellus dapibus hendrerit blandit taciti vitae convallis, per euismod ultrices placerat bibendum adipiscing, non egestas. Dictumst ullamcorper cubilia hac adipiscing, ut dapibus duis varius dis, tortor phasellus rutrum placerat mi, malesuada netus fames.

Velit nonummy mus nostra in.

14 May 03, 2015

Amet phasellus congue velit porttitor mus pede, scelerisque integer nam conubia, nec metus duis quis, imperdiet pellentesque torquent fermentum, venenatis. Ultricies erat mi metus natoque magnis, volutpat lacinia ut non, sit dignissim sociis leo vivamus, nibh justo. Risus.

Auctor phasellus commodo habitasse nisl.

15 May 03, 2015

Pellentesque imperdiet faucibus diam montes, et vitae litora justo sagittis laoreet, aenean mattis ipsum egestas, ut vulputate nonummy pulvinar, malesuada nunc rhoncus montes. Augue accumsan aenean pulvinar varius, cubilia cum quam morbi vel nisi dui, litora interdum ligula ad. Non consequat.

Suscipit nostra massa.

16 May 03, 2015

Ridiculus pharetra morbi eros habitant, turpis feugiat molestie neque suscipit venenatis, duis venenatis posuere maecenas, libero vivamus taciti quis condimentum nisi sem,. Donec tortor sagittis aliquam fringilla dolor praesent phasellus, torquent dictumst aptent nibh vestibulum, amet.

Molestie class.

17 May 03, 2015

Platea vestibulum nec dignissim duis a parturient, ante laoreet netus lectus sit hymenaeos, dui duis lorem. Vitae netus fames taciti ornare cubilia, nascetur suspendisse montes ad leo nisi, auctor euismod nostra fringilla, est lorem donec. Euismod eleifend adipiscing interdum arcu, turpis curabitur mauris auctor.

Donec in nascetur.

18 May 03, 2015

Nam vel class maecenas neque ad erat, feugiat senectus purus ornare consequat, aenean vivamus elementum tempus cursus, congue laoreet erat primis. Nulla massa fames aptent fusce phasellus sagittis, semper condimentum dapibus at nunc nullam pede aptent, augue. Bibendum sollicitudin.

Nostra vivamus diam iaculis.

19 May 03, 2015

Facilisi ridiculus integer ornare sollicitudin id vulputate litora, vitae gravida enim hendrerit commodo hac, nibh ante consequat augue laoreet vitae. Enim netus consequat ultrices metus, imperdiet ipsum torquent faucibus hac risus gravida, euismod.

Curae aliquet et pretium.

Comment preview

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  • Avatar of EnergizerBEAST1 EnergizerBEAST1 May 03, 2015 at 16:55 UTC - 0 likes

    @val59000: Go

    Is this alright? The logo (© EnergizerBEAST1)

    ZBDH59232a9d2ed47609db8ccfba3049f10a

  • Avatar of val59000 val59000 May 03, 2015 at 15:45 UTC - 0 likes

    @EnergizerBEAST1: Go

    Sure, good idea, I would be grateful if you would create a logo for PlayUHC :)

  • Avatar of EnergizerBEAST1 EnergizerBEAST1 May 03, 2015 at 15:37 UTC - 0 likes

    This is an amazing looking plugin. If you want, I can try to make a logo for it? Contact me with a pm, or a comment on my message if you like.

  • Avatar of val59000 val59000 May 02, 2015 at 17:46 UTC - 0 likes

    @xthaad: Go

    Salut

    Le plugin n'a pas cette fonctionnalité pour le moment. Mais c'est une idée qui me plait. A venir dans une prochaine mise à jour donc. Je ferai en sorte de rajouter des options pour un mode speed avec des sous options configurable pour les drops modifiés. Merci pour la suggestion

  • Avatar of xthaad xthaad May 02, 2015 at 17:38 UTC - 0 likes

    Salut Val5900 es-que tu pourrait m'aider car j'aimerais créer des speed uhc mais pour cela il faut modifier les drop des matériaux exemple charbon qui donne des torche direct ,quand on casse un truc de bois tout l'arbre se casse ou bien encore quand on tue un mob il drop de la viande déjà cuite. Voila j’espère que cette fonction est disponible sur ton plugin et j’espère que tu pourra m'aider merci

  • Avatar of val59000 val59000 May 02, 2015 at 14:35 UTC - 0 likes

    @MisterIdeas: Go

    Quelques heures en général

  • Avatar of MisterIdeas MisterIdeas May 02, 2015 at 14:18 UTC - 0 likes

    Merci pour l'update, j'attend avec impatience l'approbation, ça met combien de temps en général ?

  • Avatar of val59000 val59000 May 02, 2015 at 13:38 UTC - 0 likes

    I've uploaded a new version that adds several of the features you've asked and fixes a major issue with players being able to connect at any time. It will be available as soon as validated by Bukkit staff.

    Release 1.6.1 (compatible with Spigot 1.8.1 and 1.8.3)
    Added : way to set teleports spots in deathmatch arena (see config deathmatch-teleport-spots-block: BEDROCK)
    Added: way to ban item craft with data value (see config ban-items-crafts: -ITEM/DATA)
    Added: custom time before the game will start when enough teams are ready (see config time-to-start-when-ready)
    Added: optional regen head drop on player death (see config add-regen-head-drop-on-player-death)
    Added: custom sound on player death (see config sound-on-player-death)
    Added: way to ban regeneration potions (see config allow-ghast-tears-drops)
    Added: 5 seconds before the deathmatch starts, players are teleported back to their spots and can't move for 5 seconds. This is to allow a fair deathmatch.
    Fix : Players could connect to the server at any state of the game.

    Last edited May 02, 2015 by val59000
  • Avatar of MisterIdeas MisterIdeas May 02, 2015 at 08:46 UTC - 0 likes

    Merci pour le tuyau, possible que le correctif arrive aujourd'hui ? Tous mes joueurs sont impatients de pouvoir jouer normalement x) Merci.

  • Avatar of val59000 val59000 May 01, 2015 at 21:14 UTC - 0 likes

    @MisterIdeas: Go

    Salut, Ce n'est pas un bug, c'est juste Minecraft. Il faut un serveur puissant pour charger beaucoup de chunk simultanément. Pour diminuer le lag, active l'option de préchargement de la map dans la config.

    Last edited May 01, 2015 by val59000

Forum thread preview

  • 1 comment
    #1 May 03, 2015 at 16:51 UTC - 0 likes

    If you don't know how to import strings to TMW, Cybeloras explains it here.
    http://wow.curseforge.com/addons/tellmewhen/forum/general/25135-how-to-import-strings/

    Global Profile shows on all characters

    Group 1 Raid CD's
    Fox active
    Lust active
    Defensive buffs active
    Helpful buffs active
    Amplify Magic active
    Smoke Bomb active
    Battle Res cooldown and stacks

    Group 2 Small Consumables (the following 4 only show in normal-mythic raids and challenge modes)
    Augmentation Rune under 15 minutes
    Well fed under 15 minutes
    Flask under 15 minutes
    Potion useable
    Health Tonic and Healthstone useable

    Group 3 Skull Raid Marker
    Full credit to Sparkuggz http://sparkuggz.com/ui/

    Group 4 Debuffs (oh crap look out)
    Credit to Sparkuggz with some small modifications (redundancy removal) http://sparkuggz.com/ui/

    Group 5 Buffs (Jerk bop etc.)
    Credit to Sparkuggz with some small modifications (redundancy removal) http://sparkuggz.com/ui/

    Group 6 Interrupt Offensive Defensive Dispel
    Interrupt credit to Shadowser with small modifications (multiple class tracking) http://wow.curseforge.com/addons/tellmewhen/forum/shaman/76843-enh-shaman-rotations-for-6-1-wod/#p1

    Group 7 Enrage Offensive Dispel
    Credit to Farbots with small modifications (multiple class tracking) http://www.farbots.blogspot.be/2013/11/balance-and-feral-druid-tellmewhen.html

    Group 8 Poison Defensive Dispel
    Group 9 Magic Defensive Dispel
    Group 10 Disease Defensive Dispel

    Group 11 On Use Trinkets and Weapon Procs

    Group 12 Don't Attack Alert (Rooted, Reflect, etc.)

    Group 13 CC's (Polymorph, Root, Slow, etc.)

    Group 14 PVP Spell Alert (disabled)

    Group 15 Impaling Throw for Blackhand Foundry Blackhand
    Full credit to Felrece http://wow.curseforge.com/addons/tellmewhen/forum/raid/77507-blackrock-foundry-blackhand-impaling-throws/#p1

    Group 16 Test Bar (inactive)

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    ^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N8 ^t^t^SOutline^SOUTLINE ^SName^S2002 ^SStringName^SName ^SSize^N13 ^t^N2^T ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-1 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SOutline^SOUTLINE ^SName^S2002 ^SStringName^SCounter~`# ^SSize^N16 ^t^N3^T ^SAnchors^T ^N1^T ^Sy^N-8 ^Sx^N-9 ^t^t^SOutline^SOUTLINE ^SName^SABF ^SStringName^SIdentifer ^SSize^N10 ^t^SGUID^STMW:textlayout:1LGg5i2PGfg4 ^Sn^N3 ^SName^SBrez ^t^N72603^S~`~| ^Stextlayout^STMW:textlayout:1LGg5i2PGfg4 ^^
    
    ^1 ^T^SPoint^T ^Sy^F7036887302668306 ^f-46^Sx ^F6544297503490048^f-44 ^t^SScale^N1 ^SIcons^T ^N1^T ^SType^Sitem ^SOnlyInBags^B ^SName^SHyper~`Augment~`Rune;~`Focus~`Augment~`Rune;~`Stout~`Augment~`Rune ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N115712 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SHyper~`Augmentation ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SStout~`Augmentation ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SFocus~`Augmentation ^t^Sn^N4 ^t^SEnableStacks^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^S180749 ^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N115712 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^S180745 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^S180747 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^S180748 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^S180749 ^t^N6^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^S180750 ^t^Sn^N6 ^t^t^N3^T ^SType^Sitem ^SOnlyInBags^B ^SName^SGreater~`Draenic~`Intellect~`Flask;~`Greater~`Draenic~`Strength~`Flask;~`Greater~`Draenic~`Agility~`Flask;~`Greater~`Draenic~`Stamina~`Flask ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N115712 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SGreater~`Draenic~`Agility~`Flask ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SGreater~`Draenic~`Intellect~`Flask ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SGreater~`Draenic~`Stamina~`Flask ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N900 ^SName^SGreater~`Draenic~`Strength~`Flask ^t^Sn^N5 ^t^SEnableStacks^B ^SEnabled^B ^t^N4^T ^SType^Sitem ^SOnlyInBags^B ^SName^SDraenic~`Intellect~`Potion;~`Draenic~`Strength~`Potion;~`Draenic~`Agility~`Potion;~`Draenic~`Armor~`Potion ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N115712 ^t^N2^T ^SType^SITEMCD ^SName^SDraenic~`Intellect~`Potion ^t^N3^T ^SType^SITEMCD ^SName^SDraenic~`Strength~`Potion ^t^N4^T ^SType^SITEMCD ^SName^SDraenic~`Agility~`Potion ^t^N5^T ^SType^SITEMCD ^SName^SDraenic~`Armor~`Potion ^t^Sn^N5 ^t^SEnableStacks^B ^SEnabled^B ^t^N5^T ^SType^Sitem ^SOnlyInBags^B ^SName^SHealing~`Tonic;~`Healthstone ^SConditions^T ^N1^T ^SType^SINSTANCE2 ^SBitFlags^N115712 ^t^Sn^N1 ^t^SEnableStacks^B ^SEnabled^B ^t^t^SColumns^N6 ^SGUID^STMW:group:1LEexXT8n1v1 ^SName^SSmall~`Consumables ^t^N72603^S~`~| ^Sgroup^N2 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-5431305187862098 ^f-47^Sx ^F5382814329470974^f-46 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^F5355232049496067 ^f-50^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SRAIDICON ^SOperator^S<= ^SLevel^N8 ^t^Sn^N1 ^t^SConditionDur^N4 ^SCustomTex^S54904 ^SEnabled^B ^SOnlyIfCounting^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1JOjbhEkx44l ^SName^SSkull~`Raid~`Marker~`(best~`with~`boss~`mod~`addon) ^t^N72603^S~`~| ^Sgroup^N3 ^^
    
    ^1 ^T^SPoint^T ^Sy^F4567662285815812 ^f-45^Sx ^F4792953721585662^f-46 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F7020251365224609 ^f-50^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SName^S165595;~`Expel~`Magic:~`Fel;~`Crystalline~`Barrage;~`On~`the~`Hunt;~`Arcane~`Volatility;~`Malicious~`Blast;~`Anima~`Sensitivity;~`light~`of~`Day;~`Volatile~`Pathogen;~`Crystal~`Shell;~`Frostbite;~`Fixation;~`Primal~`Nutriment;~`Torrent~`of~`Ice;~`Cinders;~`Biting~`Cold;~`Frost~`Bite;~`Focused~`Lightning;~`Corrupting~`Parasite;~`Grasping~`Tendrils;~`Blazing~`Heat;~`Countdown;~`Searing~`Seeds;~`Fading~`Light;~`Shrapnel;~`Disrupting~`Shadows;~`Frostflake;~`Twilight~`Barrage;~`Jasper~`Chains;~`Wildfire~`Spark;~`Voodoo~`Dolls;~`Arcane~`Resonance;~`Sticky~`Resin;~`Cry~`of~`Terror;~`Visions~`of~`Demise;~`Unseen~`Strike;~`Wind~`Step;~`Amber~`Prison;~`Amber~`Globule;~`Amber~`Beacon;~`Dissonance~`Field;~`Visions~`of~`Demise;~`Heart~`of~`Fear;~`Lightning~`Prison;~`Corrupted~`Essence;~`Penetrating~`Bolt;~`Water~`Spout;~`Huddle~`in~`Terror;~`Seek~`the~`Light;~`Fixate;~`Blood~`Ritual;~`Rapid~`Fire ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowTTText^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1JOjbhEjm2pv ^SName^SDebuffs~`(oh~`crap~`look~`out) ^t^N72603^S~`~| ^Sgroup^N4 ^^
    
    ^1 ^T^SPoint^T ^Sy^N9.5064606151423 ^Sx^F-4909672408371654 ^f-45^t ^SScale^F7129109124838521 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SShield~`of~`Darkness;~`Impervious~`Shield;~`Sleight~`of~`Hand;~`Corrupted~`Blood ^SShowTTText^B ^SUnit^Starget ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^SHand~`of~`Protection;~`Hand~`of~`Purity;~`Malice;~`Superheated;~`Displaced~`Energy;~`Burning~`Blood;~`Weakened~`Resolve;~`Locked~`on;~`Move;~`Ionization;~`138288;~`138294;~`Unstable~`Vita;~`Unstable~`Anima;~`Static~`Shock;~`Crashing~`Thunder;~`Helm~`of~`Command;~`Amplifier;~`Icy~`Shadows;~`Anima~`Font;~`Overcharged;~`Destabilize;~`Chilled~`to~`the~`Bone;~`Dead~`Zone ^SEnabled^B ^t^t^SColumns^N2 ^SGUID^STMW:group:1JOjbhEk7LnQ ^SName^SBuffs~`(Jerk~`bop~`etc.) ^t^N72603^S~`~| ^Sgroup^N5 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6775828452999173 ^f-47^Sx ^F-6091225698402315^f-51 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SRemove~`Corruption ^t^N2^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SNature's~`Cure ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SCleanse~`Spirit ^t^N4^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPurify~`Spirit ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SRemove~`Curse ^t^Sn^N5 ^t^SName^SCurse ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SUnit^Starget ^SType^Sbuff ^SName^SMagic ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SCLASS2 ^SLevel^N1 ^SBitFlags^N32 ^SPrtsBefore^N2 ^t^N3^T ^SType^SGLYPH ^SPrtsAfter^N1 ^SName^SGlyph~`of~`Icy~`Touch ^t^N4^T ^SType^SCLASS2 ^SAndOr^SOR ^SBitFlags^N212 ^t^N5^T ^SType^SCLASS2 ^SAndOr^SOR ^SBitFlags^N1 ^SPrtsBefore^N1 ^t^N6^T ^SType^SGLYPH ^SPrtsAfter^N1 ^SName^SGlyph~`of~`Shield~`Slam ^t^N7^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^SClone~`Magic ^SPrtsBefore^N1 ^t^N8^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SDevour~`Magic ^SPrtsBefore^N1 ^t^N9^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S417 ^t^N10^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SClone~`Magic ^SPrtsBefore^N1 ^t^N11^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S58964 ^t^N12^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SBlaze~`Magic ^SPrtsBefore^N1 ^t^N13^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S78216 ^t^N14^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^STorch~`Magic ^SPrtsBefore^N1 ^t^N15^T ^SType^SNPCID ^SPrtsAfter^N2 ^SUnit^Spet ^SName^S78217 ^t^Sn^N15 ^t^SUnAlpha^N0.4 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S~` ^t^t^t^SEnabled^B ^SRangeCheck^B ^SManaCheck^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SMind~`Freeze;~`Strangulate;~`Asphyxiate;~`Pummel;~`Kick;~`Rebuke;~`Avenger's~`Shield;~`Wind~`Shear;~`Skull~`Bash;~`Solar~`Beam;~`Counter~`Shot;~`Counterspell;~`Silence;~`Spear~`Hand~`Strike;~`Spell~`Lock;~`Optical~`Blast;~`Shadow~`Lock ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Starget ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N3^T ^SType^SCASTING ^SUnit^Starget ^t^Sn^N3 ^t^SUnAlpha^N0.4 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S~` ^t^t^t^SManaCheck^B ^SRangeCheck^B ^SEnabled^B ^t^t^SColumns^N3 ^SGUID^STMW:group:1L5OIpVyZaOe ^SName^SInterrupt~`Offensive~`Defensive~`Dispel ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N20 ^t^t^t^N72603^S~`~| ^Sgroup^N6 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6822952834170885 ^f-47^Sx ^F-6080230582124555^f-51 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Starget ^SType^Sbuff ^SName^SEnraged ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SCLASS2 ^SBitFlags^N1036 ^t^Sn^N2 ^t^SUnAlpha^N0.4 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S~` ^t^t^t^SEnabled^B ^SRangeCheck^B ^SManaCheck^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1IdaHFPuwjip ^SName^SEnrage~`Offensive~`Dispel ^t^N72603^S~`~| ^Sgroup^N7 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6755401588539397 ^f-47^Sx ^F-7459061113028615^f-47 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SRemove~`Corruption ^t^N2^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SNature's~`Cure ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SCleanse ^t^N4^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SDetox ^t^Sn^N4 ^t^SName^SPoison ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1LGeoS9paqy4 ^SName^SPoison~`Defensive~`Dispel ^t^N72603^S~`~| ^Sgroup^N8 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6825751005364224 ^f-47^Sx ^F-7459091177799676^f-47 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SNature's~`Cure ^t^N2^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPurify ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SRevival ^t^N4^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPurify~`Spirit ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^STorch~`Magic ^SPrtsBefore^N1 ^t^N6^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S78217 ^t^N7^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SBlaze~`Magic ^SPrtsBefore^N1 ^t^N8^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S78216 ^t^N9^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SSear~`Magic ^SPrtsBefore^N1 ^t^N10^T ^SType^SNPCID ^SPrtsAfter^N1 ^SUnit^Spet ^SName^S58959;~`416 ^t^Sn^N10 ^t^SName^SMagic ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1LGepBVfdIe5 ^SName^SMagic~`Defensive~`Dispel ^t^N72603^S~`~| ^Sgroup^N9 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6896130486960126 ^f-47^Sx ^F-7459095472766983^f-47 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SPurify ^t^N2^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SCleanse ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SDetox ^t^Sn^N3 ^t^SName^SDisease ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1LGs2Yu=IyDw ^SName^SDisease~`Defensive~`Dispel ^t^N72603^S~`~| ^Sgroup^N10 ^^
    
    ^1 ^T^SPoint^T ^Sy^F5805424079011847 ^f-44^Sx ^F7212797888823298^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^N1.8 ^SRows^N3 ^SIcons^T ^N1^T ^SType^Sitem ^SConditions^T ^N1^T ^SType^SITEMSPELL ^SName^S13 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SName^S13 ^SGUID^STMW:icon:1LGaj6J8ZuOa ^SEnabled^B ^t^N2^T ^SType^Sitem ^SConditions^T ^N1^T ^SType^SITEMSPELL ^SName^S14 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SName^S14 ^SGUID^STMW:icon:1LGcNCcJmlWT ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^SMark~`of~`Bleeding~`Hollow;~`Mark~`of~`the~`Frostwolf;~`Mark~`of~`the~`Thunderlord;~`Unholy~`Strength ^SShowTimerTextnoOCC^B ^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1LGaTvZ8g=he ^SName^SOn~`Use~`Trinkets~`and~`Weapon~`Procs ^t^N72603^S~`~| ^Sgroup^N11 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-7340659713705979 ^f-46^Sx ^F4977275413757755^f-48 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1.64 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SImmuneToStun;~`ImmuneToMagicCC ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SUnit^Starget ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SStunned;~`Incapacitated;~`Feared;~`Disoriented;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SUnit^Starget ^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SColumns^N3 ^SGUID^STMW:group:1IdaHFPsYcu_ ^SName^SDon't~`Attack~`Alert~`(Rooted,~`Reflect,~`~`etc.) ^t^N72603^S~`~| ^Sgroup^N12 ^^
    
    ^1 ^T^SPoint^T ^Sy^F-7318347246993417 ^f-46^Sx ^F-5805420320915460^f-45 ^Spoint^STOP ^SrelativePoint^STOP ^t^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sdotwatch ^SName^SSap;~`Crippling~`Poison;~`Kidney~`Shot;~`Blind;~`Cheap~`Shot;~`Debilitate;~`Cripple;~`Seduction;~`Mesmerize;~`Banish;~`Fear;~`Enslave~`Demon;~`Mortal~`Coil;~`Howl~`of~`Terror;~`Polymorph;~`Counterspell;~`Frost~`Bomb;~`Dragon's~`Breath;~`Ring~`of~`Frost;~`Deep~`Freeze;~`Ice~`Nova;~`Frozen~`Orb;~`Frostfire~`Bolt;~`Frostbolt;~`Remorseless~`Winter;~`Chains~`of~`Ice;~`Hex;~`Earthbind~`Totem;~`Earthgrab~`Totem;~`Capacitor~`Totem;~`Frost~`Shock;~`Frozen~`Power;~`Paralysis;~`Dizzying~`Haze;~`Ring~`of~`Peace;~`Charging~`Ox~`Wave;~`Leg~`Sweep;~`Fists~`of~`Fury;~`Disable;~`Binding~`Shot;~`Wyvern~`Sting;~`Intimidation;~`Concussive~`Shot;~`Freezing~`Trap;~`Ice~`Trap;~`Fist~`of~`Justice;~`Repentance;~`Blinding~`Light;~`Holy~`Wrath;~`Burden~`of~`Guilt;~`Turn~`Evil;~`Hamstring;~`Intimidating~`Shout;~`Shockwave;~`Storm~`Bolt;~`Thunder~`Clap;~`Entangling~`Roots;~`Cyclone;~`Shackle~`Undead;~`Dominate~`Mind;~`Psychic~`Scream;~`Psychic~`Horror;~`Void~`Tendrils ^SShowTimerTextnoOCC^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1L0ZNTVjmuts ^STexts^T ^N1^S[Unit:Name] ^t^t^t^SEnabled^B ^t^t^SGUID^STMW:group:1LFyACMYZHZa ^SName^SCC's~`(Polymorph,~`Root,~`Slow,~`etc.) ^SControlled^B ^t^N72603^S~`~| ^Sgroup^N13 ^^
    
    ^1 ^T^N1^T ^SShadow^N0.4 ^SAnchors^T ^N1^T ^Sy^N5 ^Spoint^STOP ^SrelativePoint^STOP ^t^t^SWidth^N40 ^SOutline^SOUTLINE ^SName^SDESYREL_ ^SStringName^SBinding/Label ^SSize^N7 ^t^N2^T ^SOutline^SOUTLINE ^SShadow^N0.5 ^SAnchors^T ^N1^T ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SName^SDESYREL_ ^SStringName^SStacks ^SDefaultText^S[Stacks:Hide(0)] ^SSize^N16 ^t^N3^T ^SShadow^N0.4 ^SAnchors^T ^N1^T ^Sy^N-1 ^t^t^SWidth^N52 ^SOutline^SOUTLINE ^SName^SDESYREL_ ^SSize^N9 ^t^SGUID^STMW:textlayout:1L0ZNTVjmuts ^Sn^N3 ^SName^SCustom~`Icon~`Layout~`1 ^t^N72603^S~`~| ^Stextlayout^STMW:textlayout:1L0ZNTVjmuts ^^
    
    ^1 ^T^SPoint^T ^Sy^F-6540374050865161 ^f-45^Sx ^F6128937658744841^f-44 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SDamageBuffs;~`Bladestorm;~`Demon~`Soul;~`Arcane~`Power;~`Shadow~`Dance;~`Empower~`Rune~`Weapon ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\SharpPunch.mp3 ^SSound^SInterface\AddOns\Media\Sounds\SharpPunch.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\SharpPunch.mp3 ^SSound^SInterface\AddOns\Media\Sounds\SharpPunch.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294901743 ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SDefensiveBuffs;~`Spell~`Reflection;~`Rallying~`Cry;~`Roar~`of~`Sacrifice;~`Divine~`Shield;~`Hand~`of~`Protection;~`Deterrence;~`Lichborne;~`Nature's~`Grasp;~`Ice~`Block ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\WaterDrop.mp3 ^SSound^SInterface\AddOns\Media\Sounds\WaterDrop.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\WaterDrop.mp3 ^SSound^SInterface\AddOns\Media\Sounds\WaterDrop.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294901743 ^t^N3^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SVanish;~`Stealth;~`Prowl;~`Cold~`Snap;~`Preparation;~`Readiness ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294967279 ^t^N4^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SSmoke~`Bomb;~`Spirit~`Link~`Totem;~`Ring~`of~`Frost;~`Nature's~`Swiftness;~`Nature's~`Swiftness;~`Demonic~`Circle:~`Teleport ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SSound\Doodad\PVP_Lordaeron_Door_Open.wav ^SSound^SWham! ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SSound\Doodad\PVP_Lordaeron_Door_Open.wav ^SSound^SWham! ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294967279 ^t^N5^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SAura~`Mastery;~`Inner~`Focus ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\RingingPhone.mp3 ^SSound^SInterface\AddOns\Media\Sounds\RingingPhone.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\RingingPhone.mp3 ^SSound^SInterface\AddOns\Media\Sounds\RingingPhone.mp3 ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^N3^T ^Sb^F7947528754183232 ^f-53^SType ^SSound^Sr ^N0^SLocation ^SRaidWarningFrame^SSoundData ^SInterface\Addons\TellMeWhen\Sounds\Ding5.ogg^SSound ^STMW~`-~`Ding~`5^SEvent ^SOnShow^t ^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294967279 ^t^N6^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SDeath~`Coil;~`Scatter~`Shot;~`Sap;~`Blind;~`Kidney~`Shot;~`Psychic~`Horror;~`Dismantle;~`Disarm ^SCLEUDur^N2 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\Addons\TellMeWhen\Sounds\Pling6.ogg ^SSound^STMW~`-~`Pling~`6 ^SText^S[Source:Name]~`[Spell]~`[Destination:Name] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\Addons\TellMeWhen\Sounds\Pling6.ogg ^SSound^STMW~`-~`Pling~`6 ^SText^S[Source:Name]~`[Spell]~`[Destination:Name] ^SEvent^SOnCLEUEvent ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SFakeHidden^B ^SSourceFlags^N4294967279 ^t^N7^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SPsychic~`Scream;~`Howl~`of~`Terror;~`Freezing~`Trap;~`Snake~`Trap;~`Heroic~`Leap ^SCLEUDur^N2 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SText^S[Source:Name]~`[Spell] ^SEvent^SOnCLEUEvent ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SFakeHidden^B ^SSourceFlags^N4294967279 ^t^N8^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SPvP~`Trinket ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\RobotBlip.mp3 ^SSound^SInterface\AddOns\Media\Sounds\RobotBlip.mp3 ^SText^S[Source:Name] ^SEvent^SOnCLEUEvent ^t^N2^T ^SType^SSound ^SChannel^SRAID_WARNING_FAKE ^SSoundData^SInterface\AddOns\Media\Sounds\RobotBlip.mp3 ^SSound^SInterface\AddOns\Media\Sounds\RobotBlip.mp3 ^SText^S[Source:Name] ^SEvent^SOnCLEUEvent ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCLEUDur^N2 ^SFakeHidden^B ^SSourceFlags^N4294770671 ^t^N9^T ^SShowTimer^B ^SType^Sunitcooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^SPvP~`Trinket:~`2:00;~`Every~`Man~`for~`Himself:~`2:00 ^SOnlySeen^B ^SUnAlpha^N0.5 ^SShowWhen^N1 ^SUnit^Starget ^SEnabled^B ^t^t^SEnabled^b ^SColumns^N9 ^SGUID^STMW:group:1LGPsl8TiCvN ^SName^SPVP~`Spell~`Alert~`(disabled) ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1JefWESiafOc ^t^t^t^N72603^S~`~| ^Sgroup^N14 ^^
    
    ^1 ^T^N1^T ^Spoint^STOPLEFT ^SSkinAs^SHotKey ^SrelativePoint^STOPLEFT ^Sy^N-2 ^Sx^N-2 ^SStringName^SBinding/Label ^SConstrainWidth^B ^t^N2^T ^Spoint^SBOTTOMRIGHT ^SSkinAs^SCount ^SrelativePoint^SBOTTOMRIGHT ^SDefaultText^S[Stacks:Hide(0)] ^Sy^N2 ^Sx^N-2 ^SStringName^SStacks ^SConstrainWidth^b ^t^SGUID^STMW:textlayout:1JefWESiafOc ^Sn^N2 ^SName^SIcon~`Layout~`2 ^t^N72603^S~`~| ^Stextlayout^STMW:textlayout:1JefWESiafOc ^^
    
    ^1 ^T^SPoint^T ^Sy^F-5039080331373058 ^f-45^Sx ^F4714074279708850^f-44 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^F6689091899776184 ^f-52^SRows ^N2^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_DAMAGE^B ^t^SType^Scleu ^SName^SExploding~`Iron~`Star ^SEvents^T ^N1^T ^SType^SCounter ^SCounter^Smarked ^SCounterOperation^S= ^SEvent^SOnShow ^SCounterAmt^N0 ^t^N2^T ^SType^SCounter ^SEvent^SOnShow ^SCounter^Stransition ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^SPhase ^t^t^t^SCustomTex^S144798 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SDBM_TIMER ^SChecked^B ^SOperator^S<= ^SLevel^N4 ^SName^S}impaling~`throw$ ^t^N2^T ^SType^SDBM_TIMER ^SChecked^B ^SOperator^S> ^SName^S}impaling~`throw$ ^t^Sn^N2 ^t^SConditionDurEnabled^B ^SConditionDur^N3 ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`1 ^SEvent^SOnShow ^t^N2^T ^SType^SCounter ^SEvent^SOnShow ^SCounter^Smarked ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^SAvoid! ^t^t^t^SCustomTex^S106400 ^SGUID^STMW:icon:1LA=MXn=Ibi3 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SDBM_TIMER ^SChecked^B ^SOperator^S<= ^SLevel^N4 ^SName^S}impaling~`throw$ ^t^N2^T ^SType^SDBM_TIMER ^SChecked^B ^SOperator^S> ^SName^S}impaling~`throw$ ^t^N3^T ^SType^SCOUNTER ^SLevel^N3 ^SName^Smarked ^t^Sn^N3 ^t^SConditionDurEnabled^B ^SConditionDur^N3 ^SEvents^T ^N1^T ^SType^SCounter ^SCounter^Smarked ^SCounterOperation^S= ^SEvent^SOnHide ^SCounterAmt^N0 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^SReset ^t^t^t^SCustomTex^S114980 ^SGUID^STMW:icon:1L4uKyPEDr8P ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1KTMU7EYTxDQ ^STexts^T ^N1^SMark ^N2^S[Counter("marked")] ^N3^S ^t^t^t^SCustomTex^S37125 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SDBM_ENGAGED ^SName^SBlackhand ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SCounter ^SCounter^Smarked ^SCounterOperation^S= ^SEvent^SOnShow ^SCounterAmt^N0 ^t^N2^T ^SType^SCounter ^SCounter^Stransition ^SCounterOperation^S= ^SEvent^SOnShow ^SCounterAmt^N0 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^SEngaged ^t^t^t^SCustomTex^S177520 ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SMarked~`for~`Death ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^SMarked! ^t^t^t^SCustomTex^S137619 ^SGUID^STMW:icon:1L3rcM6ycoJT ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SMarked~`for~`Death ^SConditions^T ^N1^T ^SType^SCOUNTER ^SLevel^N3 ^SName^Smarked ^t^N2^T ^SType^SCOUNTER ^SLevel^N1 ^SName^Stransition ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Pling~`1 ^SEvent^SOnShow ^t^N2^T ^SType^SCounter ^SCounter^Smarked ^SCounterOperation^S= ^SEvent^SOnHide ^SCounterAmt^N0 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IrhfjmBA68d ^STexts^T ^N1^S[Fuchsia~`"Soak!"] ^t^t^t^SCustomTex^S156096 ^SGUID^STMW:icon:1LA=OTh8=viS ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LA=OTh8=viS ^N2^STMW:icon:1L3rcM6ycoJT ^N3^STMW:icon:1LA=MXn=Ibi3 ^t^SGUID^STMW:icon:1LA=yFuhbC6A ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1KTMU7EYTxDQ ^STexts^T ^N1^SP1>P2 ^N2^S[Counter("transition")] ^N3^S ^t^t^t^SCustomTex^S37125 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N5 ^STree2^b ^SGUID^STMW:group:1LA=GRJZLM7A ^SName^SImpaling~`Throw~`for~`Blackrock~`Foundry~`Blackhand ^t^N72603^S~`~| ^Sgroup^N15 ^^
    
    ^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sx^N1 ^t^t^SOutline^SOUTLINE ^SName^S2002 ^SStringName^SInfo ^SSize^N7 ^t^N2^T ^SAnchors^T ^N1^T ^Sy^N30 ^t^t^SStringName^STitle ^t^SGUID^STMW:textlayout:1IrhfjmBA68d ^Sn^N2 ^SName^SDefault~`Icon ^t^N72603^S~`~| ^Stextlayout^STMW:textlayout:1IrhfjmBA68d ^^
    
    ^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N8 ^t^t^SOutline^SOUTLINE ^SName^S2002 ^SStringName^SName ^SSize^N7 ^t^N2^T ^SAnchors^T ^N1^T ^Sy^N-5 ^Sx^N1 ^t^t^SName^S2002~`Bold ^SStringName^SCounter~`# ^SSize^N16 ^t^N3^T ^SAnchors^T ^N1^T ^Sy^N-8 ^Sx^N-9 ^t^t^SOutline^SOUTLINE ^SName^SABF ^SStringName^SIdentifer ^SSize^N10 ^t^SGUID^STMW:textlayout:1KTMU7EYTxDQ ^Sn^N3 ^SName^SCounters ^t^N72603^S~`~| ^Stextlayout^STMW:textlayout:1KTMU7EYTxDQ ^^
    
    ^1 ^T^SPoint^T ^Sy^F4503633987108864 ^f-48^Sx ^N-20^t ^SIcons^T ^N2^T ^SShowTimer^B ^SUnit^Starget;~`focus ^SType^Scast ^SAlpha^N0.75 ^SName^S90028 ^SEvents^T ^N1^T ^SType^SSound ^SSound^SFel~`Nova ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SYELL ^SLocation^SMSG ^SText^SUnleash~`Essence! ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SFakeHidden^B ^t^N3^T ^SType^Scast ^SEvents^T ^N1^T ^SType^SLua ^SLua^S--~`<Untitled~`Lua~`Code>~J ~J local~`icon~`=~`...~J ~J --Your~`code~`goes~`here:~J ~J SetRaidTarget(icon.attributes.unit,~`8)~J ~J  ^SEvent^SOnStart ^t^N2^T ^SType^SCounter ^SEvent^SOnShow ^SCounter^Sinterrupt ^t^N3^T ^SType^SCounter ^SCounterOperation^S= ^SEvent^SOnUnit ^SCounterAmt^N0 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Counter("interrupt")] ^N2^S[Stacks:Hide(0)] ^t^t^t^t^N4^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SBranded;~`Branded:~`Displacement;~`Branded:~`Fortification;~`Branded:~`Replication ^SEvents^T ^N1^T ^SType^SAnnouncements ^SLua^Sunitname ^SChannel^SRAID_WARNING ^SText^S[Unit:Name]~`is~`affected~`with~`Branded ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SWHISPER ^SLocation^S[Unit:Name] ^SText^SYou~`have~`branded~`! ^SEvent^SOnStart ^t^N3^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Unit:Name]~`is~`affected~`with~`Branded ^SEvent^SOnStart ^t^Sn^N3 ^t^SCustomTex^S156225 ^SFakeHidden^B ^SUnit^Splayer,~`raid1-40 ^t^t^SColumns^N8 ^SGUID^STMW:group:1LGNQ_TVPt2R ^SName^STest~`Bar~`(inactive) ^t^N72603^S~`~| ^Sgroup^N16 ^^
    





    `Distractor_Beam

    Last edited May 03, 2015 by Distractor_Beam
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