Curse Dark

You must log in or register to change your theme.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
!rounded_corners = false
!gradients = false

!base_font_size = 18px
!normal_text_color = #ddd
!normal_fonts = "PT Sans", "DejaVu Sans", "Verdana", "Helvetica", "sans-serif"

!body_background_finish_color = #393939
!body_background_start_color = #393939
!main_background_color = #333
!standard_module_background_start_color = #333
!standard_module_background_finish_color = #333
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
//----------------------------------------------------------------------
//  Variables
//  They don't actually work, and neither do math operators,
//  so they're just listed here for reference.
//  Curse, y u so bad?
//----------------------------------------------------------------------

!font_size = 18px

!border_radius          = 9px
!border_radius_smaller  = 6px
!border_radius_smallest = 3px

!bg_color_darkest    = #111
!bg_color_darker     = #222
!bg_color_normal     = #333
!bg_color_brighter   = #444
!bg_color_brightest  = #555

!text_color_darkest  = #bbb
!text_color_darker   = #ccc
!text_color_normal   = #ddd
!text_color_brighter = #eee

!link_color_normal   = #fc0
!link_color_visited  = #c93
!link_color_hover    = #fc0
!link_color_clicked  = #fc0

//----------------------------------------------------------------------
//  General
//----------------------------------------------------------------------

*
  -webkit-box-sizing: border-box
  -moz-box-sizing: border-box
  box-sizing: border-box

html
  font-size: 1em

body
  background: #393939 url("http://static-curse.cursecdn.com/1-0-4520-25851/Skins/Radon/images/bg-body.jpg")
  color: #ddd
  font-family: "PT Sans Caption", Verdana, sans-serif
  font-size: 1em
  line-height: 1
  text-shadow: -1px 1px #000

#page
  background: #333
  border-radius: 9px
  box-shadow: 0 0 4px 0 #000
  margin: 1em auto
  max-width: 80em
  padding: 1em
  width: 80%

button, input, select
  font-family: inherit
  font-size: 100%

code, kbd, pre, samp, textarea
  font-family: "PT Mono", "Consolas", "Lucida Console", "DejaVu Sans Mono", "Monaco", "monospace"
  font-size: 110%

h1, h2, h3, h4, h5, h6
  color: #eee
  font-family: "PT Sans Narrow", "PT Sans", "DejaVu Sans", "Verdana", "Helvetica", "sans-serif"
  font-weight: bold
  margin: 2rem 0 1rem 0 !important
  padding: 0 !important
  text-shadow: 1px 1px #000
  em
    font-style: normal
  &:first-child
    margin-top: 0 !important
  &:last-child
    margin-bottom: 0 !important

h1
  font-size: 2em

h2
  font-size: 1.8em

h3
  font-size: 1.6em

h4
  font-size: 1.4em

h5
  font-size: 1.2em

h6
  font-size: 1em

p, dl, ol, ul, blockquote, table
  margin: 1em 0 !important

p, dd, dt, li, blockquote, th, td
  line-height: 1.5

blockquote
  border: 1px solid #000
  border-left: 5px solid #000
  background: #222
  border-radius: 6px
  padding: 1em
  p:first-child
    margin-top: 0 !important
  p:last-child
    margin-bottom: 0 !important

blockquote cite + p
  margin-top: 0 !important

li
  margin-left: 0

pre
  border: 1px solid #000
  border-left: 5px solid #000
  background: #222
  border-radius: 6px
  font-style: normal !important
  padding: 1em

//----------------------------------------------------------------------
//  Forms
//----------------------------------------------------------------------

input, select
  padding: 0.25em !important

textarea
  padding: 0.5em !important

input, select, textarea, input:not([type="submit"]):not([class="inputtext "]):not([size="41"]):not([id="masthead-search-term"]):not([type="reset"]):not([type="button"]):not([type="checkbox"]):not([type="radio"]):focus, textarea:not([class="goog-textarea"]):focus, select:focus
  box-shadow: none !important
  outline: 0 !important

input, select, textarea, .form-field.text-area-field textarea
  background: #444 !important
  color: #bbb !important
  border: 1px solid #000 !important
  border-radius: 3px !important

input[type="checkbox"], input[type="radio"]
  border: 0 !important
  height: 15px
  width: 15px

input[type="checkbox"]:active, input[type="radio"]:active
  outline: 1px dotted !important

input[type="checkbox"]
  border-radius: 0

input[type="radio"]
  border: 0

input[type="submit"]
  background: #111 !important
  color: #fc0 !important
  padding: 0.25em 1em !important

input:focus, select:focus, textarea:focus, div input:focus, div select:focus, div textarea:focus, .form-field.text-area-field textarea:focus
  background: #222 !important
  color: #eee !important
  box-shadow: 0 0 5px 0 #fc0

div input:not([type="submit"]):not([class="inputtext "]):not([size="41"]):not([id="masthead-search-term"]):not([type="reset"]):not([type="button"]):not([type="checkbox"]):not([type="radio"]):focus, div textarea:not([class="goog-textarea"]):focus, div select:focus
  box-shadow: 0 0 10px #000 !important

input[type="submit"]:focus
  background: #fc0 !important
  color: #000 !important

//----------------------------------------------------------------------
//  Links
//----------------------------------------------------------------------

a
  border: 0 !important
  text-decoration: none !important
  &:link
    color: #fc0 !important
  &:visited
    color: #c93 !important
  &:hover, &:focus
    background-color: #444 !important
  &:active
    background-color: #fc0 !important
    color: #111 !important
    outline: 1px dotted !important

p
  a:hover, p a:focus
    border-bottom: 1px dotted !important
  a:active
    border-bottom: 1px solid !important

//----------------------------------------------------------------------
//  Columns
//----------------------------------------------------------------------

div.unit + div.unit
  padding-left: 2em

//----------------------------------------------------------------------
//  Containers
//----------------------------------------------------------------------

.content-box, .listing-container
  background-color: transparent
  border: 0
  border-radius: 9px
  margin: 0
  padding: 0

.content-box-inner, .listing-container-inner
  margin: 0 !important
  padding: 0 !important

//----------------------------------------------------------------------
//  Tabs
//----------------------------------------------------------------------

.tabs
  li
    a
      background: #222 !important
      border-radius: 6px
      &:hover, &:focus
        background-color: #444 !important
      &:active
        background-color: #fc0 !important
    &.selected
      a
        background: transparent !important      

//----------------------------------------------------------------------
//  Header and footer
//----------------------------------------------------------------------

.global navigation, .global-user
  li.selected
    a, span
      background: transparent !important

#hd .global-navigation, #ft
  background: #222
  border: 0
  font-family: "PT Sans Caption"
  height: auto
  padding: 1em

#hd .global-navigation
  border-radius: 9px 9px 0 0
  margin: -1em -1em 1em -1em
  h1
    margin: 0 !important
    width: 300px
    a
      background-repeat: no-repeat
  form
    display: none
  ul
    height: auto
    margin: 0 !important
    padding-top: 0.3em
    width: auto
    word-spacing: auto
  ul.global-navigation-links
    margin-left: 6em
  li
    height: auto
  a
    font-size: 110%
    font-variant: small-caps
    height: auto
    letter-spacing: 1px
    text-transform: lowercase
  a:link, a:visited
    color: #ddd !important
  a:hover, a:focus
    background-color: transparent !important
    border: 0 !important
    color: #fff !important
  a:active
    background-color: transparent !important
    border: 0 !important
    color: #fc0 !important

#ft
  border-radius: 0 0 9px 9px
  margin: 1em -1em -1em -1em
  div.network-navigation:after
    clear: both
    content: ""
    display: table
  li
    font-size: 80%
    width: 120px !important
  a
    color: #ddd !important
  a:hover, a:focus
    background-color: transparent !important
    color: #fff !important
  a:active
    background-color: transparent !important
    color: #fc0 !important

//----------------------------------------------------------------------
//  Page title
//----------------------------------------------------------------------

#hd > h1
  margin-top: 0 !important

//----------------------------------------------------------------------
//  Warnings
//----------------------------------------------------------------------

.warning-message
  background: #222
  border: 4px solid #c33
  border-radius: 9px
  color: #f33
  font-family: "PT Sans"
  font-weight: bold
  margin: 1em 4em
  padding: 1em

.warning-message-inner
  margin: 0
  padding: 0

.warning-message-inner:before
  content: "\2716\2003Warning!\2003\2716"
  display: block
  font-family: "PT Sans Narrow"
  font-size: 300%
  font-weight: bold
  text-align: center
  text-transform: uppercase

//----------------------------------------------------------------------
//  Polls
//----------------------------------------------------------------------

li.poll-bar
  line-height: 1 !important

span.poll-bar-author-inner
  background: #000 !important
  border: 0 !important

span.poll-bar-user-inner
  background: #222 !important
  border: 0 !important

span.poll-bar-text
  padding: 0.5em

//----------------------------------------------------------------------
//  Comments
//----------------------------------------------------------------------

.comment
  margin: 0
  padding: 0

.comment-inner
  background: #2A2A2A
  border-radius: 0 0 6px 6px
  padding: 0
  margin: 0

.comment + .comment .comment-inner
  margin-top: 2em

.comment-info
  background: #222
  border-radius: 6px 6px 0 0
  margin: 0
  padding: 0.5em

.comment-body
  margin: 0
  padding: 1em
  p
    margin-left: 0

.comment-signature
  display: none

.forum-post-header-link-upvote, a[data-upvote], span[data-upvote-display]
  display: none !important

dl.forum-tidbits + dl.forum-tidbits
  margin-top: 0 !important

.small-comment
  border: 0
  margin: 0
  padding: 0

.forum-comment
  border: 0

.forum-post-info
  background: #222
  border: 0 !important
  border-radius: 6px 0 0 6px
  line-height: 1
  padding: 0.5em
  dl
    margin: 0
  dt, dd, li
    font-size: 90%

.forum-post-action-buttons
  margin: 0
  li
    margin: 0
    padding: 0

.forum-post-container
  background-color: #2A2A2A
  border-radius: 0 6px 6px 0
  padding: 0

.forum-post-header
  background: #222
  border: 0
  border-radius: 0 6px 0 0
  padding: 0.5em

.forum-post-body-container
  padding: 0

.forum-post-body
  padding: 1em

.forum-post-edit-info
  border-top: 1px solid #000
  padding: 1em
  text-align: right

.forum-signature
  border: 0 !important

//----------------------------------------------------------------------
//  Code blocks
//----------------------------------------------------------------------

.code-wrapper
  background: #222
  border-radius: 6px
  margin: 1em 0
  padding: 1em

.code-wrapper .markup-code
  margin: 0
  padding: 0

// comment
.markup-code .cl
  color: #999

//----------------------------------------------------------------------
//  WYSYWYG editor
//----------------------------------------------------------------------

li.markItUpButton
  height: auto
  width: auto

li.markItUpButton a
  background: #444
  background-attachment: fixed
  background-position: center !important
  background-repeat: no-repeat
  border: 1px solid #222 !important
  border-radius: 6px
  display: block
  height: auto
  padding: 0.25em
  width: auto

//----------------------------------------------------------------------
//  Avatars
//----------------------------------------------------------------------

.avatar
  background: transparent
  border: 0
  border-radius: 0

.avatar img
  border: 5px solid
  border-radius: 6px

.avatar-author img
  border-color: #6F6

.avatar-normal img
  border-color: #666

//----------------------------------------------------------------------
//  Tables
//----------------------------------------------------------------------

table
  margin: 1em
  caption
    padding: 0.5em 0 !important

thead, tfoot, th, td
  border: 0

th, td
  padding: 5px !important
  vertical-align: top !important

th
  background: #222
  border: 0
  &:first-sibling
    border-radius: 6px 0 0 6px
  &:last-sibling
    border-radius: 0 6px 6px 0

tr + tr
  td
    border-top: 1px solid #000

Facts

Created
May 21, 2012
Updated
Jun 18, 2012

Author

Senectus per pede praesent donec faucibus, feugiat mauris phasellus integer, lobortis dis praesent maecenas, eget interdum imperdiet posuere consequat, sagittis convallis porta adipiscing. Phasellus primis diam augue hendrerit turpis, ac mauris rutrum nisl risus, torquent dolor tempor sociosqu ipsum. Facilisi viverra dapibus urna, fusce scelerisque tincidunt mollis ac commodo per cubilia, dapibus massa mattis hac, ante tempor. Convallis leo facilisi iaculis pharetra augue, fames nibh conubia nam, ante aptent enim habitant nulla leo, inceptos odio eros. Lobortis sem dictum ac cubilia rhoncus, potenti maecenas ornare.

Polls preview

What feature do you want to see in v1.2?

  •  4.8% - Default Mob Configurations - 1
  •  4.8% - Mob Scaling Options - 1
  •   19.1% - Randomized Mobs (Diablo-style) - 4
  •   28.6% - Skill System Rewrite + More Skills - 6
  •  4.8% - More Custom AI Options - 1
  •  4.8% - More Item Options - 1
  •  0.0% - Target Conditions - 0
  •  23.8% - Citizens / Denizen Support - 5
  •  4.8% - Write a new item plugin instead! - 1
  •  4.8% - Something not listed here... - 1

What feature do you want to see in v1.2?

  1. Choice:

Which features should come next ?

  •  27.3% - More Variables - 3
  •   45.5% - More possibilities to change the TabList - 5
  •   54.5% - A Bungeecord version - 6
  •  27.3% - More Commands - 3
  •  18.2% - other - 2

Which features should come next ?

  1. Choices:

What's the most important thing to do?

  •  2.842 - Multiple arenas - 19
  •  4.091 - Bug fixes - 22
  •  1.500 - Complete the wiki/German wiki - 18
  •  3.842 - Dealers - 19
  •  3.105 - Skills (Any ideas?) - 19
  •  4.095 - Jailing - 21
  •  2.643 - MySQL Data storage - 14
  •  3.000 - Other things (Please write a comment) - 10
  •  3.000 - Usable API and documentation/examples - 1

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

  9. Usable API and documentation/examples:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Oct 24, 2014

Mattis ultricies quam enim in ultrices et, sapien euismod nisl lacinia, inceptos faucibus et pretium praesent, hendrerit hac sollicitudin ipsum.

Dolor turpis mi est netus.

1 Oct 24, 2014

Suscipit interdum et ultrices cubilia elementum leo, nascetur ut sagittis ultrices pharetra, ullamcorper cubilia arcu lectus commodo, molestie lorem morbi. Volutpat lorem nonummy tellus id, per euismod amet conubia.

Sociis lorem.

2 Oct 24, 2014

Torquent sagittis auctor dignissim magna bibendum dis, risus sollicitudin lacinia at faucibus lacus nostra, neque luctus magna enim diam, egestas. Risus rutrum parturient dignissim, litora maecenas pulvinar porta nam, aliquet cras leo urna pharetra, dictum facilisis fringilla.

Tempus facilisis est ridiculus.

3 Oct 24, 2014

Netus sociosqu venenatis habitant sodales ipsum convallis, augue sociis donec proin rhoncus dictumst, volutpat dictum tristique pharetra, iaculis massa consectetuer justo, amet. Mollis dictumst enim.

Suscipit senectus lectus amet aliquet.

4 Oct 24, 2014

Ornare nisi a vivamus faucibus pretium praesent, duis potenti pharetra nam phasellus, montes netus hac tristique eget, fames nostra etiam. Eu mus erat.

Tortor ultricies tempor interdum.

5 Oct 24, 2014

Ullamcorper eget netus ornare egestas bibendum, taciti fusce justo netus, parturient cras elit suspendisse suscipit enim, fames sodales ipsum ut. Enim pellentesque purus sollicitudin tellus habitant est, suscipit molestie mus viverra lorem, interdum proin mollis lorem eu morbi convallis, accumsan. Ullamcorper.

Egestas condimentum.

6 Oct 24, 2014

Lacus nostra hymenaeos egestas litora maecenas, netus mi arcu eu, convallis vestibulum cras hendrerit massa, hendrerit malesuada nulla eros litora,. Arcu felis primis sem cum pretium nam, justo.

Euismod aliquet platea vivamus.

7 Oct 24, 2014

Suscipit nullam mi ut lacus consectetuer augue feugiat vivamus, est massa mauris tellus semper non id. Malesuada augue ridiculus ultricies, blandit pulvinar dictumst magnis lorem ridiculus, aptent nascetur mauris eget egestas, id sollicitudin pulvinar etiam mollis, praesent felis. Maecenas cras hendrerit at ut, quisque.

Nascetur rutrum curabitur.

8 Oct 24, 2014

Curae ullamcorper bibendum ad ullamcorper, ipsum cras laoreet sapien, volutpat tempus tristique per venenatis, augue tristique mollis fermentum vitae, lectus montes sollicitudin varius massa. Commodo hendrerit libero pretium maecenas ipsum, dignissim pharetra proin.

Erat est felis commodo litora.

9 Oct 24, 2014

Turpis lorem at risus non interdum, fusce varius egestas leo faucibus enim, nisi id litora urna per sodales accumsan, placerat nibh. Congue mus class ante, dictumst et enim eget feugiat auctor, imperdiet vel placerat dictum vivamus.

Quisque justo sollicitudin vehicula porttitor.

10 Oct 24, 2014

Placerat augue integer nonummy lacinia, purus nam sociosqu leo tortor velit, porta cras vulputate bibendum nulla, etiam neque montes lacinia elit, at. Tempus ut fringilla maecenas ipsum, neque tempor sollicitudin nisl penatibus, at dui per fusce, nonummy morbi blandit hendrerit enim.

Donec velit morbi.

11 Oct 24, 2014

Ridiculus justo sem curae fermentum nisl aliquet, magna montes nullam torquent felis, rutrum hac est consectetuer. Tellus a cras potenti vitae massa montes felis, consequat donec parturient class magna.

Lacus convallis blandit molestie.

12 Oct 24, 2014

Habitasse sit convallis massa fames mollis, eleifend lobortis laoreet nunc inceptos, primis massa taciti ut sagittis, varius velit. Integer cum pellentesque per, cum nisi diam urna sociis, ornare pretium aenean accumsan commodo, at lacinia feugiat maecenas.

Gravida blandit.

13 Oct 24, 2014

Urna dictumst aliquam pretium justo imperdiet vel, praesent bibendum vulputate nulla, habitasse nostra fringilla fermentum ac ultrices. Nulla dignissim sem lobortis pellentesque, mi suscipit pellentesque rutrum.

Per integer lacinia augue proin.

14 Oct 24, 2014

Nostra convallis pellentesque ad felis dictum varius massa proin, cubilia rutrum lobortis nostra lacus torquent, sociis magnis. Ut tempor at ac nam, euismod proin phasellus tristique laoreet fames, sit inceptos magnis cras nostra ipsum, ut dapibus. Tempor viverra.

Sodales facilisi.

15 Oct 24, 2014

Senectus dignissim pulvinar laoreet interdum ad lectus, turpis vitae egestas dui neque, pharetra ipsum lectus ridiculus nunc, laoreet morbi curabitur.

Pulvinar justo rutrum.

16 Oct 24, 2014

Congue quis etiam sociosqu platea mollis, congue dictumst odio mi maecenas phasellus, suscipit leo facilisis leo montes, platea sapien. Hymenaeos cras taciti molestie, ultrices eros fusce dignissim eu, tellus molestie vitae ipsum eros magna proin maecenas, proin netus nibh. Adipiscing pharetra nascetur sollicitudin et.

Litora sapien.

17 Oct 24, 2014

Sed praesent magnis dolor tincidunt risus, lacus porttitor facilisi tellus, non erat facilisi nisi, rhoncus purus cum quis conubia. Mollis sagittis arcu imperdiet nibh, dui facilisis natoque volutpat, curae pharetra pretium inceptos, morbi laoreet ante malesuada, mattis lectus.

Euismod lectus tempus varius facilisi.

18 Oct 24, 2014

Scelerisque ullamcorper velit ut vitae potenti, et hendrerit facilisis velit rutrum nonummy inceptos sed, auctor malesuada parturient purus morbi. Leo iaculis curabitur gravida, netus aliquet ornare arcu, parturient inceptos nibh integer mus, sodales nisi cursus nam.

Montes orci porttitor risus.

19 Oct 24, 2014

Tempus maecenas ullamcorper ac hac sociosqu, lorem convallis penatibus habitant justo orci, turpis condimentum pulvinar rhoncus mollis, dolor nibh. Viverra orci eget eu interdum.

Netus tristique turpis.

Comment preview

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of sbongbob sbongbob Oct 24, 2014 at 13:46 UTC - 0 likes

    @eccentricnz: Go

    try to download craftbukkit again. and try to run it. you will get some kind of *no main manifest* error. that's what happens to me every time i try to launch a bukkit.jar

  • Avatar of Danstryder Danstryder Oct 22, 2014 at 11:23 UTC - 0 likes

    I'm getting errors on my server and I also cannot find the map files that need to be added to my world, none were generated when i started up the plugin

    Are you a fan of Avatar: The Last Airbender love to play Minecraft?
    Ever wanted to play on Minecraft with Avatar implemented into the game?
    Come to Strydercraft on our Avatar Server!!!

    More information can be found here:
    http://www.strydercraftgaming.co.uk

  • Avatar of eccentricnz eccentricnz Oct 21, 2014 at 18:20 UTC - 0 likes

    @sbongbob: Go

    1. What do you mean CraftBukkit no longer works? My CraftBukkit servers are working just fine. CraftBukkit is NOT broken.
    2. Mojang did not issue the DMCA against CraftBukkit, and to date, Wolverness has never actually made public his ultimate reasons for doing so. Don't blame Mojang for the actions of one person without ALL the facts.
    3. CraftBukkit has already been updated to 1.8 by the Spigot team, they say they will have a release out in the next few weeks. The last code commit to TARDIS was only 6 days ago, so I don't think there is much chance of the plugin not being developed anymore - reading a couple of previous comments would have told you that: http://dev.bukkit.org/bukkit-plugins/tardis/?comment=6559 http://dev.bukkit.org/bukkit-plugins/tardis/?comment=6566
    Last edited Oct 21, 2014 by eccentricnz

    BFAK:90604773,b4832901eb55c7659c3cbf87df08cd6ab2482d93419fbc71639d5afa8ba7e67c

  • Avatar of sbongbob sbongbob Oct 21, 2014 at 13:50 UTC - 0 likes

    Hay i got a question. since craftbukkit no longer works (thanks to mojang...) is this plugin still going to be developed?

    Last edited Oct 21, 2014 by sbongbob
  • Avatar of PartaGallo PartaGallo Oct 21, 2014 at 13:47 UTC - 0 likes

    If you want something new information about TARDIS go check out this. TARDIS datacore website

  • Avatar of markdf markdf Oct 20, 2014 at 22:18 UTC - 0 likes

    @eccentricnz: Go

    Installed the latest dev version of multiverse and CPU useage has dropped. It was about 3-4% after a restart with no players. Now its around 0-1%. I guess chunks are not being loaded that are not required.

    Last edited Oct 21, 2014 by markdf

    http://www.thatsnotacreeper.com/

    BFAK:90814077,29bbed75018f7140a9721bc5c32226ba47a348327ba2ef73233218d2c8ab6813

  • Avatar of eccentricnz eccentricnz Oct 20, 2014 at 19:33 UTC - 0 likes

    @markdf: Go

    Castrovalva seems pretty stable to me, I don't know if I'd bother - if it ain't broke, don't fix it...

  • Avatar of markdf markdf Oct 20, 2014 at 10:57 UTC - 0 likes

    @eccentricnz: Go

    Time I updated then, just realised I have b527 installed. Obviously not a problem with it though.

    Last edited Oct 20, 2014 by markdf
  • Avatar of X00dis X00dis Oct 20, 2014 at 10:17 UTC - 0 likes

    @eccentricnz: Go

    I deleted the main mv folder and it's all screwy from the start. I am going to try your ver that you linked.

    Thanks

  • Avatar of X00dis X00dis Oct 20, 2014 at 10:16 UTC - 0 likes

    @Evandre3: Go

    Nope, it's supposed to be that way. Happens to me all the time. I leave my door open, and return to a crazy mob party. Just like on TV, if the Doctor leaves his doors open, all kinds of people would wonder in.

Forum thread preview

  • 1 comment
    #1 Oct 24, 2014 at 11:07 UTC - 0 likes

    Ive no idea, hope some one can help me: Ive some units TYPE A on one regionA and i want create exactly units of TYPE B in the exact poisition of TYPE A but with delay of x

    example:

    marine TYPE A, build it on region 1 After x second... building marine TYPE B, build it on regon 2 (identic of region 1 by size, but over it on Xpos). TYPE B must are in the same position of TYPE A but on REGION 2

    ive build all script about this, but i dont know how to organizze typeB by have same formation of TYPEA

    //--------------------------------------------------------------------------------------------------
    // Trigger: move on region sud
    //--------------------------------------------------------------------------------------------------
    bool gt_spostaleunitC3A0inarenasud_Func (bool testConds, bool runActions) {
        // Conditions
        if (testConds) {
            if (!(((UnitGetOwner(EventUnit()) == 1) || (UnitGetOwner(EventUnit()) == 2) || (UnitGetOwner(EventUnit()) == 3)))) {
                return false;
            }
        }
    
        // Actions
        if (!runActions) {
            return true;
        }
    
        UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(3))), c_orderQueueAddToEnd);
        return true;
    }
    
    //--------------------------------------------------------------------------------------------------
    void gt_spostaleunitC3A0inarenasud_Init () {
        gt_spostaleunitC3A0inarenasud = TriggerCreate("gt_spostaleunitC3A0inarenasud_Func");
        TriggerAddEventUnitRegion(gt_spostaleunitC3A0inarenasud, null, RegionFromId(1), true);
    }
    
    //--------------------------------------------------------------------------------------------------
    // Trigger: move on region nord
    //--------------------------------------------------------------------------------------------------
    bool gt_spostaleunitC3A0inarenanord_Func (bool testConds, bool runActions) {
        // Conditions
        if (testConds) {
            if (!(((UnitGetOwner(EventUnit()) == 4) || (UnitGetOwner(EventUnit()) == 5) || (UnitGetOwner(EventUnit()) == 6)))) {
                return false;
            }
        }
    
        // Actions
        if (!runActions) {
            return true;
        }
    
        UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(2))), c_orderQueueAddToEnd);
        return true;
    }
    
    //--------------------------------------------------------------------------------------------------
    void gt_spostaleunitC3A0inarenanord_Init () {
        gt_spostaleunitC3A0inarenanord = TriggerCreate("gt_spostaleunitC3A0inarenanord_Func");
        TriggerAddEventUnitRegion(gt_spostaleunitC3A0inarenanord, null, RegionFromId(2), true);
    }
    
    //--------------------------------------------------------------------------------------------------
    // Trigger: how much Bmarine enter on region 1
    //--------------------------------------------------------------------------------------------------
    bool gt_quantiBmarineentrano1_Func (bool testConds, bool runActions) {
        // Conditions
        if (testConds) {
            if (!((UnitGetType(EventUnit()) == "Bmarine"))) {
                return false;
            }
        }
    
        // Actions
        if (!runActions) {
            return true;
        }
    
        gv_numeroBmarinep1 += 1;
        return true;
    }
    
    //--------------------------------------------------------------------------------------------------
    void gt_quantiBmarineentrano1_Init () {
        gt_quantiBmarineentrano1 = TriggerCreate("gt_quantiBmarineentrano1_Func");
        TriggerAddEventUnitRegion(gt_quantiBmarineentrano1, UnitRefFromUnit(UnitLastCreated()), RegionFromId(3), true);
    }
    
    //--------------------------------------------------------------------------------------------------
    // Trigger: move bmarine on second region
    //--------------------------------------------------------------------------------------------------
    bool gt_spostamentobmarine_Func (bool testConds, bool runActions) {
        // Conditions
        if (testConds) {
            if (!((gv_numeroBmarinep1 != 0))) {
                return false;
            }
        }
    
        // Actions
        if (!runActions) {
            return true;
        }
    
        libNtve_gf_CreateUnitsWithDefaultFacing(gv_numeroBmarinep1, "Marine", 0, 1, PointFromId(4));
        libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
        return true;
    }
    
    //--------------------timer for new wave----------------------------------------------------
    void gt_spostamentobmarine_Init () {
        gt_spostamentobmarine = TriggerCreate("gt_spostamentobmarine_Func");
        TriggerAddEventTimePeriodic(gt_spostamentobmarine, gv_tempodeltimer, c_timeGame);
    }
    
    
    //--------------------------------------------------------------------------------------------------
    // Trigger: test pc enemy 
    //--------------------------------------------------------------------------------------------------
    bool gt_test_Func (bool testConds, bool runActions) {
        // Actions
        if (!runActions) {
            return true;
        }
    
        libNtve_gf_CreateUnitsWithDefaultFacing(2, "Marine", 0, 4, PointFromId(5));
        UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, StringExternal("Param/Value/B58B3249"));
        UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, IntToText(gv_numeroBmarinep1));
        return true;
    }
    
    //--------------------------------------------------------------------------------------------------
    void gt_test_Init () {
        gt_test = TriggerCreate("gt_test_Func");
        TriggerAddEventTimePeriodic(gt_test, gv_tempodeltimer, c_timeGame);
    }
    
    Last edited Oct 24, 2014 by gbau
  • 1 comment