SC2Mapster - Classic

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.global-navigation-links li:nth-of-type(7)
  display: none

.global-navigation-links li:nth-of-type(8) a:before
  content: "Galaxy Wiki - "


!rounded_corners = false

body
  :background #000 url(http://static.sc2mapster.com/uploads/170/0/952/bg_2.gif) repeat-y scroll top center !important

#page
  :background url(http://static.sc2mapster.com/uploads/170/0/946/background_2.jpg) !important

!base_font_size = 13px

!normal_fonts = "Tahoma","Helvetica","Arial","sans-serif"
!normal_text_color = #def
!standard_module_background_start_color = #98ffff
!standard_module_background_finish_color = #051B2C
!standard_gradient_size = 15px
!input_background = #112
!input_focus_background = add_luminosity(!input_background, 5%)
!main_background_color = #0B181E

!body_background_finish_color = #0D1927
!body_background_start_color =#0D1927

!link_color = #22afcd
!hover_link_color = #98ffff
!visited_link_color = add_luminosity(!link_color, -15%)
!active_link_color = set_hue(!link_color, 345deg)

!pygments_theme = "native"

// !global_navigation_link_shine_color = #FF4100

!heading_color = !normal_text_color

!override_root_color = false

!avatar_border_color = #7f7f7f
!username_normal_color = #BFBFBF
!avatar_normal_background = #BFBFBF
!username_author_color = #20FF20
!avatar_author_background = add_luminosity(!username_author_color, -40%)
!username_moderator_color = #2070FF
!avatar_moderator_background = add_luminosity(!username_moderator_color, -40%)
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!listing_th_gradient_size = !standard_gradient_size

!listing_selected_th_finish_color = add_luminosity(!standard_module_background_finish_color, 5%)
!listing_selected_th_start_color = add_luminosity(!standard_module_background_start_color, -5%)

!listing_hover_th_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_th_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!listing_hover_tr_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_tr_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!vote_minus_3_color = #ff0000
!vote_0_color = !normal_text_color
!vote_plus_3_color = #00ff00

!declined_status_color = red
!finished_status_color = green
!new_status_color = #bf7fff

!warning_message_background_finish_color = #ff0000
!warning_message_background_start_color = add_luminosity(!warning_message_background_finish_color, -12%)

!flash_success_background_finish_color = #0D1B0D
!flash_success_background_start_color = add_luminosity(!flash_success_background_finish_color, 20%)
!flash_success_color = !normal_text_color

!tab_normal_color = #1a1f1f
!tab_normal_text_color = #bbb

!tab_hover_color = #1a2929

//+tab-colors(!main_background_start_color, !text_color, !tab_normal_color, !tab_normal_text_color, !tab_disabled_color, !tab_disabled_text_color)

!poll_bar_user_start_color = #800
!poll_bar_user_finish_color = #400
!poll_bar_user_background_image = false
!poll_bar_author_start_color = add_hue(!poll_bar_user_start_color, -45deg)
!poll_bar_author_finish_color = add_hue(!poll_bar_user_finish_color, -45deg)
!poll_bar_author_background_image = false

!standard_module_background_image = url("http://static.sc2mapster.com/uploads/170/0/954/blue_overlay.jpg")
!warning_message_background_image = url("http://static.sc2mapster.com/uploads/170/0/966/circuits.jpg")
!main_background_image = url("http://static.sc2mapster.com/uploads/170/0/969/crosshatch.gif")
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.global-navigation-links
  :margin-left 5px 

.comment .ft 
  :font-size smaller

mark
  :background none
  :font-style italic

.summary mark
  :font-style italic
  :color #CC9900

.site-sc2mapster
  .site-logo
    :width 200px
    :height 46px
    a
      :width 200px
      :padding-top 46px
      :background url(http://static.sc2mapster.com/uploads/170/0/994/TinyLogo.png)

#ft
  :background none

.comment
  & > .comment-inner
    :background none

.comment:first-child
  & > .comment-inner
    :background url(http://static.sc2mapster.com/artisan/gradient/vertical/15/98ffffff-98ffff00.png) repeat-x scroll transparent

.mpu
  margin-left: 16px
  • background_2.jpg
  • bg1.jpg
  • bg2.jpg
  • bg3.jpg
  • bg5.jpg
  • bg_1.gif
  • bg_2.gif
  • bg_3.gif
  • blue_overlay.jpg
  • border_horiz_a1.gif
  • bullet1.gif
  • bullet2.gif
  • bullet3.gif
  • button1_bg.gif
  • button2_bg.gif
  • button3_bg.gif
  • button4_bg.gif
  • button5_bg.gif
  • buttons2.gif
  • buttons3.gif
  • circuits.jpg
  • creep_bright.jpg
  • creep_dark.jpg
  • crosshatch.gif
  • example.gif
  • extras_bg2.jpg
  • extras_bg3.jpg
  • header.jpg
  • header2.jpg
  • header3.jpg
  • header_2.jpg
  • header_3.jpg
  • horiz_2.gif
  • horiz_3.gif
  • red_comb_tiled.jpg
  • ss_01.gif
  • ss_02.gif
  • title_2.gif
  • title_3.gif
  • title_bg1.gif
  • title_bg2.gif
  • title_bg3.gif
  • title_bg4.gif
  • title_bg5.gif
  • zerg_horiz.jpg
  • zerg_scales.jpg
  • BigLogo.png
  • SmallLogo.png
  • TinyLogo.png

Facts

Created
Jul 15, 2009
Updated
May 06, 2011

Potenti netus dictum mollis feugiat taciti ornare pretium, nonummy dui condimentum montes, augue nam placerat pretium metus facilisi, praesent ipsum vestibulum. Inceptos eget sapien bibendum mi mollis, natoque habitasse luctus auctor semper, pellentesque curae duis praesent ad, lacus nullam euismod sapien erat. Parturient volutpat suspendisse ultricies suspendisse, montes.

Polls preview

Select the version for the next WildSkript.

  •   25.0% - 1.7.2 - 4
  •  18.8% - 1.7.9 - 3
  •   56.2% - 1.7.10 - 9

Select the version for the next WildSkript.

  1. Choice:

What plugin would you like placeholders for?

  •  40.0% - WorldGuard - 2
  •  0.0% - GriefPrevention - 0
  •  20.0% - PreciousStones - 1
  •  60.0% - PlotMe - 3
  •   60.0% - Factions - 3
  •  20.0% - Stats - 1
  •  0.0% - PlayerPoints - 0
  •  0.0% - PVPStats - 0
  •  40.0% - mcMMO - 2
  •  0.0% - Jobs - 0
  •  40.0% - OnTime - 2
  •  0.0% - AncientRPG - 0
  •  0.0% - Heroes - 0
  •  0.0% - Skillz - 0
  •  0.0% - Marriage - 0
  •  0.0% - SimpleClans - 0
  •  0.0% - Other (please tell me) - 0

What plugin would you like placeholders for?

  1. Choices:

rate the plugins functions

  •  2.811 - Bug-free-ness? - 37
  •  3.639 - guns - 36
  •  4.000 - perks - 33
  •  4.345 - other - 29

rate the plugins functions

  1. Bug-free-ness?:

  2. guns:

  3. perks:

  4. other:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 26, 2014

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Pretium congue leo mollis.

Comment preview

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  • Avatar of 20ozredbull 20ozredbull Jul 26, 2014 at 01:11 UTC - 0 likes

    tomorrow ill make video and send information and btw the fixes are all fixed havent seen one glitch yet.

  • Avatar of Paully104 Paully104 Jul 26, 2014 at 01:01 UTC - 0 likes

    @20ozredbull: Go

    Sure I'll make a section / just send me the info and I'll check it out.

    BFAK:29553,f3b4fa7ed8ec190283bebae1f245017a9757e02b6340b874c1ffd1ae873990cf

  • Avatar of 20ozredbull 20ozredbull Jul 25, 2014 at 23:50 UTC - 0 likes

    Paully104 plug in works great! just opened today and players love it! I want to know if its ok if i send you a link to my server and my webpage for your plugin example. I can also make a video for plugin for your main page. i get players that join and you can advertise the plugin much easier. I will also place a link on my webpage for your plugin if u desire.

  • Avatar of Paully104 Paully104 Jul 25, 2014 at 21:33 UTC - 0 likes

    @skylorddx: Go

    What is your servers attack modifier set to in your config? The damage formula should be their level / attack modifier - Monster Level. So if their attack is level 10 and the modifier is lv 2 then their damage is 5 - 6 so the damage would be -1 and then the plugin would auto set their damage to a minimum of 1. I'm still working on the damage formulas and trying to figure out what would be optimal.

  • Avatar of skylorddx skylorddx Jul 25, 2014 at 20:33 UTC - 0 likes

    paully why is their strength extremely strong and their resistance is extremely high a lvl 6 one will last thru a wooden sword while if u try and survive you die beforehand and they also someone become invincible

    Last edited Jul 25, 2014 by skylorddx
  • Avatar of 20ozredbull 20ozredbull Jul 25, 2014 at 17:18 UTC - 0 likes

    Thank you!!!! So excited. ill post back after i try it out.

  • Avatar of 20ozredbull 20ozredbull Jul 25, 2014 at 15:02 UTC - 0 likes

    Great! thats what i was waiting for yay good job Paully104 nice! but where do i download the .15-alpha? i dont see it.

  • Avatar of Paully104 Paully104 Jul 24, 2014 at 22:35 UTC - 0 likes

    Just posted .15-Alpha

    • Dupe Fix = done, made it so you switch slots and prevent damage on weapons you can't wield properly
    • Made it so custom weapons follow the same rule set if you cant equip it you cant do damage with it
    • Scoreboard language patch = done, can now change stats and the other words crammed in there.
    • exp not being given - EXP is given found an error where if your not on 1.7.9 then it gave an error on block break, put in some fixes so that the system will work if your on a incompatible version, however floating text wont work at all.
    • Combat balancing - Tweaking around with bows, made them more balanced still needs work though (gimme feedback ^.^!)
    • enchantments on custom weapons - Completed ^.^
    • unlocking chests on break - not started
    • Pvp safezone tweaks - Threw in more listeners, should be fixed
    • Made it so all tornadoes are denied if the config says no
  • Avatar of Paully104 Paully104 Jul 24, 2014 at 22:34 UTC - 0 likes

    @Balgros: Go

    Yeah attack power increases I just balanced magic and range so it shouldn't seem weaker then the other two.

Forum thread preview

  • 1 comment
    #1 Jul 26, 2014 at 01:10 UTC - 0 likes

    So you want to add team colors to a model? Well, you're in a luck because I've updated my old method to a newer and better one.

    The first step to any of this is finding the diffuse texture for the model you want to add team colors to. I'm going to be doing the sail from a world of warcraft battle ship. Once you find this texture go ahead and open it up in Photoshop.

    Step 1 - Set to Diffuse

    Go to the drop down window for "Filter" browse down until you find "Stylize", hover over "Stylize and select "Diffuse".

    This will bring up a new window. We will set the mode to Anisotropic. You can view the change in your main window by turning preview to On/Off.

    Hit OK.

    Step 2 - Duplicate your Layer

    Duplicate Layer, we do this by right clicking on our current laying and selecting "Duplicate Layer" from the window.

    Step 3 - Select team color Areas

    Select our new layer, and use whatever method you prefer to create a selection of the area you want to add team colors to. I prefer a mixture of the magic wand tool with varying tolerances and the lasso tool.

    I have selected virtually all of the Blue on my texture.

    Step 4 - Invert Selection

    We can do this by going to the "Image" drop down window, browse to "Adjustments", and then selecting "Invert". We can also use the hotkey Control+i.

    Step 5 - Copy the Invert

    Copy the inverted area by hitting control+c, if you lost your selection do not worry you can regain it by going to Selection -> Reselect.

    Step 6 - Paste the Invert

    Go to the "Channels" Tab next to your layers tab and select "Alpha 1" channel, if it does not exist, simply hit the "Create new channel" button on the bottom of that tab.

    Paste the inverted selection into the "Alpha 1" channel.

    Step 7 - Remove non-team color areas.

    To do this we will now invert our selection. You can do this by going to Select -> Inverse or by hitting Shift+Control+i

    Select the Brush (hotkey B), make sure your brush mode is set to "Normal", with the alpha channel selected your colors should now by in %'s. Set it to 0%, this will make it white.

    Color in the inverted selection with a 0% brush.

    Step 8 - Invert your selection back.

    Shift+Control+i, then selected the RGB channel.

    Step 9 - Duplicate your background layer again. and hide the inverted layer or delete it if you would like.

    Step 10 - Desaturate

    With your new duplicated layer go to Image -> Adjustments -> Desaturate

    This will make your selected area range from white to black.

    Step 11 - Copy Selection to new layer

    Copy your selected area and paste it into a new layer. On some systems you made need to use "Paste in Place" instead of paste to keep it correctly aligned.

    Step 12 - Set new layer mode

    Set the new layer your just pasted to "Multiply", there is a drop down window right above the layers where you can do this.

    Depending on the shade of the selection you can alter the opacity to increase the brightness. I like a dark grey. So I set the opacity of mine to 80%

    Step 13 - Reselect

    We will need to reselect our team color area after pasting. Select -> Reselect, or Shift + Control + D

    Step 14 - Back to the alpha channel

    Go back to the channels tab and select the alpha channel.

    Step 15 - Adjusting the brightness of the team color.

    The way team colors works is based on the % of alpha. The closer to 0 it is the darker it will become. The closer to 100, the brighter it will be.

    I adjust this by selecting the brush tool with the mode set to "overlay". I adjust the opacity based on what I want.

    For this one I will use an opacity of 100% and and alpha value of 100%. I then color in the selected area. This will increase the brightness of the team color.

    After this, I like to check the value of the alpha by holding down alt and selecting different areas to see what % the alpha is at. I like a value around 66-75%.

    Step 16 - Blur the edges

    Deselect everything by hitting Shift + D (don't worry we can still reselect if you want)

    To make the edges less noticeable we are going to blue the alpha channel a bit.

    Go to Filter -> Blur -> Gaussian Blur

    In this window set the radius to reduce the amount of sharpness on the edges. I used 1.5 pixels for mine.

    Step 17 - Save

    Save as a .dds

    I save as a DXT5, ARGB 8 bpp | interpolated alpha.

    Step 18 - Test in 3DS Max and Startools, adjust alpha % if you don't like the color.

  • 1 comment