SC2Mapster - Classic

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.global-navigation-links li:nth-of-type(7)
  display: none

.global-navigation-links li:nth-of-type(8) a:before
  content: "Galaxy Wiki - "


!rounded_corners = false

body
  :background #000 url(http://static.sc2mapster.com/uploads/170/0/952/bg_2.gif) repeat-y scroll top center !important

#page
  :background url(http://static.sc2mapster.com/uploads/170/0/946/background_2.jpg) !important

!base_font_size = 13px

!normal_fonts = "Tahoma","Helvetica","Arial","sans-serif"
!normal_text_color = #def
!standard_module_background_start_color = #98ffff
!standard_module_background_finish_color = #051B2C
!standard_gradient_size = 15px
!input_background = #112
!input_focus_background = add_luminosity(!input_background, 5%)
!main_background_color = #0B181E

!body_background_finish_color = #0D1927
!body_background_start_color =#0D1927

!link_color = #22afcd
!hover_link_color = #98ffff
!visited_link_color = add_luminosity(!link_color, -15%)
!active_link_color = set_hue(!link_color, 345deg)

!pygments_theme = "native"

// !global_navigation_link_shine_color = #FF4100

!heading_color = !normal_text_color

!override_root_color = false

!avatar_border_color = #7f7f7f
!username_normal_color = #BFBFBF
!avatar_normal_background = #BFBFBF
!username_author_color = #20FF20
!avatar_author_background = add_luminosity(!username_author_color, -40%)
!username_moderator_color = #2070FF
!avatar_moderator_background = add_luminosity(!username_moderator_color, -40%)
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!listing_th_gradient_size = !standard_gradient_size

!listing_selected_th_finish_color = add_luminosity(!standard_module_background_finish_color, 5%)
!listing_selected_th_start_color = add_luminosity(!standard_module_background_start_color, -5%)

!listing_hover_th_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_th_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!listing_hover_tr_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_tr_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!vote_minus_3_color = #ff0000
!vote_0_color = !normal_text_color
!vote_plus_3_color = #00ff00

!declined_status_color = red
!finished_status_color = green
!new_status_color = #bf7fff

!warning_message_background_finish_color = #ff0000
!warning_message_background_start_color = add_luminosity(!warning_message_background_finish_color, -12%)

!flash_success_background_finish_color = #0D1B0D
!flash_success_background_start_color = add_luminosity(!flash_success_background_finish_color, 20%)
!flash_success_color = !normal_text_color

!tab_normal_color = #1a1f1f
!tab_normal_text_color = #bbb

!tab_hover_color = #1a2929

//+tab-colors(!main_background_start_color, !text_color, !tab_normal_color, !tab_normal_text_color, !tab_disabled_color, !tab_disabled_text_color)

!poll_bar_user_start_color = #800
!poll_bar_user_finish_color = #400
!poll_bar_user_background_image = false
!poll_bar_author_start_color = add_hue(!poll_bar_user_start_color, -45deg)
!poll_bar_author_finish_color = add_hue(!poll_bar_user_finish_color, -45deg)
!poll_bar_author_background_image = false

!standard_module_background_image = url("http://static.sc2mapster.com/uploads/170/0/954/blue_overlay.jpg")
!warning_message_background_image = url("http://static.sc2mapster.com/uploads/170/0/966/circuits.jpg")
!main_background_image = url("http://static.sc2mapster.com/uploads/170/0/969/crosshatch.gif")
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.global-navigation-links
  :margin-left 5px 

.comment .ft 
  :font-size smaller

mark
  :background none
  :font-style italic

.summary mark
  :font-style italic
  :color #CC9900

.site-sc2mapster
  .site-logo
    :width 200px
    :height 46px
    a
      :width 200px
      :padding-top 46px
      :background url(http://static.sc2mapster.com/uploads/170/0/994/TinyLogo.png)

#ft
  :background none

.comment
  & > .comment-inner
    :background none

.comment:first-child
  & > .comment-inner
    :background url(http://static.sc2mapster.com/artisan/gradient/vertical/15/98ffffff-98ffff00.png) repeat-x scroll transparent

.mpu
  margin-left: 16px
  • background_2.jpg
  • bg1.jpg
  • bg2.jpg
  • bg3.jpg
  • bg5.jpg
  • bg_1.gif
  • bg_2.gif
  • bg_3.gif
  • blue_overlay.jpg
  • border_horiz_a1.gif
  • bullet1.gif
  • bullet2.gif
  • bullet3.gif
  • button1_bg.gif
  • button2_bg.gif
  • button3_bg.gif
  • button4_bg.gif
  • button5_bg.gif
  • buttons2.gif
  • buttons3.gif
  • circuits.jpg
  • creep_bright.jpg
  • creep_dark.jpg
  • crosshatch.gif
  • example.gif
  • extras_bg2.jpg
  • extras_bg3.jpg
  • header.jpg
  • header2.jpg
  • header3.jpg
  • header_2.jpg
  • header_3.jpg
  • horiz_2.gif
  • horiz_3.gif
  • red_comb_tiled.jpg
  • ss_01.gif
  • ss_02.gif
  • title_2.gif
  • title_3.gif
  • title_bg1.gif
  • title_bg2.gif
  • title_bg3.gif
  • title_bg4.gif
  • title_bg5.gif
  • zerg_horiz.jpg
  • zerg_scales.jpg
  • BigLogo.png
  • SmallLogo.png
  • TinyLogo.png

Facts

Created
Jul 15, 2009
Updated
May 06, 2011

Dapibus molestie quam aliquam etiam scelerisque nisl, penatibus cubilia nonummy pellentesque, turpis pede ante elit est auctor, nostra magnis ligula lobortis vivamus. Taciti tempus ligula congue porttitor, curabitur donec proin blandit curabitur vitae, nunc suspendisse maecenas tempor vel, enim egestas mus. Amet augue lectus fames sapien quisque, sagittis phasellus conubia nunc ipsum, amet id quisque commodo. Nunc sollicitudin accumsan sit, habitasse platea laoreet ultrices sociis at, erat senectus vitae bibendum netus, consequat eget nisl augue rutrum penatibus,.

Polls preview

Which MC version is your server running Shopkeepers using?

  •  0.0% - 1.6.x - 0
  •  17.4% - 1.7.x - 8
  •   82.6% - 1.8.x and above - 38
  •  0.0% - Different (comment please) - 0

Which MC version is your server running Shopkeepers using?

  1. Choice:

Which entities do I need to add?

  •  150.0% - Snowballs - 3
  •  150.0% - Eggs - 3
  •  150.0% - Falling blocks - 3
  •  150.0% - Minecarts - 3
  •  150.0% - Boats - 3

Which entities do I need to add?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 07, 2015

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Hymenaeos sollicitudin.

1 Jul 07, 2015

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Pede imperdiet.

2 Jul 07, 2015

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Mollis adipiscing.

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Magna iaculis.

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Metus massa.

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Sodales luctus fringilla litora.

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Potenti urna erat.

Comment preview

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  • Avatar of Kixot14 Kixot14 Jul 07, 2015 at 15:33 UTC - 0 likes

    NCP blocked jumping when i tried to jump with piston and slime block

    http://i.piccy.info/i9/62724bed10bcf152f03511292c6c9668/1436283120/282599/925511/2015_07_07_18_23.jpg

  • Avatar of ceagle2 ceagle2 Jul 05, 2015 at 22:21 UTC - 0 likes

    @asofold: Go Good thing you found that out - thank you for that and in general for being so public with all those more or less internal things. :-)

    If also Slimeblock elevators were detectable more easily for NCP, so SurvivalFly wouldn't stop them from working (I absolutely understand that it's hard to detect, since you've explained it to me before), I could finally put SurvivalFly back on active duty. :) We just recently had a few people who love their slimeblock elevators, and they even wondered why slimeblock elevators actually work properly on our server. It's just that they trigger 12k SurvivalFly VLs with them, which is confusing at times. ;-) But well, everything else works perfectly fine, so... NCP is excellent the way it is. :-)

  • Avatar of asofold asofold Jul 05, 2015 at 22:03 UTC - 0 likes

    @ceagle2: Go

    I can confirm the problem is on Spigot/CraftBukkit side built a moment ago - it's the "to" location of the PlayerTeleportEvent and the "last location" used for the "from" location of a PlayerMoveEvent. Those are set wrongly - the Minecraft entity is set to the correct location. Just plugins using the location of the teleport or checking the moving event (from .... to) have an issue here, in vanilla you could just move normally.

    BFAK:asofold,90573112,4305cd44b773216e4e4b4865b3831dcc3c507c15087fb5cfeebd9392050724fc

    NoCheatPlus
    Latest beta release (+ 1.8.3, approved) NoCheatPlus 3.12.0-RC-sASO-b813
    (Development builds, 1.8: Jenkins)

  • Avatar of ceagle2 ceagle2 Jul 05, 2015 at 21:51 UTC - 0 likes

    @asofold: Go

    Whoa, that's the issue then. And it's probably a Mojang-sided issue - because when bukkit:tp was still part of Spigot, it worked flawlessly, even though it lacked rotation parameters. I wonder... is it the same with the latest Vanilla server software? I don't really have the means to test that without any plugin at all.

  • Avatar of asofold asofold Jul 05, 2015 at 18:13 UTC - 0 likes

    @ceagle2: Go

    With my tests, the command "tp @p ~ 255 ~" would teleport an opped player (!) to the y coordiante 255 leaving x and z as is, while it would teleport to 0, 255, 0 if you are not OP. With 1.8.7 Spigot - clearly a bug.

    Last edited Jul 05, 2015 by asofold
  • Avatar of ceagle2 ceagle2 Jul 05, 2015 at 15:12 UTC - 0 likes

    @asofold: Go Yup, absolutely all teleports are initiated using Commandblocks. Concerning the z +3.85 teleport, there are multiple Commandblocks doing it at the same time, so potentially upto two of them could affect the player within the same server tick. Each one contains: /tp @a[r=2,ry=-90,rym=90,m=0] tilde0 tilde0 tilde3.85

    But the issue is the same for situations where only a single Commandblock-TP would hit a player.

    Edit: Damn, the tilde sign isn't being rendered here. I just replaced them.

    Last edited Jul 05, 2015 by ceagle2
  • Avatar of chrishillz chrishillz Jul 05, 2015 at 06:27 UTC - 0 likes

    @asofold: Go

    Well thought out answer – makes sense. It's just a shame, I've always thought, that security was such an afterthought with Minecraft. It's the Windows of games, think about it...

  • Avatar of asofold asofold Jul 04, 2015 at 20:26 UTC - 0 likes

    @ceagle2: Go

    It clearly looks like the server is firing the event and updating the PlayerConection to the relative amount of the position change and fires the teleport event with that as the target location as well, while the player itself is reset to the correctly calculated position.

    Should be worth a ticket with spigot. I'll ask on spigot-dev IRC later.


    Edit:
    Was it command blocks for the relative teleport?

    Last edited Jul 04, 2015 by asofold
  • Avatar of ceagle2 ceagle2 Jul 04, 2015 at 19:35 UTC - 0 likes

    @asofold: Go

    Building the latest Spigot version every 2-4 days - the debug log has been created with the latest one running, according to /bukkit:ver. (git-Spigot-f928e7a-e91aed8)

  • Avatar of asofold asofold Jul 04, 2015 at 17:05 UTC - 0 likes

    @ceagle2: Go

    Wonderful - allviolations + trace really shows the details in this case :) .

    This (almost - because there could be other plugins interfering) certainly is a server side bug. It seems the server is setting the "last location" of the player to the relative amount of the teleport and is also passing that to the teleport event, resulting in "from" in the moving event showing the 0,0, 3.85 as well as the teleport event just before showing that coordinates. The server side must pass the correctly calculated coordinates there.

    Are you running the latest Spigot version available?

Forum thread preview

  • 1 comment
    #1 Jul 07, 2015 at 15:24 UTC - 0 likes

    Hi all i need some help with how to create multiple adds i don't know if this is possible but here is my example

    on load:
    add a diamond sword of fire aspect 2, unbreaking 3 named "Example" and diamond chestplate to {list::*}

    i need this because if i use "give a random element out of {list::*} to the player" it only gives 1 of rewards but i need multiple adds with items to give special armors and swords like kits but randomly :D

  • 1 comment