SC2Mapster - Classic

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.global-navigation-links li:nth-of-type(7)
  display: none

.global-navigation-links li:nth-of-type(8) a:before
  content: "Galaxy Wiki - "


!rounded_corners = false

body
  :background #000 url(http://static.sc2mapster.com/uploads/170/0/952/bg_2.gif) repeat-y scroll top center !important

#page
  :background url(http://static.sc2mapster.com/uploads/170/0/946/background_2.jpg) !important

!base_font_size = 13px

!normal_fonts = "Tahoma","Helvetica","Arial","sans-serif"
!normal_text_color = #def
!standard_module_background_start_color = #98ffff
!standard_module_background_finish_color = #051B2C
!standard_gradient_size = 15px
!input_background = #112
!input_focus_background = add_luminosity(!input_background, 5%)
!main_background_color = #0B181E

!body_background_finish_color = #0D1927
!body_background_start_color =#0D1927

!link_color = #22afcd
!hover_link_color = #98ffff
!visited_link_color = add_luminosity(!link_color, -15%)
!active_link_color = set_hue(!link_color, 345deg)

!pygments_theme = "native"

// !global_navigation_link_shine_color = #FF4100

!heading_color = !normal_text_color

!override_root_color = false

!avatar_border_color = #7f7f7f
!username_normal_color = #BFBFBF
!avatar_normal_background = #BFBFBF
!username_author_color = #20FF20
!avatar_author_background = add_luminosity(!username_author_color, -40%)
!username_moderator_color = #2070FF
!avatar_moderator_background = add_luminosity(!username_moderator_color, -40%)
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!listing_th_gradient_size = !standard_gradient_size

!listing_selected_th_finish_color = add_luminosity(!standard_module_background_finish_color, 5%)
!listing_selected_th_start_color = add_luminosity(!standard_module_background_start_color, -5%)

!listing_hover_th_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_th_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!listing_hover_tr_finish_color = add_luminosity(!standard_module_background_finish_color, 7%)
!listing_hover_tr_start_color = add_luminosity(!standard_module_background_start_color, -7%)

!vote_minus_3_color = #ff0000
!vote_0_color = !normal_text_color
!vote_plus_3_color = #00ff00

!declined_status_color = red
!finished_status_color = green
!new_status_color = #bf7fff

!warning_message_background_finish_color = #ff0000
!warning_message_background_start_color = add_luminosity(!warning_message_background_finish_color, -12%)

!flash_success_background_finish_color = #0D1B0D
!flash_success_background_start_color = add_luminosity(!flash_success_background_finish_color, 20%)
!flash_success_color = !normal_text_color

!tab_normal_color = #1a1f1f
!tab_normal_text_color = #bbb

!tab_hover_color = #1a2929

//+tab-colors(!main_background_start_color, !text_color, !tab_normal_color, !tab_normal_text_color, !tab_disabled_color, !tab_disabled_text_color)

!poll_bar_user_start_color = #800
!poll_bar_user_finish_color = #400
!poll_bar_user_background_image = false
!poll_bar_author_start_color = add_hue(!poll_bar_user_start_color, -45deg)
!poll_bar_author_finish_color = add_hue(!poll_bar_user_finish_color, -45deg)
!poll_bar_author_background_image = false

!standard_module_background_image = url("http://static.sc2mapster.com/uploads/170/0/954/blue_overlay.jpg")
!warning_message_background_image = url("http://static.sc2mapster.com/uploads/170/0/966/circuits.jpg")
!main_background_image = url("http://static.sc2mapster.com/uploads/170/0/969/crosshatch.gif")
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.global-navigation-links
  :margin-left 5px 

.comment .ft 
  :font-size smaller

mark
  :background none
  :font-style italic

.summary mark
  :font-style italic
  :color #CC9900

.site-sc2mapster
  .site-logo
    :width 200px
    :height 46px
    a
      :width 200px
      :padding-top 46px
      :background url(http://static.sc2mapster.com/uploads/170/0/994/TinyLogo.png)

#ft
  :background none

.comment
  & > .comment-inner
    :background none

.comment:first-child
  & > .comment-inner
    :background url(http://static.sc2mapster.com/artisan/gradient/vertical/15/98ffffff-98ffff00.png) repeat-x scroll transparent

.mpu
  margin-left: 16px
  • background_2.jpg
  • bg1.jpg
  • bg2.jpg
  • bg3.jpg
  • bg5.jpg
  • bg_1.gif
  • bg_2.gif
  • bg_3.gif
  • blue_overlay.jpg
  • border_horiz_a1.gif
  • bullet1.gif
  • bullet2.gif
  • bullet3.gif
  • button1_bg.gif
  • button2_bg.gif
  • button3_bg.gif
  • button4_bg.gif
  • button5_bg.gif
  • buttons2.gif
  • buttons3.gif
  • circuits.jpg
  • creep_bright.jpg
  • creep_dark.jpg
  • crosshatch.gif
  • example.gif
  • extras_bg2.jpg
  • extras_bg3.jpg
  • header.jpg
  • header2.jpg
  • header3.jpg
  • header_2.jpg
  • header_3.jpg
  • horiz_2.gif
  • horiz_3.gif
  • red_comb_tiled.jpg
  • ss_01.gif
  • ss_02.gif
  • title_2.gif
  • title_3.gif
  • title_bg1.gif
  • title_bg2.gif
  • title_bg3.gif
  • title_bg4.gif
  • title_bg5.gif
  • zerg_horiz.jpg
  • zerg_scales.jpg
  • BigLogo.png
  • SmallLogo.png
  • TinyLogo.png

Facts

Created
Jul 15, 2009
Updated
May 06, 2011

Nunc nec nibh placerat mattis primis, phasellus curae facilisis dui mus, molestie eu ac potenti fringilla, purus torquent feugiat adipiscing, bibendum per risus. Vehicula neque.

Polls preview

Would you be interested in an Official Slimefun Testing Server?

  •   58.6% - TIS IS WUT I BEEN WAITIN FOR! - 17
  •   13.8% - Will definitely join - 4
  •  3.5% - Maybe occasionally - 1
  •  10.3% - I may join - 3
  •   10.3% - Probably not - 3
  •  3.5% - Nope, definitely not interested. - 1

Would you be interested in an Official Slimefun Testing Server?

  1. Choice:

Next feature?

  •  75.0% - More Event Types - 3
  •  100.0% - More Powers - 4
  •  75.0% - Potion Hit Chance - 3
  •  50.0% - Repair Command - 2
  •  25.0% - Furnace Smelting Recipes - 1
  •  25.0% - Randomly Created Items - 1
  •  50.0% - Durability Beyond Maxium - 2
  •  25.0% - Automatic Selling Calculation - 1
  •  25.0% - More Miscellaneous' - 1

Next feature?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Sep 04, 2015

Ipsum placerat hac arcu molestie, dictumst venenatis pretium maecenas sociis, diam augue non ipsum commodo posuere, euismod bibendum posuere lacus. A aptent mattis non.

Taciti ridiculus laoreet potenti.

1 Sep 04, 2015

Sit ullamcorper sem vivamus molestie pellentesque mollis, dignissim magnis augue morbi curabitur, cubilia velit sociis nullam facilisi, magnis curae euismod consequat dapibus, nullam. Nulla ut phasellus nostra, vel volutpat velit nascetur.

Curabitur malesuada lectus.

2 Sep 04, 2015

Inceptos ornare netus mollis leo conubia, lacinia sociosqu ligula est suscipit, lacus nascetur sodales eleifend, eu sagittis tincidunt odio aliquet, laoreet vulputate mollis venenatis lacus. Ut ultrices.

Potenti ante.

3 Sep 04, 2015

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Mi tempus curabitur mollis.

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Pretium maecenas est.

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Platea sociosqu consequat pede pulvinar.

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Imperdiet vulputate lectus.

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Viverra sapien sodales tortor nostra nullam sollicitudin, ultricies hymenaeos sapien ridiculus nulla aptent, hymenaeos fusce arcu eget. Pharetra morbi class magnis, malesuada nonummy semper senectus felis auctor.

Duis montes.

8 Sep 04, 2015

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Aptent malesuada.

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Tortor suspendisse.

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Sociosqu aliquam suscipit ligula odio.

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Lectus condimentum mi gravida.

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Quam morbi mi mattis.

13 Sep 04, 2015

Duis mi penatibus tortor dui eget et, etiam condimentum proin convallis lacinia proin, scelerisque varius amet rutrum a. Hymenaeos malesuada velit cursus sollicitudin commodo ultricies, dapibus facilisis porta mollis risus, massa mattis rutrum nibh, malesuada velit faucibus pharetra gravida. Tellus rhoncus ultricies sociis.

Ut erat platea metus quam.

14 Sep 04, 2015

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Penatibus convallis netus sem diam.

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Suspendisse ultrices.

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Laoreet ipsum.

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Libero arcu luctus egestas.

18 Sep 04, 2015

Congue duis aliquet posuere euismod, pulvinar condimentum pellentesque vulputate penatibus venenatis platea, pellentesque ligula metus molestie suscipit fringilla,. Nisi habitasse tempus pharetra, nullam fusce quis purus nascetur vulputate, eleifend elementum tellus lacus condimentum, vitae porta consequat dis quis,. Magna sociis.

Luctus platea praesent proin.

19 Sep 04, 2015

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Vehicula netus ante.

Comment preview

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  • Avatar of Jonsleaps Jonsleaps Sep 04, 2015 at 18:46 UTC - 0 likes

    As I see it, there are 3 Questions ( Besides the Channel one, Mcshnazzy was right on that. )

    The 3 Questions, I believe, are:

    1) Speed in Water
    2) Bonus Damage in Water
    and
    3) Bonus Damage after hitting people.

    - - -
    We'll start with the easiest, Bonus Damage in Water:

    We are going to use the DamageIncreaseTrait, but we need to limit it for water only.. thus:

    DamageIncreaseTrait:
      operation: '+'
      value: 2
      onlyInWater: true

    This will make it so that whoever has this Trait will do 2 Bonus Damage while in water.

    - - -
    Next, strength after hitting people:

    There is currently no modifier that causes a trait to activate after hitting someone.
    But.. there is one thing that we can do to imperfectly replace this:

    DamageIncreaseTrait:
      operation: '+'
      value: 2
      # How long, in seconds, it takes for the effects to wear off when recently damaged
      onlyAfterDamaged: 4

    This following Trait will cause the player to do bonus damage when recently damaged.
    This trait is easily triggerable during combat, but like I said, it is far from a perfect solution.

    I suggest that you try making a ticket asking for something like:
    onlyAfterAttacking:

    - - -
    This post is getting pretty long, as seeing that this is the final most difficult one, I have left it out. However, if you would like instructions on how to get depth strider working, and at faster speeds, visit this link: http://pastebin.com/7ZKyfwTV

  • Avatar of Mcshnazzy Mcshnazzy Sep 04, 2015 at 12:06 UTC - 0 likes

    @chety: Go

    You can remove channels by going in to the chat part of config and put all of it to false o-o I wish there was a better way but thats the only way I know.

  • Avatar of chety chety Sep 04, 2015 at 10:00 UTC - 0 likes

    sorry for spam

  • Avatar of chety chety Sep 04, 2015 at 10:00 UTC - 0 likes

    Strength after hitting people ??

  • Avatar of chety chety Sep 04, 2015 at 09:58 UTC - 0 likes

    Strength after hitting people ??

  • Avatar of chety chety Sep 04, 2015 at 09:28 UTC - 0 likes

    @Jonsleaps: Go

    your help is amazing!!!!!!!

  • Avatar of chety chety Sep 04, 2015 at 09:26 UTC - 0 likes

    @Mcshnazzy: Go

    you need to be holding the wand default is stick

  • Avatar of chety chety Sep 04, 2015 at 09:25 UTC - 0 likes

    oh and can i remove channels?

  • Avatar of chety chety Sep 04, 2015 at 09:24 UTC - 0 likes

    yeah there is a speed in water trait but theres 2 issues 1) its not working

    2) even if it did that trait is based off depth strider not allowing u to go higher than land default speed i want to be able to go FAST

    on another note also STRENGTH in water TY

    Sorry config isnt my strong suit

  • Avatar of Jonsleaps Jonsleaps Sep 04, 2015 at 00:35 UTC - 0 likes

    Sorry for the late post, I have been busy.

    Unfortunately, that is not how the plugin works.

    I know you probably know this, but you right click with your set item to change abilities, then you left click to use abilities. (You may refer to them as "Spells")

    Now, with that being said, it is not impossible to add this on your own.
    However, doing this can get very complicated, and may require several other plugins to correctly get it done.

    I suggest, unless you really want this feature, you should either:

    1) Use the current ability system.
    or
    2) Create a ticket asking for this feature to be added.

    Have a nice day, and sorry that I don't have a guaranteed answer for this.

    There is no need to call me a "Genius", but if you have any more questions, I still may be able to help.

Forum thread preview

  • 1 comment
    #1 Sep 04, 2015 at 18:36 UTC - 0 likes

    You can post here translating message.yml. z.B Germany or Better English and more. Here are message.yml welcome.

    Download submession: submission in comming! LG Marco MC(Germany) :)

    Last edited Sep 04, 2015 by Marco60598
    Marco606598
  • 1 comment