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Facts

Created
Feb 23, 2012
Updated
Feb 24, 2012

Author

Maecenas volutpat aenean nullam urna, hymenaeos mauris ullamcorper platea dui convallis gravida, at quis cursus lobortis sociis parturient nec,. Felis interdum commodo pharetra cum, phasellus nonummy risus taciti pellentesque, volutpat placerat posuere ultrices, lacinia cursus primis turpis nonummy facilisi, sociis libero lacus. Congue fringilla ultricies senectus erat, et nec cubilia rutrum nam, sapien class sollicitudin egestas, eleifend mi proin imperdiet dignissim, ultricies. Montes maecenas morbi nisi pharetra lacus sem semper, sodales aliquam per vulputate, cras morbi cursus eget tellus imperdiet. Interdum praesent quam class per magnis, vestibulum facilisis commodo mus, venenatis ornare egestas eget molestie dolor.

Polls preview

Do you want me to continue to update this script and make it better?

  •   40.0% - Sure, why not. - 4
  •   50.0% - Yes please! I love you! - 5
  •  10.0% - No. - 1

Do you want me to continue to update this script and make it better?

  1. Choice:

Which features should come next ?

  •  27.3% - More Variables - 3
  •   45.5% - More possibilities to change the TabList - 5
  •   54.5% - A Bungeecord version - 6
  •  27.3% - More Commands - 3
  •  18.2% - other - 2

Which features should come next ?

  1. Choices:

What's the most important thing to do?

  •  2.600 - Multiple arenas - 15
  •  4.231 - Bug fixes - 13
  •  1.143 - Complete the wiki/German wiki - 14
  •  3.364 - Dealers - 11
  •  2.545 - Skills (Any ideas?) - 11
  •  4.286 - Jailing - 14
  •  3.111 - MySQL Data storage - 9
  •  2.857 - Other things (Please write a comment) - 7

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Oct 01, 2014

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Egestas hymenaeos potenti quisque felis.

1 Oct 01, 2014

Interdum duis dis orci penatibus ligula, nulla congue ad cubilia habitasse accumsan curae, tempor rutrum dis. Varius integer luctus libero leo porttitor, euismod parturient fringilla netus primis auctor nibh, ornare parturient erat est molestie, et montes. Class congue inceptos facilisi natoque nibh, sagittis elementum.

Luctus etiam at fames lacus.

2 Oct 01, 2014

Justo nunc mus morbi maecenas, nibh taciti vehicula nisl metus curae netus, dis per fusce hac eleifend non dis, tellus leo. Hymenaeos a natoque mollis nostra nunc pulvinar vestibulum, platea inceptos justo sit ornare, porttitor dolor phasellus mus venenatis tincidunt, fusce.

Ad nascetur ornare nec ridiculus.

3 Oct 01, 2014

Nisl euismod porta libero hendrerit pulvinar venenatis dictum, blandit justo rhoncus vehicula, commodo velit arcu facilisis dapibus neque, imperdiet amet interdum id. Fermentum non eleifend velit, amet.

Nibh vitae tincidunt fringilla.

4 Oct 01, 2014

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Tempus lacus.

5 Oct 01, 2014

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Lorem ligula.

6 Oct 01, 2014

Aliquam rutrum proin senectus per nisi dui, convallis egestas vivamus dolor tincidunt, sagittis et faucibus sem conubia montes,. Turpis conubia potenti leo auctor, hymenaeos pharetra ultricies euismod a cubilia, posuere etiam lobortis lacinia scelerisque taciti congue, commodo aptent natoque. Nibh class natoque ad enim.

Suscipit velit.

7 Oct 01, 2014

Nam purus quisque commodo rhoncus elit, bibendum vel vitae morbi, luctus iaculis ullamcorper pellentesque egestas placerat nonummy, etiam ornare ante volutpat,. Nunc tortor integer dui dapibus dictumst.

Hac eleifend urna.

8 Oct 01, 2014

Tortor et tempus sagittis ligula praesent integer venenatis, senectus venenatis a est per, lacinia facilisis id tempor luctus, sociosqu suscipit tempus. Tempor per blandit pulvinar phasellus suscipit, volutpat pellentesque dignissim turpis phasellus, iaculis mollis augue mauris fusce tellus turpis praesent, etiam vehicula.

Porttitor tellus parturient arcu gravida.

9 Oct 01, 2014

Taciti vel libero aliquam semper, in neque litora hendrerit pellentesque fusce hac, euismod cursus eleifend ad dis, consequat. Ligula mattis eleifend scelerisque, conubia leo lacus varius scelerisque, ornare condimentum enim adipiscing, vulputate posuere convallis maecenas consequat dictumst, mauris iaculis rhoncus neque.

Convallis tempor nam.

10 Oct 01, 2014

Fermentum fringilla auctor cubilia purus, senectus tellus odio magnis luctus aliquet pharetra ac, mus quam scelerisque pharetra ridiculus. Arcu fusce aliquet venenatis volutpat, vestibulum massa habitasse ac, semper lobortis facilisi habitant.

Est malesuada et mi dis.

11 Oct 01, 2014

Parturient mattis mauris torquent mus, sodales tincidunt sem vulputate donec tempor nonummy, scelerisque feugiat placerat tristique integer, rhoncus quisque. Tellus hendrerit viverra aliquam euismod posuere, faucibus sociosqu eget sociosqu ipsum, volutpat.

Aenean eros ullamcorper.

12 Oct 01, 2014

Ante ut inceptos leo cum sociis egestas tortor, auctor suscipit sagittis mauris euismod, torquent imperdiet habitasse felis, primis sociosqu. Laoreet adipiscing magna sociis dictum venenatis volutpat, montes rhoncus ridiculus risus magnis tincidunt, viverra tempus consequat proin netus.

Egestas rhoncus nam arcu maecenas.

13 Oct 01, 2014

Fringilla convallis vitae interdum nisl blandit odio libero, suscipit per habitasse habitant faucibus hac, potenti scelerisque lectus non mattis, et. Libero sagittis phasellus tincidunt justo, mi enim accumsan cras quam, ac risus viverra duis fringilla aliquam, turpis leo. Felis faucibus imperdiet posuere mauris, nec.

Semper vel id.

14 Oct 01, 2014

Consectetuer nisi massa lorem faucibus accumsan augue, quisque a suscipit nam fringilla aliquam, luctus mauris felis. Accumsan vehicula nibh tristique vel gravida nostra, inceptos nisl.

Orci in eu.

15 Oct 01, 2014

Urna quam eget litora eu est, metus pellentesque at id gravida, eleifend adipiscing aliquam fermentum morbi eleifend, ac aliquet accumsan inceptos, natoque fames mollis dolor, sit. Scelerisque leo tempor pharetra gravida ante, praesent morbi leo.

Mollis ultrices suscipit dis.

16 Oct 01, 2014

Curae pharetra sem facilisi non, ipsum purus lacinia praesent senectus, pede netus curae ligula viverra, a fermentum ac. Varius pede aliquam potenti risus interdum, nisl scelerisque quis mus tortor id nostra, tempor accumsan odio cursus venenatis,. At purus aliquam tellus hac, semper sollicitudin congue libero, in ut.

Feugiat ac cubilia.

17 Oct 01, 2014

Dis imperdiet tempus laoreet sem, parturient eleifend erat nec semper, sollicitudin nulla varius dui cum montes nisi, sem amet. Tristique hac elit justo ad, penatibus lectus nam aliquam condimentum dolor augue, blandit ridiculus metus mollis egestas aenean, ad. Facilisi feugiat mollis varius lacus, blandit pede aptent.

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18 Oct 01, 2014

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Lobortis massa ipsum felis.

19 Oct 01, 2014

Nunc sagittis facilisis scelerisque egestas cum, mauris mus fermentum sagittis, pede lorem fames luctus, ipsum senectus amet curabitur donec cum, dignissim neque. At nascetur aliquet mattis viverra, phasellus proin lacinia risus quis sapien.

Malesuada tempor.

Comment preview

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  • Avatar of dutchrastacraft dutchrastacraft Oct 01, 2014 at 18:20 UTC - 0 likes

    @bigscary: Go

    Yes, they can still build in them. Offline AND online players. Just the claimblocks and bonusclaimblocks are not converted correctly.

    Also the startup went from 45 to 2 minutes, that's 77,5% improvement! Not 20% :D

  • Avatar of bigscary bigscary Oct 01, 2014 at 18:12 UTC - 0 likes

    8.1.6 Updates

    • Banned players will no longer send a leave message if banned while online. This is a spam fix for griefers who have many accounts to throw at a server. Of course the smart ban feature will catch them, but this tweak also ensures each account booted doesn't land a message in the chat on the way out.
    • Made fluid handling cheaper, one of the spammiest events this plugin has to monitor. Fluids may no longer flow out of claims even into adjacent claims where the source claim owner has permission to build in the destination claim. This slight reduction in functionality is a big win for performance.
    • Trees are now allowed to grow into claims from outside (for performance reasons), UNLESS you opt-into tree growth limiting in your config file (this is a new config option).
    • Claims no longer extend downward automatically for broken blocks (but still do for placed blocks). This is a performance saver that doesn't create any opening for griefers.

    @dutchrastacraft: Go

    20% improvement is pretty huge, that's good news. I still have another optimization in mind for DB mode, will try to get it in this week.

    Did you confirm that players still have access to their land claims after the boot? Meaning they can still build in them, etc?

    @jahangir13: Go

    I'm confused, now. Are you the GPDynmap dev or no? If not, please check with that project owner - changing the base plugin to make an extension work is backward.

    Last edited Oct 01, 2014 by bigscary
  • Avatar of dutchrastacraft dutchrastacraft Oct 01, 2014 at 18:06 UTC - 0 likes

    @bigscary: Go

    Convertion completed. I've found one problem: - Claimblocks aren't being converted to the new format. All players start with 100 accrued blocks. No problem tho since I ran another query to make sure everyone has 10k now.

    I updated to the latest 8.1.6 and I've had these messages on griefprevention boot. (So 2 minutes startup, which is 43 minutes faster than the beta builds.)

    [20:00:08] [Server thread/INFO]: [GriefPrevention] Enabling GriefPrevention v8.1.6 [20:00:08] [Server thread/INFO]: GriefPrevention: Grief Prevention boot start. [20:00:08] [Server thread/INFO]: GriefPrevention: Finished loading configuration. [20:02:37] [Server thread/INFO]: GriefPrevention: 15270 total claims loaded. [20:02:38] [Server thread/INFO]: GriefPrevention: Customizable messages loaded. [20:02:38] [Server thread/INFO]: GriefPrevention: Finished loading data (Database Mode). [20:02:38] [Server thread/INFO]: GriefPrevention: Boot finished.

  • Avatar of jahangir13 jahangir13 Oct 01, 2014 at 18:04 UTC - 0 likes

    <<reply 2356890>>

    If you look here on my dynmap:
    http://crafttekk.de/dynmap/

    This is GP 7.6.2 on Tekkit Lite. In the middle of the map (the big Admin claim) there are several subclaims (created by a Moderator - normal user. So these show up red (as intended, I guess).

    In the new GP versions a normal big user claims shows up red...but any subclaim I create inside this claim shows up blue (as an Admin claim).

  • Avatar of bigscary bigscary Oct 01, 2014 at 17:32 UTC - 0 likes

    @jahangir13: Go

    It could be that BC put that in, and I rolled back that change with the bugs. For now, adjust to "if has parent, call parent.isadminclaim()". I'll try to remember to check on that code for the next version.

    Last edited Oct 01, 2014 by bigscary
  • Avatar of jahangir13 jahangir13 Oct 01, 2014 at 17:13 UTC - 0 likes

    <<reply 2356365>>

    Hi bigscary: maybe. But in previous versions it was always possible with claim.isadminClaim() to see if it's an admin claim. In these version I tried now (> 8) for an subclaim of a normal player on a normal user claim the function returns that it is an admin claim. That's what I am wondering. If I am the only one who has this issue then the problem may be on my side.

  • Avatar of bigscary bigscary Oct 01, 2014 at 16:44 UTC - 0 likes

    @TJW28: Go

    Maybe Jenkins is busted - I'll ask Tux to have a look. Grab the latest file from the BukkitDev files. Yes, I think you're right about what's in those builds.

    Last edited Oct 01, 2014 by bigscary
  • Avatar of TJW28 TJW28 Oct 01, 2014 at 06:59 UTC - 0 likes

    @bigscary: Go

    I see the latest builds on jenkins appear to be without the UUID conversion, and the version in-game reports as 8.0.3.

    Am I right in assuming these updates are with latest fixes, but not including the UUID migration?

  • Avatar of Turbotailz Turbotailz Sep 30, 2014 at 21:43 UTC - 0 likes

    @bigscary: Go

    Okay then, I guess it would be a better idea for people to create subdivisions for the horse area then /ct the subdivision. Thanks again for the help :D

  • Avatar of dutchrastacraft dutchrastacraft Sep 30, 2014 at 21:30 UTC - 0 likes

    @bigscary: Go

    INFO UUID of player <premium acc> is 490ba3e3-df48-3e8c-8ad8-xxxxxxxxx . INFO GriefPrevention: <premium acc> > 490ba3e3-df48-3e8c-8ad8-xxxxxxxxx

    It works mate :) But I'm not using the protocol updates if that's what you mean. But don't worry, let's hope it's done converting tomorrow and I'll test everything as good as I can and post everything here! As long as we believe in it, it'll be fine :D

    Last edited Sep 30, 2014 by dutchrastacraft: neeeeeee

Forum thread preview

  • 1 comment
    #1 Oct 01, 2014 at 17:57 UTC - 0 likes

    Hi everybody, I would teleport player using command : "/pvp join" to world coordinates So : (Sorry for my bad English because I'm french)

    On Command "/pvp join" : teleport the player to " ????? "

  • 1 comment