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// General Styles
!rounded_corners = true
!gradients = true

// Font Settings
!base_font_size = 16px
!normal_text_color = #000000
!normal_fonts = "Verdana", "Arial", "Helvetica", "sans-serif"

// Backgrounds
!standard_module_background_start_color = #BDBEBF
!standard_module_background_finish_color = #D3D5D6
!main_background_color = #E2E4E6
!body_background_finish_color = #4B545B
!body_background_start_color =#4B545B

// Inputs
!input_background = #fafafa
!input_focus_background = add_luminosity(!input_background, -5%)
!input_border_color = #afafaf

// Link Colors
!link_color = #002873
!visited_link_color = add_luminosity(!link_color, -15%)
!active_link_color = #000000

//stops the top-nav links from being fucked up colored
!override_root_color = true

// Modules
!standard_module_border_size = 0px

// Top Nav
!global_navigation_link_shine_color = !body_background_finish_color

// Tabs
!tab_normal_color = #D3D5D6

// Listing Headers
!listing_selected_th_finish_color = !main_background_color
!listing_selected_th_start_color = !main_background_color

!listing_hover_th_finish_color = !body_background_finish_color
!listing_hover_th_start_color = !body_background_finish_color

!listing_hover_tr_finish_color = !body_background_finish_color
!listing_hover_tr_start_color = !body_background_finish_color
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// Custom CSS
.site-logo
  :padding-top 4px
  :height 16px
  &, a
    :width 16px
  a
    :background url("/favicon.ico")
    :padding-top 16px

#page
  :width auto 
  :margin-left 50px 
  :margin-right 50px 

.global-search
  :margin-top 12px 

fieldset
  :border none 

.user-actions
  margin: 20px 10px 10px 

legend
  :border-top solid rgb(230, 230, 179) !important
  :border-bottom solid rgb(230, 230, 179) !important
  :border-width 1px 0 !important
  :background= !main_background_color "!important"

.fact-list, .user-list, .user-actions a, .admin-actions, #ft a
  font-size: 14px 

.listing-container, .announcement-mini-list-container
  :border-width 0 
  :background= !main_background_color ""

  h2, h3, h4, h5, h6
    :border none 

h2, h3, h4, h5, h6
  :border none 
  :padding-bottom 5px 
  :margin-bottom 15px

.global-navigation-links
  li.selected
    a, a:visited
      :color #cc0000 

.ticket-small-type 
  :background none 
  :height auto 
  :width auto 
  :vertical-align auto 
  :display inline 
  :overflow auto 
  :padding-top 0 

.category
  :background none !important
  :height auto 
  :width auto !important
  :vertical-align auto 
  :display block 
  :overflow auto 
  :padding-top 0 !important
  :border none 

.listing
  th.selected
    a, a:visited
      :color #cc0000 

.about-box, .games-box
  .bd
    :border-width 1

.tabs
  .li
    .a
      :color #002873
Name Description Size MD5
favicon.ico facicon1 1.1 KiB 3d3d777629a4...

Facts

Created
Jun 30, 2009
Updated
Jul 28, 2013

Author

Elit donec nisl taciti quis pulvinar, aenean class orci eleifend leo bibendum, rutrum ante amet adipiscing hac fringilla nec, magnis vivamus cursus leo,. Mus curabitur cubilia pharetra, mattis luctus venenatis arcu nascetur, platea per pulvinar congue, cum vestibulum montes eros nascetur, neque diam adipiscing. Sed proin elementum porttitor praesent, rutrum libero praesent taciti, turpis sociis dolor quisque sociosqu metus, eu orci luctus suscipit sed.

Polls preview

What feature do you want to see in v1.2?

  •  4.3% - Default Mob Configurations - 1
  •  4.3% - Mob Scaling Options - 1
  •   17.4% - Randomized Mobs (Diablo-style) - 4
  •   26.1% - Skill System Rewrite + More Skills - 6
  •  4.3% - More Custom AI Options - 1
  •  8.7% - More Item Options - 2
  •  0.0% - Target Conditions - 0
  •  26.1% - Citizens / Denizen Support - 6
  •  4.3% - Write a new item plugin instead! - 1
  •  4.3% - Something not listed here... - 1

What feature do you want to see in v1.2?

  1. Choice:

Which features should come next ?

  •  25.0% - More Variables - 3
  •   41.7% - More possibilities to change the TabList - 5
  •   58.3% - A Bungeecord version - 7
  •  25.0% - More Commands - 3
  •  16.7% - other - 2

Which features should come next ?

  1. Choices:

What's the most important thing to do?

  •  2.842 - Multiple arenas - 19
  •  4.091 - Bug fixes - 22
  •  1.500 - Complete the wiki/German wiki - 18
  •  3.842 - Dealers - 19
  •  3.105 - Skills (Any ideas?) - 19
  •  4.095 - Jailing - 21
  •  2.643 - MySQL Data storage - 14
  •  3.000 - Other things (Please write a comment) - 10
  •  3.000 - Usable API and documentation/examples - 1

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

  9. Usable API and documentation/examples:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Oct 30, 2014

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Integer proin consequat.

1 Oct 30, 2014

Metus ante varius elementum accumsan suscipit aliquet sociosqu, eros vestibulum donec nostra integer sollicitudin, phasellus condimentum cubilia purus sollicitudin, cubilia lacus blandit sagittis. Rutrum phasellus quisque velit cum, curae rutrum egestas ipsum dictumst, fusce nec ut iaculis litora. Egestas nascetur ante suscipit.

Quam morbi auctor.

2 Oct 30, 2014

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Hymenaeos lorem.

3 Oct 30, 2014

Luctus sollicitudin nulla fusce malesuada urna, conubia sem ac sit quisque dui rhoncus, sem lacus odio curabitur aenean, class est aliquam.

Ipsum luctus cubilia eros morbi.

4 Oct 30, 2014

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Penatibus ridiculus nonummy purus curae.

5 Oct 30, 2014

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Egestas metus blandit.

6 Oct 30, 2014

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Phasellus elit quisque integer non.

7 Oct 30, 2014

Eu aliquam eleifend quam egestas id elementum diam, maecenas magna litora mollis porta leo, consectetuer velit ultrices. Elementum consectetuer metus phasellus felis phasellus, dis dui ante curae ligula ullamcorper, senectus habitasse class odio ridiculus sagittis, parturient. Nisl elit ultricies rutrum mauris vestibulum, non sapien.

Mollis adipiscing hac ornare.

8 Oct 30, 2014

Justo habitasse massa tincidunt blandit feugiat, dui aenean habitant molestie consequat, eleifend adipiscing tristique nec dictum. Fusce in primis in fusce.

Mus dictumst.

9 Oct 30, 2014

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Rhoncus vel.

10 Oct 30, 2014

Class fusce convallis mus pretium, ut conubia ante vestibulum praesent, erat curae a aliquet, ultrices commodo lobortis eu, interdum velit platea malesuada, nibh mi vestibulum. Molestie integer class donec, gravida cursus augue et urna, dui cras aenean natoque eros mollis.

Facilisi curae cras.

11 Oct 30, 2014

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Justo semper eleifend.

12 Oct 30, 2014

Et litora eu vivamus egestas, venenatis gravida amet et posuere accumsan, duis eget porta arcu potenti dolor porta,. Tempor ridiculus nam nulla lectus penatibus eros, hac phasellus sapien magna dui, nisi a viverra penatibus elit, massa lacus. Massa montes posuere sapien nulla, turpis quis.

Integer risus cubilia.

13 Oct 30, 2014

Potenti etiam non viverra cum ante, venenatis ullamcorper mattis euismod nisl lectus, malesuada leo malesuada eget arcu ultrices eros, et dignissim. Eleifend fusce torquent condimentum ac, sociis quisque vivamus congue tincidunt, cursus nam.

Dictum et nibh netus.

14 Oct 30, 2014

Vivamus purus blandit hac nisl cursus, quisque est tempus pede, mollis sed tincidunt curabitur, pulvinar pellentesque rhoncus magna, gravida est proin. Faucibus montes sodales.

Sapien urna natoque.

15 Oct 30, 2014

Feugiat cubilia id egestas cubilia arcu, inceptos placerat iaculis quisque leo, taciti sed magnis sociosqu sagittis pede, dictum euismod. Quisque hendrerit maecenas aliquet urna, lobortis semper primis tincidunt lectus, gravida sollicitudin etiam mattis aptent, potenti porttitor lacus. Aliquam ante conubia taciti, arcu neque posuere.

Sagittis facilisi.

16 Oct 30, 2014

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Nulla litora.

17 Oct 30, 2014

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18 Oct 30, 2014

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Sit lorem etiam.

19 Oct 30, 2014

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Comment preview

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  • Avatar of HellFirePvP HellFirePvP Oct 30, 2014 at 13:01 UTC - 0 likes

    @tikkadatla: Go

    that can be defined already with /cconfig add - i don't know if you're refering to that option, but yea, there you can define (also multiple) biomes where the mob added to the random-spawning mechanics with /cconfig where the mob should only spawn in.

    @Si7VdeR: Go

    As far as i know i can't really stop the mobs from burning by the daylight.

    Also keep in mind that the plugin doesn't know the 1.8 implemented blocks. you may run into some problems if you want to use them..

    You can destroy them just byee breaking the block if you habe the permission to do so

    That's not true. You can set multiple items to drop, but only 1 of 1 material. See the command examples and description for help. If this doesn't resolve your problem simply weite a new comment

  • Avatar of Si7VdeR Si7VdeR Oct 30, 2014 at 10:43 UTC - 0 likes

    Hi, I am using this plugin for my 1.8 server to make dungeons. It works really well but I do have some questions. Is there a command or maybe in the config some way to make it so zombies or skeletons don't burn in the day light ? (I don't understand the burn command that well and I don't think that works, as soon as I hit a zombie it starts to burn by the daylight).

    Also I made spawners but there is no command to disable them, any tips on how to disable them or maybe make the block destroyable ? ^^

    Oh another thing I had, mobs can only drop 1 item. Everytime I do /cmob drop TestMob 0.1 - 1.0 the drops get reset so it's drop table only has 1 item max.

    Last edited Oct 30, 2014 by Si7VdeR
  • Avatar of tikkadatla tikkadatla Oct 29, 2014 at 01:01 UTC - 0 likes

    It would be cool if you can set the biome you want your mob to spawn in

  • Avatar of HellFirePvP HellFirePvP Oct 12, 2014 at 21:58 UTC - 0 likes

    @smittywits: Go

    Again, i will think about a good way to implement many features with various options, but also i just want to keep it simple so if you just want to see some flames when a special mobs dies, you don't have to go through like a window with 10-thousand buttons and see which one is the one you want. That's just what i try to keep in mind whenever i create features for CustomMobs. To implement as many features as possible and to keep it as simple as possible. Well, that doesn't work at some point, but i'll do my best. Suggestions what should be implemented and maybe some ideas how are also appreciated since i want you to like the plugin, not me :D (Well, you know what i mean..)

    And also thanks in advance for the tutorial. I'm really looking forward to see it :D

  • Avatar of charchar64 charchar64 Oct 12, 2014 at 19:40 UTC - 0 likes

    @smittywits: Go

    I agree, some effects added into the plugin like that would be very cool.

  • Avatar of smittywits smittywits Oct 12, 2014 at 18:14 UTC - 0 likes

    @HellFirePvP

    I could do the explosive death via the summon command, but it wouldn't create the awesome fire effects that I think would really sell it. I can do some basic plugin creation but I'm still learning Java, so something like this is beyond my scope. My thoughts on how it would be done would just be to add different effects such as an explosion, then have a particle be selectable, and then lastly define number of particles, speed they travel, duration, etc. I'm pretty sure you could even find a list of them that Minecraft already recognizes somewhere, so that would help a lot. Glad to hear you like the idea though!

    I will be spending a fair amount of time today setting up a new boss mob for a dungeon, so that should allow a lot of good details. Once it's done I'll let you know. Thanks for the fast reply!

  • Avatar of HellFirePvP HellFirePvP Oct 12, 2014 at 08:40 UTC - 0 likes

    @charchar64: Go

    in about 2 to 3 days.. i experience some issues surrounding the problem with spawners you mentioned

    @smittywits: Go

    Well this is easy to do if you're a developer yourself; the API has functions to do that easily, but it may be a bit difficult for me to add something you mentioned that's acutally configurable with commands or a config. i may think about a GUI solution, but this could take a while.. i'll think about that!

    A complete tutorial would be really appreciated, but be sure to explain every command/function of the plugin correctly :D

  • Avatar of smittywits smittywits Oct 11, 2014 at 22:47 UTC - 0 likes

    This plugin is awesome! I do have one question about what you could do with it, though. Is there a way that you can add events for when the mob dies? For example, having it explode with customized particle effects making it more dangerous to take on in melee. I'm sort of at a loss for additional events, because most others I can think of are already possible using /cmob cmd.

    I'd also be happy to write up(record) a tutorial to explain how you can use the plugin.

    Thanks in advance for your reply, -smittywits

    Last edited Oct 11, 2014 by smittywits
  • Avatar of charchar64 charchar64 Oct 10, 2014 at 22:40 UTC - 0 likes

    @HellFirePvP: Go

    When are you going to release v2.51?

  • Avatar of HellFirePvP HellFirePvP Oct 07, 2014 at 19:50 UTC - 0 likes

    @Aragoniaserver: Go

    what do you want to tell me? "How can i stop mob wondering?" sorry i don't understand that :P

Forum thread preview

  • 2 comments
    #2 Oct 30, 2014 at 12:58 UTC - 1 like
    Quote from akman254: Go

    hello friends, but I do Hunger Games Scripting in Chester chester's always refreshing Tikland right-clicking Item bikeride to get another Clicking Quit Quitting this code I can add you own

    What in the hell did I just read? Is that some sort of curse?

    #1 Oct 30, 2014 at 12:50 UTC - 0 likes

    hello friends, but I do Hunger Games Scripting in Chester chester's always refreshing Tikland right-clicking Item bikeride to get another Clicking Quit Quitting this code I can add you own

    on rightclick on chest:
    if {hg-sure.%player%} is not set:
    set {%player%.hg-sure} to 0
    clear inventory of clicked block
    chance of 23%:
    set slot 0 of clicked block to steak
    chance of 23%:
    set slot 6 of clicked block to iron sword
    chance of 23%:
    set slot 10 of clicked block to soup
    chance of 35%:
    set slot 2 of clicked block to stone sword
    chance of 35%:
    set slot 13 of clicked block to lava bucket
    chance of 35%:
    set slot 4 of clicked block to pumpkin pie
    chance of 33%:
    set slot 10 of clicked block to iron boots
    chance of 35%:
    set slot 17 of clicked block to lava bucket
    chance of 35%:
    set slot 23 of clicked block to fish
    chance of 35%:
    set slot 23 of clicked block to stone sword
    chance of 4%:
    set slot 8 of clicked block to diamond chestplate
    chance of 4%:
    set slot 11 of clicked block to diamond boots
    chance of 4%:
    set slot 17 of clicked block to diamond leggings
    chance of 4%:
    set slot 22 of clicked block to diamond helmet
    chance of 35%:
    set slot 16 of clicked block to diamond
    chance of 35%:
    set slot 20 of clicked block to iron boots
    chance of 35%:
    set slot 23 of clicked block to gold helmet
    chance of 100%:
    set slot 27 of clicked block to bread
    chance of 100%:
    set slot 15 of clicked block to apple
    chance of 100%:
    set slot 23 of clicked block to steak
    chance of 35%:
    set slot 3 of clicked block to iron chestplate
    chance of 35%:
    set slot 7 of clicked block to iron boots
    chance of 35%:
    set slot 8 of clicked block to iron leggings
    chance of 35%:
    set slot 5 of clicked block to iron helmet
    delete {%player%.hg-sure}

    Last edited Oct 30, 2014 by akman254
  • 2 comments