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Facts

Created
Mar 24, 2013
Updated
Mar 25, 2013

Author

Ultrices cras litora dictum odio, dignissim vivamus pharetra fermentum luctus nisl, neque natoque laoreet malesuada, taciti sollicitudin ac at. Tortor massa blandit arcu habitant mattis arcu, nisi quis vel natoque adipiscing, morbi imperdiet inceptos rhoncus dis, class. Hac purus taciti est pretium, morbi rutrum dictumst risus eget torquent, posuere at nunc netus gravida, aliquam fermentum volutpat proin. Nostra feugiat mauris iaculis per interdum dignissim, suscipit taciti ad fermentum litora nascetur viverra, molestie fermentum dis. Curae curabitur.

Polls preview

Do you want me to continue to update this script and make it better?

  •   40.0% - Sure, why not. - 4
  •   50.0% - Yes please! I love you! - 5
  •  10.0% - No. - 1

Do you want me to continue to update this script and make it better?

  1. Choice:

Which features should come next ?

  •  27.3% - More Variables - 3
  •   45.5% - More possibilities to change the TabList - 5
  •   54.5% - A Bungeecord version - 6
  •  27.3% - More Commands - 3
  •  18.2% - other - 2

Which features should come next ?

  1. Choices:

What's the most important thing to do?

  •  2.600 - Multiple arenas - 15
  •  4.231 - Bug fixes - 13
  •  1.143 - Complete the wiki/German wiki - 14
  •  3.364 - Dealers - 11
  •  2.545 - Skills (Any ideas?) - 11
  •  4.286 - Jailing - 14
  •  3.111 - MySQL Data storage - 9
  •  2.857 - Other things (Please write a comment) - 7

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Sep 30, 2014

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Inceptos ac nostra aenean ante.

1 Sep 30, 2014

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Vulputate massa consequat auctor.

2 Sep 30, 2014

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3 Sep 30, 2014

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4 Sep 30, 2014

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Class pellentesque.

5 Sep 30, 2014

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Elementum ad.

6 Sep 30, 2014

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7 Sep 30, 2014

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Gravida varius feugiat.

8 Sep 30, 2014

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Rhoncus eu varius laoreet.

9 Sep 30, 2014

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Orci class nec imperdiet.

10 Sep 30, 2014

Malesuada scelerisque porta mattis rhoncus neque, proin penatibus viverra nisi lobortis feugiat commodo, interdum platea iaculis convallis euismod a, tincidunt vel. Primis vulputate ridiculus iaculis penatibus inceptos a, tincidunt potenti hendrerit scelerisque elementum, volutpat placerat sociis nostra, fermentum. Iaculis ridiculus ultricies quam litora, congue donec.

Sit nulla eget libero penatibus.

11 Sep 30, 2014

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Pulvinar pharetra mauris proin.

12 Sep 30, 2014

Duis ullamcorper lorem montes odio porttitor tortor, vestibulum phasellus dis nisl ac dui, ornare rhoncus nulla consequat curabitur, pharetra habitant aenean ante feugiat. Sociosqu tortor ad nunc vehicula, at lacus sit interdum eget viverra, posuere class odio ut laoreet.

Lacinia ante.

13 Sep 30, 2014

Sed ante arcu felis aptent penatibus, sed tristique laoreet justo leo hendrerit, sem id cras dictum sollicitudin, laoreet. Quam pulvinar cursus magnis, turpis natoque malesuada at donec odio semper, etiam mi quis turpis. Vitae ullamcorper massa aptent magna ut pretium placerat, vel in ullamcorper arcu ullamcorper. Dictum.

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14 Sep 30, 2014

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Ac litora eros.

15 Sep 30, 2014

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16 Sep 30, 2014

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17 Sep 30, 2014

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18 Sep 30, 2014

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19 Sep 30, 2014

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Ligula class tempus amet.

Comment preview

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  • Avatar of SalvaNL SalvaNL Aug 12, 2014 at 22:27 UTC - 0 likes

    @maddyn99: Go

    I am definetly interested in an updated version of this!

  • Avatar of alanthya alanthya Jun 28, 2014 at 19:58 UTC - 0 likes

    /starthunt 4000 or whatever doesn't seem to work, and the chests don't auto-spawn every x minutes

    Proud owner of Alanthya Minecrafting! Server IP: alanthya.cjb.net:811 Website: http://alanthya.com

  • Avatar of SimplusMC SimplusMC May 06, 2014 at 12:48 UTC - 0 likes

    Hey, is there any way to disable players getting vasts amount of money when claiming chests?

    Cheers, Mason

  • Avatar of maddyn99 maddyn99 Apr 25, 2014 at 22:47 UTC - 0 likes

    I am considering paying a plugin dev to upgrade this to 1.7.9 If you are interested in an updated but unofficial version send me a PM. I will post again once its done and tested.

    http://i67.photobucket.com/albums/h320/maddyn99/Banner-MaddynCraft.gif
    MC SMP: www.maddyncraft.com
    http://www.maddyncraft.enjin.com/

  • Avatar of Ironic8b49 Ironic8b49 Mar 25, 2014 at 13:01 UTC - 0 likes

    I love this plugin, I have it running on the newest craftbukkit 1.7.5_3032. I took it out when I was getting many errors on my server to find out it was not this plugin. I messed up and forgot to make backup. I can't figure out how to stop the broadcast about the chest de-materializing.

  • Avatar of WolfeBersahd WolfeBersahd Mar 11, 2014 at 23:39 UTC - 0 likes

    Hi,

    I've tried everything in this plugin on a 1.7.5 server and all but one thing works.

    When I try to make a stationary chest for my dungeons using "/stattool 750 10 60 Default" to create a chest of value 750, with a refill time between 10 and 60 minutes, that pulls items from the "default" list it says "argument (default) is not a valid worldlist/customlist"

    Weirdly enough, the "default" list works fine for generating the randomly spawning chests.

    Can anyone help me out?

    I'm nothing but a lone wolf, misunderstood and labeled as dangerous.

  • Avatar of MartyComplex MartyComplex Feb 25, 2014 at 15:33 UTC - 0 likes

    @Taien1: I want to personally thank you for your work. I played with this plugin all of 2011, it kept me company through a lot of insomnia, and i've used it as a server operator for the 2 years since then. This plugin is (and hopefully will continue to be) one of the major driving forces of the whole SMP experience. It was a very worthwhile effort (and i imagine rolling mojang updates made it quite an effort) and i hope you take some pride in having created it. sorry to hear u don't keep in touch with your minecaft friends, but there's still millions of people playing that would love to be friends with the creator of TreasureHunt. :)

    Last edited Feb 25, 2014 by MartyComplex
  • Avatar of ShadowWolfAlpha ShadowWolfAlpha Feb 25, 2014 at 12:28 UTC - 0 likes

    BE VERY CAREFUL USING THIS MOD!

    This mod caused A LOT of issues for me. I'm using the latest bukkit build. What happened was that it would spawn chests in, then mess up the region world files that the chest was placed in. This caused severe memory leaks, which required me to remove the regions completely so that they'd regenerate!

    BE CAREFUL!!!!

  • Avatar of wrecktify80 wrecktify80 Feb 23, 2014 at 16:11 UTC - 0 likes

    Same here, works fine on spigot 1.7.2 This plugin has been a major part of our wilderness experience Running a towny server keeps people in protected zones Most of the server PVP is focused around people competing for treasure chests I hope this plugin gets picked up by someone

  • Avatar of brian163b brian163b Feb 14, 2014 at 05:42 UTC - 0 likes

    @chris678945: Go

    I just want to second that. Latest craftbukkit-1.7.2-R0.3-beta-3020 and brand new TH install. I did fairly extensive testing of config options, commands, and treasure hunting with several players and discovered not a single problem. I even successfully tweaked the various lighting, altitude, and radius settings to create a "surface only" treasure hunt in a WorldGuard world that does not permit users to build. (If you can't build you can't break blocks. If you can't break blocks, you can't dig... Useful for specialty worlds where you don't want the kids tearing up your lawn. ;-) )

    (In case this is ever useful to anyone, you have to set the WorldGuard global (a/k/a "world") region to allow chest access for TH to work.)

    This is such an enjoyable plug-in I hope that remains true for forthcoming releases. Like so many others I wish I had the coding chops to step in and take this over. <sigh>

    Thanks to the author for "giving us what we got". ;-)

    Last edited Feb 14, 2014 by brian163b

Forum thread preview

  • 1 comment
    #1 Sep 30, 2014 at 20:02 UTC - 0 likes

    So I have been trying to setup a skript where if the autoreplacer is enabled and a block is broken, after 3 seconds the block will be placed automatically. At the bottom of the page is the block replacer however I am having trouble with getting the block id of the broken block and placing the block in its place with the same id. Anyone able to help me? Please note that this is my first relatively big skript and I started with skript yesterday.

    options:
    	#Change the prefix you see in chat
    	prefix: &7[&6AutoReplace&7] #Change this prefix to whatever you want it to be
    	
    	#In case you decide to change the name of the skript file
    	SkriptName: Autoreplace
    	
    	#Change the time before the block is placed back (In ticks)
    	Time: 60W
    	
    	#Editable messages
    	message-enabled: &aAutoreplacer has been enabled 
    	message-disabled: &cAutoreplacer has been disabled
    	message-already-disabled: &6Autoreplacer &cis already disabled
    	message-already-enabled: &6Autoreplacer &c is already enabled
    
    
    
    command /autoreplace [<text>]:
    	description: Auto replace the block behind you
    	usage: {@prefix} &cType /Autoreplace <Enable/Disable>
    	permission: autoreplace.use
    	permission message: &cYou do not have to correct rank to use this command.
    	aliases: ar
    	trigger:
    		if arg 1 is "reload":
    			execute console command "/skript reload {@SkriptName}"
    			message "{@prefix} &6{@SkriptName} has been successfully reloaded."
    		
    		if arg 1 is "enable":
    			{autoreplace.%player%.enable} is false
    			set {autoreplace.%player%.enable} to true
    			message "{@prefix} {@message-enabled}"
    			stop
    			{autoreplace.%player%.enable} is true
    			message "{@prefix} {@message-already-enabled}"
    			stop
    		
    		if arg 1 is "disable":
    			{autoreplace.%player%.enable} is true
    			set {autoreplace.%player%.enable} to false
    			message "{@prefix} {@message-disabled}"
    			stop
    			{autoreplace.%player%.enable} is false
    			message "{@prefix} {@message-already-disabled}"
    			stop
    		
    		if arg 1 isn't "Disable", "enable" or "reload":
    			message "{@prefix} &cType /Autoreplace <Enable/Disable>"
    			
    		if arg 1 is not set:
    			message "{@prefix} &cType /Autoreplace <Enable/Disable>"
    			stop
    			
    on break of {%block%}:
    	if {autoreplace.%player%.enable} is true:
    		wait 2 seconds
    		set block to "{%block%}"
    
    Last edited Sep 30, 2014 by xXGTAproXx
  • 1 comment