Textured WowAce

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!standard_module_background_finish_color = #f0e4cc
!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, 15%)

!main_background_color = #ead2a6

!standard_module_background_image = url("/media/attachments/0/999/parchment-light3.jpg")
!warning_message_background_start_color = #530000
!warning_message_background_finish_color = #230000
!warning_message_background_image = url("/media/attachments/1/8/burlap_vividred.jpg")
!main_background_image = url("/media/attachments/0/997/parchment-light.jpg")

!standard_gradient_size = 50px
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body
  :background url("/media/attachments/1/2/metal_dark.jpg")

#page
  :background none

#ft
  :background none
  :height 400px
  
  .network-navigation section hr
    :border-bottom 1px solid #777

.warning-message
  :color white
  • parchment-light.jpg
  • parchment-light2.jpg
  • parchment-light3.jpg
  • wood-weathered.jpg
  • parchment-dark.jpg
  • metal_dark.jpg
  • cloudy_bg.jpg
  • burlap.jpg
  • burlap_backdrop.jpg
  • burlap_foreground.jpg
  • burlap_red.jpg
  • burlap_vividred.jpg

Facts

Created
Jul 16, 2009
Updated
Oct 04, 2011

Potenti semper congue cursus ad, quam arcu dui mauris bibendum, penatibus duis elementum pulvinar congue ligula ut, orci natoque mollis risus tempor,. Senectus.

Polls preview

Select the version for the next WildSkript.

  •   26.3% - 1.7.2 - 5
  •  15.8% - 1.7.9 - 3
  •   57.9% - 1.7.10 - 11

Select the version for the next WildSkript.

  1. Choice:

What plugin would you like placeholders for?

  •   50.0% - WorldGuard - 3
  •  16.7% - GriefPrevention - 1
  •   33.3% - PreciousStones - 2
  •  50.0% - PlotMe - 3
  •   66.7% - Factions - 4
  •  16.7% - Stats - 1
  •  0.0% - PlayerPoints - 0
  •  0.0% - PVPStats - 0
  •   50.0% - mcMMO - 3
  •  0.0% - Jobs - 0
  •  33.3% - OnTime - 2
  •  0.0% - AncientRPG - 0
  •  0.0% - Heroes - 0
  •  0.0% - Skillz - 0
  •  0.0% - Marriage - 0
  •  0.0% - SimpleClans - 0
  •  16.7% - Other (please tell me) - 1

What plugin would you like placeholders for?

  1. Choices:

rate the plugins functions

  •  2.923 - Bug-free-ness? - 39
  •  3.684 - guns - 38
  •  4.000 - perks - 35
  •  4.355 - other - 31

rate the plugins functions

  1. Bug-free-ness?:

  2. guns:

  3. perks:

  4. other:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 28, 2014

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1 Jul 28, 2014

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2 Jul 28, 2014

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4 Jul 28, 2014

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5 Jul 28, 2014

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6 Jul 28, 2014

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8 Jul 28, 2014

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10 Jul 28, 2014

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17 Jul 28, 2014

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18 Jul 28, 2014

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19 Jul 28, 2014

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Comment preview

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  • Avatar of vxcheese vxcheese Jul 28, 2014 at 04:26 UTC - 0 likes

    How can I get a player's inventory?

  • Avatar of SpiritedDusty SpiritedDusty Jul 20, 2014 at 06:48 UTC - 0 likes

    If possible, could you create a backport to 1.6.4? I'm running Bukkit 1.6.4 and unable to upgrade for various reasons. The plugin looks amazing and I'd really like to use it. Writing a plugin in Lua is a lot less work than writing it in Java. Hopefully you can create a backport, thanks in advance.

    EDIT: Nevermind. I ended up just coding the plugin in Java.

    Last edited Jul 23, 2014 by SpiritedDusty

    BFAK:90900018,72d03183ff3ca77233695afccfabd003497110b6accae9483cf3b4f882a6a39d

  • Avatar of Lord_Cuddles Lord_Cuddles Jul 14, 2014 at 11:57 UTC - 0 likes

    @UnwrittenFun: Go

    oops!

  • Avatar of UnwrittenFun UnwrittenFun Jul 13, 2014 at 23:18 UTC - 0 likes

    @Lord_Cuddles: Go

    server:getPlayer not server.getPlayer

  • Avatar of Lord_Cuddles Lord_Cuddles Jul 13, 2014 at 23:16 UTC - 0 likes

    player = server.getPlayer("Lord_Cuddles") returns the error:

    bad argument: userdata expected, got string

  • Avatar of MC_DeWil MC_DeWil Jun 21, 2014 at 07:54 UTC - 0 likes

    is it possible to write Minigames with this?!

  • Avatar of IAmDansker IAmDansker Jun 19, 2014 at 20:49 UTC - 0 likes

    luajava.findClass("some.plugin.class.path") Does not seem to work, only with bukkit classes

    I'm guessing it is due to bukkits seperation of plugins with their own classloader.

    So how would you go about fixing this issue?

  • Avatar of z0fa z0fa Jun 15, 2014 at 20:57 UTC - 0 likes

    @UnwrittenFun: Go

    Thanks!

    Last edited Jun 17, 2014 by z0fa
  • Avatar of UnwrittenFun UnwrittenFun Jun 08, 2014 at 18:07 UTC - 0 likes

    @z0fa: Go

    Interesting quirk there with bukkit expecting an array of ItemStacks for addItem, although in Java you could just supply one, in lua you must force an array

    simply change this

    sender:getInventory():addItem(thorHammer)
    

    to

    sender:getInventory():addItem({thorHammer})
    

    note the {} around thorHammer

  • Avatar of UnwrittenFun UnwrittenFun Jun 08, 2014 at 17:51 UTC - 0 likes

    @Citnam: Go

    Find it here (github)

Forum thread preview

  • 5 comments
    #5 Jul 28, 2014 at 04:27 UTC - 0 likes

    @andorra000: Go

    (psst! Their not functions, but subs! :D)

    Thanks though! :)

    Head Owner of McOnslaught

    McOnslaught.enjin.com
    http://dev.bukkit.org/media/attachments/48/764/50DQ_89oHVoStr5zW3fJF9rAgRR-TL0RECI5OFNV6WB9kWdl6IFVCbcWf9me4_tmyg_s400.png

    #4 Jul 28, 2014 at 04:23 UTC - 0 likes

    Wonderful title and Skript, plus nice use of functions! +1

    skmmo 1.7 http://i.imgur.com/6ABkVFU.png

    #3 Jul 28, 2014 at 04:09 UTC - 0 likes

    I think your confused...

    Your code sends a message to the person who placed it only if they are an admin...

    I think this is what you want:

    on place of TNT or Bedrock or Sponge:
    	loop all players:
    		if loop-player has permissions "Admin.Logs":
    			send "%Player% has placed %Block% at %Location of Player%" to loop-player
    
    	log "%player%: %block% and %location of player%" to "bannedblocks.log"
    

    But yea I wont be adding that to my script because it isn't really using my API, but if anyone wants it here it is :D

    #2 Jul 28, 2014 at 04:02 UTC - 0 likes

    @JoshCamas: Go

    Very nice.

    However, I suggest one thing!

    on place of TNT or Bedrock or Sponge:
    	if player has permissions "Admin.Logs":
    		message "%Player% has placed %Block% at %Location of Player%"
    	log "%player%: %block% and %location of player%" to "bannedblocks.log"
    	
    

    This allows admins or moderators to see if a placed block is placed!

    Disposable Heroes

    #1 Jul 28, 2014 at 03:44 UTC - 1 like

    SkLogger

    What is SkLogger?

    SkLogger is a simplistic logging system that allows you to organize your logs in many different ways. Code includes a simplistic API, a timestamper, and many events logged:

    1. Player Chat
    2. Commands
    3. Deaths/Kills of players
    4. Placement of specific blocks
    5. Crafting
    6. Teleportation
    7. Join/Quit times
    8. Plus whatever you guys add!

    How do I use it?

    Here's how you can do "right out of the box"

    Simple Use:

    1. Upload this script (And skQuery if you don't have it!)
    2. Do stuff on your server! Run a command, kill someone, or chat!
    3. Look in the /plugins/Skript/logs folder. Within that should lay a folder with the current date. Look inside there to be amazed!

    SkLogger API

    SkLogger requires SkQuery for the subroutines.


    Log

    Logs to a specific log type

    Use:

    invoke "log" from "LOG MESSAGE" and "LOG TYPE"
    

    Example:

    on chat:
    	invoke "log" from "%player%: %message%" and "chat"
    

    Log Player

    Logs to a player's specific log type

    Use:

    invoke "log" from "LOG MESSAGE", "LOG TYPE" and "PLAYER"
    

    Example:

    on chat:
    	invoke "log player" from "%message%", "chat" and "%player%"
    

    While this is a pretty simple script, I personally use it all the time. Hope it's as useful to you as it is to me!

    Any ideas, problems, etc? Comment below!

    Name Description Size MD5
    SkLogger-0.8.sk Version 0.8 4.8 KiB 67de56bd4f3e...
  • 5 comments