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Mod Feature Highlight - Day 3
Posted by wishfire Dec 07, 2011 at 23:47 UTC
For the last day of our three day mod feature, we take a look at a texture mod that seeks to make Skyrim an even more beautiful place by improving one of the most important aspects of the game – the people of Skyrim themselves. Just like the previous days, we were lucky enough to get an interview with this author to understand the process behind its creation. Be sure to look at both Day 1 and Day 2 of our feature as well to get caught up if you haven’t already! Detailed BodiesBe sure to click the above image for a higher resolution one, as it’s difficult to see just how much of a difference it makes in the thumbnail! Xenius01 – normally known as just ‘Xenius’ – is no stranger to the modding community, having created quite a number of well-respected character and race mods for Oblivion. Skyrim is no exception for this author, as he has already pushed out texture replacements for just about all features of the various races of Tamriel. Even more impressive is that they are all meant to work together, making truly seamless and complete textures become a reality. Detailed Bodies takes all non-beast races (although he’s got a mod for that, too!) and their vanilla textures, and then goes and doubles them. Specular maps got a rework too, making these textures look as high-res as they actually are. This means that bodies are smoother, more detailed, and all the blockiness (and most of the artifacts) have been removed. Below are Xenius01’s thoughts on the creation process and the ideas behind his work.
That does it for this week’s mod feature extravaganza! |
Mod Feature Highlight - Day 2
Posted by wishfire Dec 06, 2011 at 21:37 UTC
In this second day of mod feature highlights for Skyrim, we’ll be featuring a wonderful compilation package of mods from a hard-working author who truly loves what she does. Just like yesterday, we also managed to snag a rather informative interview to gain further insight into just what work goes into these sorts of mods. If you missed yesterday’s feature highlight and interview, you can catch up here! Cooking Recipe Bundle
Skyrimforge author Wolferoo decided that while the new food recipes and cooking skill in Skyrim were a wonderful additions, they just weren't refined enough. In fact, the idea for the mod came to her as she was forced to use console commands to obtain items like Baked Potatoes, which were oddly enough in the game, but had no cooking recipe. Enter the gigantic, often-updated mod by the name of Cooking Recipe Bundle – a compilation of all the cooking mods Wolferoo had released at that point – adding over 60 new recipes, almost 50 entirely new items, and a super refined cooking experience. Skills and short-term food buffs were added, allowing for even more food options. Taking this customization even further is the existence of four separate files, so users can get exactly what they want. Below, Wolferoo shares her thoughts and goals with the project from creation to execution.
Be sure to keep an eye out for updates from this author, as well as our next and final mod feature highlight and interview for this week tomorrow! |