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Curse Skyrim Challenge ends today!
Posted by Xenius01 Jan 31, 2012 at 22:33 UTC
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The Skyrim 15k challenge is ending today. Newly submitted mods will no longer be eligible for participating in the contest. So far over 170 mods have been uploaded to Skyrim Forge and the amount is increasing every day. <span style="font-weight: normal;">Thanks to all of you for sharing your hard work and creativity with us!</span> The winner of the grand prize will be announced around the 3rd of February. <center>
Our Skyrim Wiki can be found here. |
Mod interview with CaoMengde777
Posted by Xenius01 Jan 31, 2012 at 19:39 UTC
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Today we are highlighting two mods created by CaoMengde777: Automatons and Shurikens, Dwemer Schematics and Quest for Goldbrand. Both of these mods bring back items that were present in Morrowind and Oblivion. <center>
The first mod will add Dwemer Schematics to Skyrim, hidden in the Dwemer ruins scattered across the land. Besides adding these schematics they have also been made useful, unlike the ones found in Morrowind which served no purpose.
Find out more about the creation process of these mods below.
Thanks to CaoMengde777 for creating these mods and for participating in the interview. |
Video highlight: Dovahkiin Hideout
Posted by Xenius01 Jan 24, 2012 at 20:52 UTC
For today's mod highlight we are featuring Shawkab's latest creation: the Dovahkiin Hideout. You can find our interview with Shawkab here. |
Mod interview with SLuckyD
Posted by Xenius01 Jan 23, 2012 at 21:23 UTC
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This time we are taking a look at Overlook Tower, a mod created by SLuckyD. <center>
Similar to the last mod highlight we are looking at yet another player home. But this is not just any home! In fact, this mod will grant you access to a huge tower on top of a mountain. If you enjoy hoarding as much loot as possible, this tower is for you. It offers plenty of storage space; each item category gets its own chest. Also there are crafting facilities available, such as an alchemy lab, a forge and more. This tower has everything you will need in one place. But that’s not everything: if you take the stairs to the top of the tower you will also get a great view of the landscape surrounding the tower. Due to the lack of the Creation Kit making this mod was quite a challenging process for the creator. At the moment you will get free access to the tower, this might change in the future. <center><span style="font-size: small;"> <span style="font-size: small;">Video by nickoli002</span> </center>Find out more about the creation process of this mod below.
Thanks to SLuckyD for creating this mod and for participating in the interview. |
Skyrim Creation Kit and 1.4 update details
Posted by Xenius01 Jan 19, 2012 at 23:07 UTC
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Bethesda has announced an approximate release date for both the Creation Kit and the 1.4 update. The Creation Kit will be ready for a release near the end of the month. The update is currently being tested on all platforms and will most likely be available next week, it will contain various bug and quest fixes. It’s been a few weeks since our last update on Skyrim’s status, so we wanted to share details on what we’re working on. The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it. Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC. Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work. Echoing what we said back in December, we’ll continue to look into issues that are being reported and subsequent updates will follow. You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better. |