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Dec 12, 2011 |
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Release |
| Ten replacement warpaints for the Breton, Dark elf, High elf, Imperial, Nord, Orc, Redguard and Wood elf males. This does not apply to the Argonian or Kajiit races, sorry. Does not replace any of your race specific warpaints. You can replace them all or pick and choose which ones you like best, it's up to you. The pictures have numbers corresponding to the file name so you know which is which. Enjoy! :D |
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Dec 11, 2011 |
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Release |
| Ads the Collector's Edition to Breezehome! Just put CollectorsED.esp in your Data folder and BAM, free collector's edition! |
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Dec 09, 2011 |
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Release |
| Werewolf - A Different Kind FEATURES: 1.) Keeps current armor and weapon configuration active 2.) Allows access to map, inventory, etc. while werewolf 3.) Voice usage while a werewolf 4.) Buffs speed(+50), unarmed(+30), health(+200), healing rate(+0.5), stamina(200), stamina rate(+0.5), damage resist(+25), movement noise(-0.25), critical chance(+15) and jump height(200 from 76) 5.) NPCs will not flee USAGES: bat wereup Turns you into a werewolf WARNING: Issuing 'wereup' results in stat buffs... |
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Dec 09, 2011 |
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Release |
| Maxis is my level 43 Nord warrior heavy armour def spec. I have been playing on adapt, but with the amount of potions and gear this character has id suggest a higher difficulty. You will start the game in your solitude house by the bed. PLEASE PROVIDE FEEDBACK ON THIS SAVE! IF YOU HAVE A REQUEST PM ME! |
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Dec 08, 2011 |
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Release |
| Skyrim Creature & NPC Control Mod Via AHK This AutoHotkey script allows you to control NPCs(follow, attack, inventory, wait) via auto-completed console commands for the PC version of Skyrim with an enabled console via the F-keys. INSTALL Extract all files into your Skyrim game directory. (Optional) Run .AHK(AutoHotkey) file for ease of use. ! IMPORTANT: 1) YOU MUST HAVE AN NPC/CREATURE SELECTED BY OPENING CONSOLE WITH TILDE( ` ) KEY AND CLICKING ON IT WITH MOUSE; BE SURE CONSOLE IS CLOSED... |
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Dec 06, 2011 |
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Release |
| Description This mod lets you choose how many times you are allowed to get training from an NPC per level. There are ten options: NoTraining : No training per level. LessTraining_1 : Train only once per level. LessTraining_2 : Train only twice per level. LessTraining_3 : Train only three times per level. LessTraining_4 : Train only four times per level. MoreTraining_10 : Train ten times per level. MoreTraining_15 : Train fifteen times per level. MoreTraining_20 : Train twenty times per level.... |
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Dec 05, 2011 |
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Release |
| (if you wish to donate, you can do so at http:www.etherealsoftware.com.au/morrowind) I decided to accept I am a nude modder and finished the job. This mod removes the underwear from female characters, and adds what should be under the underwear. Just extract into the Data folder of the Skyrim installation. NEW IN VERSION 1.4 (22/11/11): Some alterations to textures to improve minor issues Optimised file format at a still high resolution (2048x2048) to improve performance with no noticeable... |
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Dec 04, 2011 |
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Release |
| Description This mod allows you to convert an amount (user-configurable) of dragon souls into a perk point. It can be configured via soulstoperks.ini. By default you can convert 10 dragon souls to 1 perk point. To convert, press the apostrophe/quotation mark ('/") key. This key is configurable in the ini file. Requirements This plugin requires Script Dragon in order to function. Installation Copy the .asi and .ini file into your <skyrim>\asi folder, NOT into your data folder. That's it!... |
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Dec 01, 2011 |
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Release |
| SANTA CLAUSE v0.1 Skyrim mod by thegal Have you been naughty in Skyrim this year?!? :) This mod replaces the - IRON HELMET with a santa hat, glasses and fake beard - One of the FUR ARMOR with a santa suit Install files in the "Data" folder in Skyrim. Like this: Data\meshes\armor\..\. Data\textures\clothes\..\. Have not tried it in all various races and situations yet, but I presume its not going to fit everybody... Have fun and merry Skyrim! Changelog: Version 0.1 First release! :) |
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Dec 01, 2011 |
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Release |
| Replaces dog sounds with either silence, half volume sound clips, or quarter volume sound clips. Installation: Select any of the 3 zips within the larger .zip package and extract into your Skyrim/Data directory Removal: Delete the dog_xxxxx_xx.wav files from the various subdirectories under Skyrim/Data/sound Options: Delete any individual dog.wave files to restore the original sound clip. Want idle barks silenced but combat barks original or reduced volume? Just whines removed? No injured dog... |
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Nov 30, 2011 |
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Release |
| Here is a video showing off this effect for all 3 colors changes as well as the original: http://www.youtube.com/watch?v=8dYBPrH1RRg If you can spare the time I would really appreciate feedback on this/what you would like to see done with this in the future, thanks in advance. This mod uses the Ebony Mail chestpiece OR my ring mod. Here is a link to my ring mod: http://www.curse.com/mods/skyrim/ring-shadows And put it on, now anytime you go into combat or crouch the effect will turn on. Note:... |
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Nov 30, 2011 |
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Release |
| NUDE MALES v0.4 Skyrim model/texture mod by thegal Replaces all male models and textures with nude versions. Install by copying files to Skyrim data folder. Leave catalog structures as is. - Data\meshes\actors\character\character assets\malebody_0.nif Light Body - Data\meshes\actors\character\character assets\malebody_1.nif Heavy Body - Data\textures\actors\character\argonianmale\argonianmalebody.dds Diffuse map - Data\textures\actors\character\argonianmale\argonianmalebody_msn.dds Normal map... |
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Nov 29, 2011 |
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Release |
| Planning to overhaul the College of Winterhold to make it more useful for the player. Currently the below has been added: Arch-Mage Quarters - Added Tanning Rack - Added Grindstone - Added 2 display cases - Removed 2 benches Hall of Attainment - Added Arcane Enchanter - Removed the haybails - Upon assuming the Arch-Mage position, any object is usable/takable (without stealing). Hall of Countenance - Removed the haybails. - Upon assuming the Arch-Mage position, any object is usable/takable... |
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Nov 29, 2011 |
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Planning |
| The Heel of Nightmares is an ancient sword of lore commonly spoken about on the northern shores of Skyrim. It is whispered that roughly 150 years ago a stalwart crew of brigands sailed out of Dawnstar in search of the Heel of Nightmares, Captained by Hirad Crest-Cleave, after acquiring a long lost map detailing its whereabouts. However after the crew had set out, they were never heard from again. The player goes on a search for the sword, while trying to simultaneously figure out what... |
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Nov 24, 2011 |
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Release |
| Increases the amount of damage traps do. Currently supports: - Normal Darts - Dwarven Darts - Dwarven Ballista There are five levels of damage, following the Skyrim difficulty naming convention. The number next to them is the amount of health it is scaled to. Novice [100] Apprentice [150] Adept [200] Expert [250] Master [300] The damage levels are (in Health): Normal Darts [Novice] - 10 [Apprentice] - 20 [Adept] - 40 [Expert] - 80 [Master] - 160 Dwarven Darts [Novice] - 15 [Apprentice] - 30... |
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Nov 24, 2011 |
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Planning |
| You find yourself in a mental Asylum, but its dark, alone and there's something hunting you. in the shadows, but its your past, can you face it? or will it consume you? After writing a screenplay or college I originally wrote this for Amnesia but due to limitations on the engine i have put it off. and i feel its best to bring it to skyrim. Also, this sadly wont be out until I can get the creation kit when its released, so please wait. if anyone knows how to mod skyrim without it, let me know... |
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Nov 23, 2011 |
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Release |
| ****** Install ****** (1) Put the .esp file into your /Data/ folder in your skyrimm install location. (2) At the skyrim launcher, click on Data Files, and make sure that togglevampiresight.esp is checked. OR open %localappdata%\Skyrim\plugins.txt and add togglevampiresight.esp to a new line. NOTE: replace togglevampiresight.esp with whichever version you downloaded ****** Uninstall ****** Delete togglevampiresight.esp |
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Nov 23, 2011 |
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Release |
| ****** Toggle Khajit Night Eye by Hull ****** Increases the duration of the Night Eye power. ****** Install ****** (1) Put the .esp file into your /Data/ folder in your skyrimm install location. (2) At the skyrim launcher, click on Data Files, and make sure that nighteyetoggle.esp is checked. OR open %localappdata%\Skyrim\plugins.txt and add nighteyetoggle.esp to a new line. ****** Uninstall ****** Delete nighteyetoggle.esp |
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Nov 20, 2011 |
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Release |
| Since many times I had trouble seeing even which color my character's eyes were, I decided it might be a good idea to revitalize some of them. That's exactly what I've done here. Note that this mod doesn't replace all the eye textures, but mainly only replaces some of the less appealing eyes that the human type races had. |
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Nov 19, 2011 |
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Release |
| This is a simple launcher that manages individual save profiles. Skyrim natively doesn't organize your saves very well, this allows you to have multiple characters with multiple autosaves, etc. |