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Jan 13, 2012 |
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Planning |
| it is just a blade for when your stuck in a tight spot. |
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Jan 10, 2012 |
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Release |
| This mod adds a new wing to Breezehome, but it isn't that easy, the door is locked and you will need to find the key to open the door. You will find your first clue in front of the door. This is the 1st part of a 4 part series of quests that involve upgrading breezehome. Enjoy. Includes: - 2 Mannequins - 20 Weapon Racks - Skinning Rack, Workbench, Smithy - Storage (Pouch and Chest) The key can be found through the quest, or if you are lazy or just cannot find the key I have added a 2nd key... |
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Jan 10, 2012 |
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Release |
| Hello Curse! I finnaly figured out how to upload here so..yea..HI! :D [Note: If you have any questions, feel free to send me a message, I'll help you with my mod, as well as try to help any questions you have with mod creation] --The concept of this mod is simple. To add recipes to melt down items in Skyrim that should have been added but for one reason or another they were not.-- These features added by this mod include ----Melting Down Armor back into raw materials---- -Steel- -Glass-... |
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Jan 09, 2012 |
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Release |
| just a little twist to the nightingale armor giving it a darker look with chrome reflections here is a short video of the armor |
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Jan 09, 2012 |
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Beta |
| READ UPDATE PROCEDURE BEFORE UPDATING This is a quest for a new home I call Hillside. The Quest begins inside Breezehome (look on the table.) If you have modified Breezehome with console etc then you most likely won't be able to start the quest, so below I will give you the location of the house, those who want to complete the quest don't read past the warnings. The house includes: - 23 Weapon Racks - 99 Extra Bookslots - 2 Mini-Mannequins (Dolls...?) - 3 Mannequins - 8 shield plaques - 2... |
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Jan 07, 2012 |
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Release |
| Makes the pickpocketing chances fairer. A master thief can now get 100% successs chance, and there is always a minimum 1% for any thief to succeed. |
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Jan 04, 2012 |
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Beta |
| NPC Texture modifications, will be working on a bunch of these, look out. thanks! Change Log Atrohnac Green And Blue Re-color Pack Two Basic nice looking Atronach Re-skins, im one pack. simply summon her to check it out once you install it. Here are 2 videos of the mod. http://www.youtube.com/watch?v=9gFFQdJu6ag http://www.youtube.com/watch?v=N2I9ryIdLtQ |
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Jan 03, 2012 |
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Release |
| This mod was done by request. These female stygian warpaints will replace all ten of the general female warpaints but not your class specific warpaints. This works on all races except Argonians and Kajiit, sorry guys. |
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Jan 03, 2012 |
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Release |
| This mod will replace all types of noble beds in your game to have a green and gold high resolution texture. |
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Jan 03, 2012 |
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Release |
| This mod will replace all types of noble beds in the game to have a red and gold higher resolution texture. |
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Jan 03, 2012 |
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Beta |
| This mod moves Honeyside (Riften home,) too Hillside (New house location i made.) The House is called Honeyhill. This is as simple as it sounds, I took Honeyside and moved it so it was out of the city and into the Wilderness. this mod also includes my Smithing room from Honeyside Smithy and the same quest that was in my Hillside mod, nothing changed.. The first note to the Quest is inside Breezehome on the table, read that and go from there. READ BEFORE INSTALL: This doesn't modify Quests... |
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Jan 02, 2012 |
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Mature |
| - Added nude body mesh - cut and uncut version - 4K version of my bodyhair Mod. - Xtra Pattern "furball" with backhair - hair on arms and legs Installation: 1. Put the files from "needed" into [X]:\Program Files (x86)\Steam\SteamApps\common\skyrim\Data\textures\actors\character\male (X = your Steam installation HDD) >> if you don't have these folders already create them << 2. Choose your favorit pattern 3. Copy all files inside the patternfolder to [X]:\Program Files... |
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Jan 01, 2012 |
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Release |
| small edit of the male nightingale armor dark hood and cloak with skyrim emblem |
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Dec 31, 2011 |
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Release |
| SKYRIM REBALANCED Skyrim Rebalanced aims to provide an improved, more balanced, and altogether more fun Skyrim experience. This is not a single mod but rather a collection of individual mods. Most of them are my own. SKYRIM REBALANCED is not all or nothing. All the mods are separate in the file that you download, so that you can pick and choose which plug-ins to use. -Better Weapon Enchantments -Werewolves Rebalanced -Balanced Magic (by mysty)* not available in this version, see bottom of... |
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Dec 31, 2011 |
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Release |
| If you're like me... you've been wondering how and why it's possible for a humanoid to outrun rabbits, deer, wolves, etc. Well wonder no more! This simple mod makes hunting more realistic - in the respect that if you 'spook' your prey, they will bail faster than you'll be able to keep up... so hunting now requires use of stealth, stalking, and tracking (if spooked). HINT: bunnies & foxes are easier to kill if, like a real hunter, you find & note where they're most likely to appear... then... |
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Dec 30, 2011 |
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Release |
| UPDATE 12/30/2011 Added an updated version of the armor which adds the purple kilt back in, with new hi-res texture. This had been requested by a few people and I think it was a good idea.. thanks to those who brought it to my attention! Please note that only the dwarven armor texture is included in the Royal Heroic Armor file, so if you want it you'll need to install the main file and then overwrite the armor files with the Royal Heroic ones While I was making that change, I took the... |
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Dec 29, 2011 |
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Release |
| Replaces the bodies with high resolution textures. The textures are 4096x4096, the originals are 2048x2048. New textures have been made more detailed while keeping the style unchanged. This mod affects all characters of the following races: Imperial Nord Breton Redguard Dark Elf High Elf Wood Elf Orc Use the Curse client to install the mod. Manual installation: Use 7zip or WinRar to extract the files. Move the Data folder to your Skyrim folder. You can find the Skyrim folder here:... |
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Dec 29, 2011 |
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Release |
| Replaces the faces with high resolution textures. The textures are 2048x2048, the originals are 512x512. New textures have been made more detailed while keeping the style unchanged. This mod affects all characters of the following races: Imperial Nord Breton Redguard Dark Elf High Elf Wood Elf Orc Use the Curse client to install the mod. Manual installation: Use 7zip or WinRar to extract the files. Move the Data folder to your Skyrim folder. You can find the Skyrim folder here:... |
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Dec 29, 2011 |
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Release |
| This mod will replace all eye textures, of all races, of both genders (except the "Demon Eye" which is completely black). The difference is huge, I tried them all in game, no problems detected, they all look amazing, believe me. I have created the iris details in photoshop, using lots of altered and distorted pictures of flowers, many layers were blended together to get the final result. Hours and hours of work went into it. I have used the original eye textures as base, so they all have... |
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Dec 29, 2011 |
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Release |
| This mod gets rid of the angular shapes of the beast races (Argonian & Khajiit) caused by compressed object space normal maps. The following object space normal maps will be replaced: head, mouth, hands, body. For these races it was a lot harder to do than the human and elven races, due to all the small details of fur and scales. I did my best to keep the loss of detail at a minimum. The new updated version also adds more detailed diffuse- and specular maps. Now this mod is like a combination... |