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Lawrenheim Temple
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[img]http://i43.tinypic.com/20h8y68.jpg[/img] [img]http://i43.tinypic.com/1zl3ryt.jpg[/img] Lawrenheim Temple provides players with and epic place to call home. Furnished with mannequins, weapon racks and custom racks for unique items it allows the display of almost all available weapons and armor in game. The full set of crafting stations allows for hours of woodchopping fun. ;) [img]http://i44.tinypic.com/fnsgw2.jpg[/img] Remember to save your game prior installing a new version. THIS IS STILL CONSIDERED A BETA. All your feedback, comments and suggestions are highly welcome. The house is accessed by portals on the outside of player houses or inns if a house cannot be purchased in that city. There is also the teleport minor power, the spell tome can be found in Riverwood, outside Hod and Gerdur's house. If you got a modified Riverwood and dont want to load the mod last, a copy of the tome can be found inside of the temple. Of course to enter it you will need to use the console (coc m2temple). Outdoor access is planned when i figure out what to do with the bugs. [img]http://i43.tinypic.com/2pyt8n5.jpg[/img] Skeleton key rack's activator doesnt get properly disabled on use. The place is fully navmeshed so you can expect the good old navmesh bug. [img]http://i43.tinypic.com/2r3crcy.jpg[/img] I recommend using Nexus Mod Manager. If you however want to manually install the mod you just extract the contents of the archive to <Your game install directory>\Skyrim\Data folder. [img]http://i39.tinypic.com/jav2j6.jpg[/img] Only issues that can emerge are from mods altering outsides of purchaseable houses and inns where the portals are located (same for spell tome location) making them inaccessible. [img]http://i40.tinypic.com/2vuzv9i.jpg[/img] v0.800 - fixed the faulty weapon plaques, the shield + weapons ones - new AIPackage for custom NPCs, hopefully no more wandering - some minor cosmetic tweaks - added teleport spell v0.79.1 - fixed the faulty mannequins v0.79 - prerelease beta made public
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