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Less Talkative NPCs
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Reduces the idle chatter and social conversations NPCs have between you, and themselves. The game settings changed were: fCombatDialogueTauntMaxElapsedTime 30 to 60 fCombatDialogueTauntMinElapsedTime 10 to 30 fAISocialRadiusToTriggerConversation 500 to 50 fAIGreetingTimer 5 to 40 fAIExclusiveGreetingTimer 2.5 to 30 fAIForceGreetingTimer 3 to 40 fAIInDialogueModeWithPlayerDistance 500 to 50 iAISocialDistanceToTriggerEvent 200 to 50 fIdleChatterCommentTimerMax 20 to 60 fIdleChatterCommentTimer 10 to 30 fCommentOnPlayerActionsTimer 20 to 40 fCombatDialogueAttackMinElapsedTime 5 to 30 fCombatDialogueAttackMaxElapsedTime 10 to 60 fAISocialTimerForConversationsMin 10 to 30 fAISocialTimerForConversationsMax 30 to 90 fAISocialRadiusToTriggerConversationInterior 500 to 50
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