Main
r7
WHAT DOES IT DO?
- Makes a ton of items craftable
- Introduces a crafting recipe learning and managing system through crafting plans (recipe books)
Important:
- Vanilla smithing perk requirements still apply: to craft, say an ebony bow, you now need the ebony perk plus the recipe for the bow.
- Known ebony recipes can also be crafted as Daedric, if you have the Daedric Smithing perk
- All purely leather/fur armors have been moved to the tanning rack instead from the forge.
- if you wanna test the recipes or just cheat, type "coc lorecrafttest" to teleport the testing hall. Look for the All Recipes container next to the anvil. Apologies for the stink. My QA smith works there. =P
HOW THE BOOKS WORK:
Once read and learned, they won't open normally anymore. When you
activate them, they will toggle the book's recipes on/off at the forge. When you want to read/pick them up, just press and hold your activation key and it opens. You still can read them normally from your inventory as well.
So, you can go to a smith, buy a book to craft Iron Armor, read it and learn how to make it. When you're done crafting your Iron Armor set, you store your book on a bookshelf (or just drop it anywhere, really) and activate the book to toggle those recipes off from your crafting list, making it pristine clean again. When you want to craft more Iron Armor, just 'toggle the book on'. As more modders use this system for their craftables, the better it gets.
WHY USE A SYSTEM LIKE THIS?
- Unclutters crafting lists
- Gives you choice in what you want to craft and what you don't
- Makes items easy to find on the list
- Increases immersion/ fun/ speed in finding stuff
- Adds a bit of rewarding challenge in acquiring your craftable stuff
TO DO:
- More book page art, unique covers.
- Gear from other gear mods (if authorizations are given)
- Yet more craftables
WANT TO PORT CRAFTABLES TO THIS SYSTEM?
Ok, I really need a hand with this mod. Modding big projects alone is the quickest way to a life without sex and social interaction. XD
So anyone interested in making their own craftables learnable, manageable and lootable/buyable, can do so by linking their mods to this one, using the mod's esm.
The esm contains all you need to make you craftables lootable,buyable, learnable and manageable. If your recipes are already created, showing on crafting lists and ready on your mod, all it takes is 5 to 20 mins to get it done, since I've already done the hard work and all it takes are simple steps, if you know your way around the CK. You don't even need to set custom itemlists if you don't want to; you can just dump your book(s) into the mod's lists and it will deliver them to mobs and vendors as you choose.
After the craftable item pack is ready, it will be dependent on this esm, but you can upload your own page, of course, if you wish.
So, if you are interested in creating an item pack for Lorecraft or a craftable gear mod of your with a Lorecraft version, let me know!
If you like this mod and the idea behind it, ENDORSE IT at Skyrim Nexus. That way we increase awareness to the mod and increase the chances people use it to 'publish' their weapons, armor and jewelry and/or help convert previous craftables releases! (with proper authorization, of course). This way we can, if not establish a system for crafting, at least have a mod packed with recipes to cool items to be found across skyrim.
LAST UPDATE
v. 1.2
- Many, many more craftables added. List below.
- Optional perk system added

Fixes missing armor materials by adding two perks: Basic Smithing and Silver Smithing. Gives you freedom of choice past Advanced Smithing (same old advanced armor, only renamed and relocated): You can choose any of the materials without PERK requirements. Smithing level requirements still apply; in other words, once you hit Advanced Smithing, you can wait until 100 and pick only Dragon Smithing if you choose so.
Daedric Smithing stems out of Arcane Smithing, since it's not a material, but a smithing technique. The other perks have been renamed to reflect their materials, but they're the same. All on a perk tree that actually looks like a freaking anvil :P
f you're updating, you will need to uninstall, save and install again. Just to be safe.
[b] BOOKS ADDED WITH 1.2: ** [Buyable (B) from smiths/misc vendors or lootable (L) from enemies/chests.]
-Wolf Armor Set (L)
- Blades Armor Set (L)
- Blades Sword (L)
- Forsworn Armor Set (L)
- Forsworn Weapon Set (L)
- Falmer Armor Set (L)
- Falmer Weapon Set (L)
- Skyforge Weapon Set (Craftable at Skyforge, no learning required)
- Silver Sword and Greatsword (L)
- 3 jewelry books containing (B/L)
>Copper and Moonstone Circlet
>Copper and Onyx Circlet
>Copper and Ruby Circlet
>Copper and Sapphire Circlet
>Gold and Emerald Circlet
>Gold and Ruby Circlet
>Jade and Emerald Circlet
>Jade and Sapphire Circlet
>Silver and Moonstone Circlet
>Silver and Sapphire Circlet
- Fur Armor Set (L/B)
- All guard armors and shields (L/B)
- Lockpicks (smelter, no learning required)
Separate unenchanted versions (original unmodified):
- Nightingale Armor set (L) (also learned by reading the translated Gallus' journal, requires Daedric Smithing, crafted on tanning rack)
- Nightingale Weapon set (L) also learned by reading the translated Gallus' journal, requires Daedric Smithing)
- Thieves Guild armor set (L) (renamed Thief Leather Armor, tanning rack)
- Thieves Guild Master Armor set (L) (renamed Blackened Thief Armor, tanning rack)
- Ebony Mail (L)
- Jagged Crown (L) (renamed Dragonbone Crown)
- Helm of Yngol (L) (renamed Draugr Horned Helm)
- Greybeards complete outfit (L) (tanning rack)
- Executioner's Armor set + Axe (L/B)
Previous versions:
- 1 book for vanilla Bows (B/L)
- 1 book for vanilla Daggers (B/L)
- 1 book for vanilla Battle Axes (B/L)
- 1 book for vanilla Greatswords (B/L)
- 1 book for vanilla Swords (B/L)
- 1 book for vanilla Maces (B/L)
- 1 book for vanilla War Axes (B/L)
- 1 book for vanilla Warhammers (B/L)
- Leather and hide Armor (B/L)
- Iron Armor (B/L)
- Steel Armor(B/L)
- Scaled Armor (B/L)
- Steel Plate Armor (B/L)
- Elven Armor (B/L)
- Dwemer Armor (B/L)
- Glass Armor (B/L)
- Ebony Armor (B/L)
- Dragon Armor (L)
Facts
- Date created
- Feb 22, 2012