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Dec 21, 2010 |
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Ronron645 |
Release |
| This map is my 2nd map Its a 2V2 map you will have 11 Minerals Bays and added 4 more plus 4 Xel''Naga Towers added 4 more. Email Me For Feedback |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Controlling each of the center Xel'Naga Towers provides vision to more easily defend the side expansions. Check the other attack route before attacking, as opposing forces may be attacking through that route. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Defend the choke that leads into your team's bases. Use the different elevations of terrain as well as the Xel'Naga Towers when going on the offensive. Two rich mineral expansions lie contested on the center low ground. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
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| A double expansion is located close by for you and your ally. Xel'Naga Towers provide vision over the various paths to the enemy. Additional resources are hard to secure. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Natural expansions are very easy to control. There is one main path through the center of the battlefield. Additional paths are located on the outskirts of the map. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map. Your ally is located nearby. Natural expansions are very easy to control, and each team can watch over the center of the battlefield with a Xel'Naga Tower. Rocks block off additional paths to the enemy. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map. Your ally is located nearby. Natural expansions are very easy to control, and each team can watch over one of the main paths of the battlefield with a Xel'Naga Tower. Please comment and send me a pm for ideas? it would be help full. |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| The center is critical with rich minerals and Watch Towers that overlook all main attack routes. Destroying rocks will provide additional attack routes and ways to assault your opponents' expansion. Picture is coming soon |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| Team play map, you share a fortress with your allies. Additional resources are nearby but further resources will push you towards the outskirts and away from your defendable position. Please PM, comment, rate me |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| A single Watch Tower overlooks the entire central low ground. Alternative high ground paths and rich mineral locations make for many desired map locations. Rocks open shorter attack routes. |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Natural expansions are very easy to control and each team can watch over their ground entrances with a Watch Tower. Rich minerals and an additional Watch Tower make the center desirable. Please PM, comment Or Rate it would be help full |
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Mar 13, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Nearby additional resources are easily defended. Advancing towards the enemy will provide further resource locations and Watch Towers that control vision over important attack routes. Please Comment, Rate Or PM |
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Mar 13, 2011 |
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Ronron645 |
Release |
| Team play map, your ally is located nearby. Forward expansions bring your front lines considerably closer to your opponents. Destroy rocks to make use of the rich mineral locations throughout the map. Please Comment Rate or PM |
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Mar 22, 2011 |
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KillerStreet911 |
Release |
| Team play map, you share a fortress with your allies. Initial expansions are easily defended, but additional expansions push towards the enemy. Utilize a Watch Tower to help defend your team's forward position. PM Me or Comment |
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Mar 22, 2011 |
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KillerStreet911 |
Release |
| There are two easily defendable expansions in front of your main base. There are multiple paths to navigate around the center, so make use of the Watch Towers.<n/><n/>GSL league map. Original map created by: Jonghyun Joo (LSPrime) Send Me a PM or comment |
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Apr 05, 2011 |
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KillerStreet911 |
Release |
| A cooperative version of the Wings of Liberty campaign mission "Outbreak" with evolved zerg strains, a customizable techtree, and a brand new game mode called "Night 2 Die" where the attacks never end! PM ME COMMENT |
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Apr 10, 2011 |
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KillerStreet911 |
Release |
| Version 1.0 Resources - (1500*8+2500*2)*36 Normal Mineral Fields and Vespene Geysers. - (1500*8)*9 Normal Mineral Fields. - (2500*2)*3 Rich Vespene Geysers. - 3 Xel'Naga Towers Modes 1v1, 2v2, 3v3, 4v4, 4v4v4, 5v5, 6v6, ffa Full Tested PM Me Or Comment |
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Apr 28, 2011 |
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KillerStreet911 |
Release |
| Your base is easily defended but nearby resources are harder to protect. Watch Towers observe the main paths across the map. Additional resources are challenging to hold in the middle of the map. This map is the same map of metalopolis but in meinhoff |
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Apr 28, 2011 |
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KillerStreet911 |
Release |
| Defend the choke that leads into your team's bases. Use the different elevations of terrain as well as the Xel'Naga Towers when going on the offensive. Two rich mineral expansions lie contested on the center low ground. The same map as the Scorched Haven map but this one is agria with water |
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Apr 28, 2011 |
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KillerStreet911 |
Release |
| The center is critical with rich minerals and Watch Towers that overlook all main attack routes. Destroying rocks will provide additional attack routes and ways to assault your opponents' expansion. The same map as Backwater Gulch but it in Typhon now |