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Dec 21, 2010 |
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Ronron645 |
Release |
| Its a 2V2,2V2,2V2,2V2 map |
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Dec 21, 2010 |
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Ronron645 |
Release |
| This map is my 2nd map Its a 2V2 map you will have 11 Minerals Bays and added 4 more plus 4 Xel''Naga Towers added 4 more. Email Me For Feedback |
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Dec 22, 2010 |
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Ronron645 |
Release |
| This is My 1st Map. It a 3v3 Map. You will have 18 Minerals Bays plus added 4 Minerals and 9 Xel''Naga Towers |
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Dec 22, 2010 |
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Ronron645 |
Release |
| Tis Map is my 3rd melee Map. You will have 12 Minerals Bays Plus added 2 more 2 Xel''Naga Towers Please comment or send me a pm |
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Dec 31, 2010 |
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Ronron645 |
Release |
| This map is my 4th map. All the blue minerals you will have 5,500, All the vespene geyser you will have 6,500 and plus the rich minerals you will have 10,500. 2 Xel''Naga Towers 2 rich minerals field 16 minerals field |
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Feb 20, 2011 |
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Ronron645 |
Release |
| Battle.net Map Xel''Naga towers overlook the two main attack paths. Rich Minerals locations and island expansions offer sneaky ways to gain an economic advantage Please comment and send me a pm for ideas? it would be help full. For Other Projects go to http://www.sc2mapster.com/maps/starcraft-1-n-starcraft-2/ http://www.sc2mapster.com/maps/metalopolis-2v2/ http://www.sc2mapster.com/maps/zero-accessibility/ http://www.sc2mapster.com/maps/acid-bath/ http://www.sc2mapster.com/maps/starcraft2/ |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Controlling each of the center Xel'Naga Towers provides vision to more easily defend the side expansions. Check the other attack route before attacking, as opposing forces may be attacking through that route. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Defend the choke that leads into your team's bases. Use the different elevations of terrain as well as the Xel'Naga Towers when going on the offensive. Two rich mineral expansions lie contested on the center low ground. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| A double expansion is located close by for you and your ally. Xel'Naga Towers provide vision over the various paths to the enemy. Additional resources are hard to secure. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Natural expansions are very easy to control. There is one main path through the center of the battlefield. Additional paths are located on the outskirts of the map. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map. Your ally is located nearby. Natural expansions are very easy to control, and each team can watch over the center of the battlefield with a Xel'Naga Tower. Rocks block off additional paths to the enemy. Please comment and send me a pm for ideas? it would be help full. |
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Feb 21, 2011 |
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KillerStreet911 |
Release |
| Team play map. Your ally is located nearby. Natural expansions are very easy to control, and each team can watch over one of the main paths of the battlefield with a Xel'Naga Tower. Please comment and send me a pm for ideas? it would be help full. |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| The center is critical with rich minerals and Watch Towers that overlook all main attack routes. Destroying rocks will provide additional attack routes and ways to assault your opponents' expansion. Picture is coming soon |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| Team play map, you share a fortress with your allies. Additional resources are nearby but further resources will push you towards the outskirts and away from your defendable position. Please PM, comment, rate me |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| A single Watch Tower overlooks the entire central low ground. Alternative high ground paths and rich mineral locations make for many desired map locations. Rocks open shorter attack routes. |
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Feb 26, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Natural expansions are very easy to control and each team can watch over their ground entrances with a Watch Tower. Rich minerals and an additional Watch Tower make the center desirable. Please PM, comment Or Rate it would be help full |
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Mar 13, 2011 |
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KillerStreet911 |
Release |
| Team play map, your ally is located nearby. Nearby additional resources are easily defended. Advancing towards the enemy will provide further resource locations and Watch Towers that control vision over important attack routes. Please Comment, Rate Or PM |
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Mar 13, 2011 |
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Ronron645 |
Release |
| Team play map, your ally is located nearby. Forward expansions bring your front lines considerably closer to your opponents. Destroy rocks to make use of the rich mineral locations throughout the map. Please Comment Rate or PM |
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Mar 22, 2011 |
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KillerStreet911 |
Release |
| Team play map, you share a fortress with your allies. Initial expansions are easily defended, but additional expansions push towards the enemy. Utilize a Watch Tower to help defend your team's forward position. PM Me or Comment |
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Mar 22, 2011 |
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KillerStreet911 |
Release |
| There are two easily defendable expansions in front of your main base. There are multiple paths to navigate around the center, so make use of the Watch Towers.<n/><n/>GSL league map. Original map created by: Jonghyun Joo (LSPrime) Send Me a PM or comment |