| Name | Updated | Category | Author | Stage | |
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| Name | Updated | Category | Author | Stage | |
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Codename Hope [1 player] [scenario] |
Mar 14, 2011 | vadremix | Alpha | |
| Untitled Project [Codename Hope] During the multiplayer beta, I experimented with the map editor a bit. I started working on a single player campaign, and while it seemed cool at first, things quickly got frustrating. The map was way to small, important scripted events were buggy, AI was pretty much non-existent. I didn't know much about code structure, so, even though I was using the GUI, triggers quickly became a complete mess. Since then I've learned PHP, and knowing the way a programming... | |||||