• 6 pages found
NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
SkyrimForge FAQ wishfire wishfire Nov 10, 2011
What's SkyrimForge all about anyway? This website has been co-developed by a ong-standing, respected member of the World of Warcraft AddOn Author Community: Kaelten, Administrator of WoWAce. The goals of SkyrimForge are simple: to create a developer-friendly hosting platform for all of your modding needs. Why move project management to SkyrimForge? has been, from the outset, designed more as a download website than a project management website. This is the main advantage SkyrimForge...
Resources for new Authors Ackis Ackis Oct 04, 2013
Introduction A common question that gets asked is "where can I start to learn to code?" This is a knowledge base article which will attempt to help with this. The first question you should ask yourself is what is Lua? Lua is a powerful light-weight programming language designed for extending applications. It is often used as a configuration language. Lua is not an acronym. It is the Portuguese word for "moon". Where can I go for help? After reading through these resources, if you still need...
Repositories / Aug 08, 2016
Convert SVN to GIT Ackis Torhal Feb 15, 2016
How to use TortoiseSVN over SSH in 3½ easy steps Snago ckknight Mar 09, 2014
Repository FAQ ckknight Torhal Jul 03, 2016
Repository keyword substitutions ckknight Torhal Feb 15, 2016
SSH Public Keys ckknight ZeldoKavira Aug 08, 2016
Why use Revision Control? ckknight anmoch Feb 15, 2016
Projects / Feb 15, 2016
.docmeta file ckknight prencher Feb 15, 2016
.pkgmeta file ckknight Arrowmaster Dec 06, 2011
Changing Descriptions ckknight ckknight Feb 15, 2016
Cloning ckknight ckknight Feb 15, 2016
Encodings, or: Validating UTF8 anmoch ckknight Feb 15, 2016
Getting started with Project Management Zyuu ckknight Mar 09, 2014
How to file tickets ckknight ckknight Jul 12, 2011
Library Setup Ackis Ackis Jul 12, 2011
Localizing your project ckknight Torhal Feb 15, 2016
Packaging an Addon Xinhuan Torhal Apr 12, 2013
Reclaiming your abandoned or inactive project Ackis Torhal Oct 16, 2011
What to do after creating a project ckknight Torhal Feb 15, 2016
Knowledge Base / Feb 15, 2016
Admin/ Dec 14, 2013
How to Approve Projects and Files ckknight ckknight Dec 14, 2013
Common Issues FAQ Ackis Ackis Jul 12, 2011
Markup Types Kaelten prencher Feb 15, 2016
Policy/ Sep 28, 2015
Abandoned and Inactive Projects Kaelten Torhal Nov 27, 2013
Drama Kaelten Kaelten Jul 12, 2011
Executable Files Ackis Ackis Jul 12, 2011
Project Acceptance Policy ckknight Torhal Sep 28, 2015
Projects/ Aug 29, 2014
File Statuses Ackis Torhal Aug 29, 2014
Store/ Feb 05, 2015
Author Reward Points Ackis Torhal Feb 05, 2015
Domestic Taxes Kaelten Torhal Feb 05, 2015
International Taxes Ackis Torhal Feb 05, 2015
Tax Information Ackis Torhal Feb 05, 2015
Trinium Changelog prencher prencher Apr 28, 2012
How to upload your mod to SkyrimForge wishfire wishfire Apr 24, 2016
This guide's sole purpose is to guide you through the steps on how to create and upload your projects to SkyrimForge; giving your projects maximum exposure. Creating a Project Click "Create Project" in the menu. If doing this from the main Curseforge site instead of Skyrimforge SkyrimForge, make sure you select "Elder Scrolls V: Skyrim". You're now presented with several fields: Name: This is the name of your project, example: "Deadly Reflex". Remember that you can't change your name...
  • 6 pages found