Posted by Torhal Mar 10, 2015 at 18:52 UTC
We're performing maintenance on some of the back-end services, which necessitated the disabling of the service that updates the download counters on all projects. The downloads are still being recorded, however, so once we re-start that particular service the numbers will reflect the correct amount.
UPDATE: The services have been re-enabled; download counters are now reading appropriately.
Posted by Jadedcat Jan 14, 2015 at 18:24 UTC
If you are headed to Pax South, or you will be in the San Antonio,TX area on Saturday Jan 24th, you are invited to dinner on us. In the tradition of Texas dinner will be steak. There may be vegetables hidden somewhere.*
Dinner will start at 7pm. You must be 17+ to attend. You must be 21+ with valid ID to drink alcohol. Come hang out with FTB, Curse, streamers, youtubers, authors, and anyone else that stops in.
Space is limited, RSVP to [email protected] for confirmation of seating and location.
Posted by Jadedcat Jan 14, 2015 at 18:20 UTC
Half of the CurseForge team is headed to Pax South Jan 22-26th. During this time approvals may take slightly longer than normal, especially during the 10pm to 10am shift (CST). We will still be checking the queues and approving files, but we will be away from our computers with only hotel internet to rely on, so delays may occur. If you are going to be at Pax South, come find us and say hi. Or RSVP for the CurseForge Dinner.
Posted by Kaelten Aug 21, 2014 at 18:28 UTC
Attention all CurseForge authors, and other creative types!
Are you in Seattle for PAX Prime? Do you happen to be in the area for other reasons on Saturday August 30th? If so you are coordially invited to dinner and a show on us. We're going to start with dinner at the Triple Door and stay to watch Cards Against Humanity, the Nerdologues, and Improvised Star Trek for an improv show.
Dinner starts at 6:30PM, and the show is slanted to start at 8:00PM. You must be 17+ to attend, 21+ to imbibe alcohol. You're welcome to come hangout with us, the Feed The Beast Crew, and other authors, artists, youtubers, or who ever the cat may drag in...
Space is limited, so you'll have to RSVP by sending a PM using this link. We will confirm reservations as space is available.
Posted by Jadedcat May 06, 2014 at 17:53 UTC
Kerbal Space Program, Curse.com Partner Together
For Updated Modding Community Website
Kerbal Spaceport will now be part of CurseForge modding community
Squad, the developers of the award-winning space agency sim game Kerbal Space Program, announced a partnership with Curse.com to partner on a new website for Kerbal Spaceport, the host site for the game’s popular modding community.
Starting today, modders will be welcomed to start updating and uploading their KSP game mods to http://kerbal.curseforge.com. The existing website, http://KerbalSpaceport.com, will remain open for modders to transfer their mods to the new site but will no longer be accepting new mods. Players will go to Curse.com to find Kerbal Space Program mods.
“Modders have helped make Kerbal Space Program a more open, more rewarding game experience for our players,” Squad chief operating officer Adrian Goya said. “Curse is an important partner because their team is passionate and experienced in caring for and growing online game communities, such as our amazing playerbase for Kerbal Space Program.”
"We've got a great platform and a tremendous team that will be supporting the amazing modders for Kerbal Space Program," said Bryan McLemore, Curse's Author Platform Evangelist. "We also expect the millions of gamers who frequent Curse every month to see Kerbal Space Program as a great addition to our existing community."
Kerbal Space Program recently won the 2013 Game Developers Choice Audience Award, which is voted online by gamers from all games nominated, including indie and AAA titles. KerbalSpaceport, the home for KSP mods, has more than 2,000 pieces of user-generated content to allow for players to customize their KSP experience. As part of CurseForge, modders will now have a bigger audience to share their mods and will have the opportunity to participate in ad-generated revenue sharing.
Squad is a multimedia marketing agency located in Mexico City and the development studio behind award-winning, independent video game, Kerbal Space Program. Founded by Ezequiel Ayarza and Adrian Goya, Squad offers partners a creative and unique way to tap into the blooming Mexican market with its interactive displays, artistic vision and well-rounded marketing skill set. Squad develops Kerbal Space Program through its early access program, which allows players the opportunity to try the game demo for free or buy the game now, while it’s still in development.
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