Kerbal Space Program, Curse.com Partner Together
For Updated Modding Community Website
Kerbal Spaceport will now be part of CurseForge modding community
Squad, the developers of the award-winning space agency sim game Kerbal Space Program, announced a partnership with Curse.com to partner on a new website for Kerbal Spaceport, the host site for the game’s popular modding community.
Starting today, modders will be welcomed to start updating and uploading their KSP game mods to http://kerbal.curseforge.com. The existing website, http://KerbalSpaceport.com, will remain open for modders to transfer their mods to the new site but will no longer be accepting new mods. Players will go to Curse.com to find Kerbal Space Program mods.
“Modders have helped make Kerbal Space Program a more open, more rewarding game experience for our players,” Squad chief operating officer Adrian Goya said. “Curse is an important partner because their team is passionate and experienced in caring for and growing online game communities, such as our amazing playerbase for Kerbal Space Program.”
"We've got a great platform and a tremendous team that will be supporting the amazing modders for Kerbal Space Program," said Bryan McLemore, Curse's Author Platform Evangelist. "We also expect the millions of gamers who frequent Curse every month to see Kerbal Space Program as a great addition to our existing community."
Kerbal Space Program recently won the 2013 Game Developers Choice Audience Award, which is voted online by gamers from all games nominated, including indie and AAA titles. KerbalSpaceport, the home for KSP mods, has more than 2,000 pieces of user-generated content to allow for players to customize their KSP experience. As part of CurseForge, modders will now have a bigger audience to share their mods and will have the opportunity to participate in ad-generated revenue sharing.
Squad is a multimedia marketing agency located in Mexico City and the development studio behind award-winning, independent video game, Kerbal Space Program. Founded by Ezequiel Ayarza and Adrian Goya, Squad offers partners a creative and unique way to tap into the blooming Mexican market with its interactive displays, artistic vision and well-rounded marketing skill set. Squad develops Kerbal Space Program through its early access program, which allows players the opportunity to try the game demo for free or buy the game now, while it’s still in development.
I think, new Platform for main CurseForge and RoM died a natural death ;)
I can't to stay focused on work at old skin, when saw new :D
Yeah! I had always loved KSP. I thought I went to the wrong site when I saw the picture of the Kerbals on the homepage
Bukkit is hosted by Curse, Curse is hosting KSP.
What has this to do with bukkit?
When can we expect migrate old curseforge sites (like Runes of Magic) to new skin?
I know, that for example Runes of Magic have additional things (like Localization system, which needs to be improved - my CurseSupport reports), but I impatiently look forward to new features :)
Awesome news. Now let us never speak of it again.
This has nothing to do with StarCraft 2. Any other reasons for posting this here seem irrelevant.. bottom line is that kerbal space program is possibly something I'd be interested in.. but it still doesn't relate to my sc2 editing.
I don't come here to read about other games and the only reason why it was posted here was because curse has something to do with it.. so why do we care? I come here for the sc2 assets, my team, and to be updated on blizzard or battle.net excitement and the usual new sc2 custom arcade game.
I just don't care for this and I don't see how this info benefits anyone here... That's my opinion.
"said said Bryan McLemore"
Way better then the current KerbalSpacePort